Seen use by creative abuse

Look to friend me on my facebook page or look at the bottom for my Discord chat page, if still up, that is also here if you need invite and here if you are already a member. If any abuse is there think to stop it then the creator stops what you don't think is necessary or don't need to work better. I think or not and it fits the point, so you see the point you so if you think, then your focus can know what is there by area you think. I figured out you aren't a mental target if you are thinking that your not otherwise thinking your one makes you one. So lets hope that works as you wish.

If you think you're a personal or mental target, stop then think to do something else as long as it's normal. I think i figured out my real illness, If I think to do or write I won't if I panic or if I allow things then I can write the ideal. So I will write as I think or will and I don't have to be there to write it.
This is where I think as you want to do things, or work until I don't need to do things as this is use of this. I think this is a blog based off my past life, working with memories that I happen to remember.

Here is an appropriate quote of the day: "Something I realized is that spells and magic don’t work if your soul determines it isn’t best for you or your growth... that’s why some magic works for some people and doesn’t for others. Some can grow wings some can’t, that memory just came to me because I tried to do it." -pup


Just updated; Angel's Magic article.
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Friday, June 21, 2019

exotic magic

This is using a bit of exotic magic, using a candle that's lit and a God that is called upon to create what result you may want as a need. So think of the effect and call to the candle flame what you need by statement and you get results by these idea. Enjoy yourself as you do this, ciou and farewell, good-bye.

Some spells

remove glutton; This removes gluttony by feel, think and you know what to do or what it does. This effectively removes glut by what is done, so no gluttony happens.

removal grant; this removes by granting things such as a wish what you don't like. This effects by feel and with no stress.

antwaine; Antwaine answers by feel, the text that I sent. The website he needs is done.

something to do; this gives me something to do, so K am glad to rxemplify the means.

think; the end is near so now I can focus in on what is necessary, this is done by feel.

law magic effect: think a law into an idea by a point or making existence, this effect creates itself by any means you think is necessary. that is fun as all you need to do is think a law exists and it is there. I love law magic with latin, that effects unless you don't need it to create results. Otherwise you could think the en and it did create results. En means in the occult, at the end. What you think is at the end is stopped, or at a natural point where its ended.

en

star magic; this is a trick of the mind or the thought formed from a star, and what created in effect is what you need or want. the star is conscious with awareness, so think of this as a point you get, that's similar to law magic brought down on the area by feel. so a wish is done with an effect of star magic set by star energy.

ending; this is a point that is a ride.

dice magic; think the effect you need and roll a die, then you create the effect as you need it effected. this effect ends when you no longer need the idea, that's a generated result by what the subconscious does. That is the secret to this effect. this is where it doesn't matter on the roll, all that matters is the roll itself. that is until it no longer effects you or others so it doesn't matter as if antimatter.

en; en this effect.

that will work; this is an effect that makes people think to continue on and do things. if this creates an endless result, think or state en to end it by suggestion or thought to work magic.

en this now; this end the effect you think of by feel, or state and don't need to happen your point you wish instead.

en of this; the point in effect is this you need whare this is at a conceptual point, that is ended by what you need being done. that is where you see what you like and you know what you need by feel. how it ends is up to you, however I am not a part of your mind or any mind that isn't mine. ty.

illi hosta-tuksa lempea imi mirian = gain 100 dollars. pronounced [illi host-ah tuck-sahn lemp-ee-ah imm-ee mirror-ee-an].

completion; the completion is done by going through an ideal and writing what you sense, feel or see in a third eye vision.

end of this; the end is the same for anyone that realizes by insight how things will end. so somehow think of this as though thought were what you gained from things here. over there anything is possible. over here anything that you want by needing the idea is probable. so think of this the next time you think to visit. ty and I expect you to not ever come back here, since your used to unlimited idea or actions that don't depend on thought. this is where I ciou and hope you enjoy yourself. Good-bye for now and forever.

writing stuff

This came from an old website: We accept checks and credit cards through Paypal, we also accept moey grams and western union and you can call us from a grocery store, once you sign a money gram form. No cash by mail. For a limited time offer, you can buy four cd's for 25 dollars, no cash by mail or feel free to use money grams or western union.

silence; the silence with a positive feel is yes, the silence with a negative feel is a no. The silence that is just silence, this is maybe or something that's possible to happen once conditions are right. This is a point that occurs sometimes, when you have a question or idea that you need and you need an answer or point in return.

think; the focus point is done, think and know what is due so you can deal with it at the right time.

in an alternative; this is usage in a point where an idea is to use an alternative. That's if you use something more than 3 or 4 times.

recipes

imitation pina colada; use lemonade or strawberry lemonade and mix with water in a 16 oz cup, that has coconut in some soluble form added to the water.

dark chocolate coconut water; this is 16 oz water that has coconut and dark chocolate stevia, that is mixed with white stevia.

strawberry or cherry a&w rootbeer; this is the use of a quest 0 calories drink and its mixed with vanilla extract along with an a&w root beer flavor packet. So if fizzy, wait till the fizz drops down then add ingredients, then shake to mix and only after you cap it quickly. This is what makes it worthy.

definitions: (skip to end)

Gs = ghost; this is a guess but the gist is you can see the ghost is there by its outlines in energy shaped like the person. Otherwise you can sense them, this is done by smelling their BO or feeling a coldness that's unnatural in the area.

If you do, think you can see them and you are aware by realization to their area shape if nearby. That's the gist of there shape. So think and don't react by summons you can call them there, their ghost is the astral shell and you can bet they will do requests or stated demands.

That's if they feel like doing things. The energy comes from objects, so if nearby and they use the object like divine confetti in a game called sekiro. They can sustain their shape.

Any object can be used, if your soul shares energy of itself through the object. So divine is the soul and in the game point confetti is the object. This is confetti in use, that gives them energy and solidness.

If displeased, they could turn poltergeistic or demonaic and toss things around. So you were warned. Think to dismiss them and state something to that effect, if you don't need them around.

The ghosts are psychic, this is usually by the astral shell nature.  Think to them and they might respond by telepathic communication.

What you will perceive is a faint voice. This is the ghost. Sometimes this is alarming, so don't be surprised by the possible ways of the ghost.

However due note, at any time the ghost absorption of objects energy may cause the object to break. That's done by idea PR point, unless you empower the object to last by your infinite soul. So don't be alarmed as this is the way of the ghost.
Fez = fees, confetti; divine confetti, this is the confetti that inters itself to the spirit, so that the spirit gain substance enough to make it where you can kill the spirit. All you really need to do is spray it and enjoy, then any spirit draws the energy from it to cause solidified formation. This is how the spirit works to make itself form from a linked dimension as though from the air itself.
pez = please; please of pleasure, this is where you please someone's asthetics or face and sense of pleasure.
hunna = hundred, hunnerd, this is like a hundred dollars.
bih = bitch; withheld by something, this is a moment that happened when the ideal person was withheld and started bitching. Ended by the moment you think to work with something or someone. That's true, unless you die by the meeting. Then its where you are set free to wander the planet your on.

game stuff

Classes:
ninja
this is an idea to use exotic weapons, like a ninja star or katana and do special effects.
Special effects EX: This is to create the point you think by stated intention or acted out idea. The effect is the point of illusion, otherwise the knowable as a point of using the elements to create the effect you desire. Roll a 1d6 to decide whether you succeed in the idea you know about. Then doing is the effect itself. The roll breaks down with this idea: 1-2 is success, 3-4 is some other effect made up by the DM/GM, 5-6 is failure and no effect will occur.

psionic
This is an idea to use all weapons if needed to see use. Also, they can make use of the telekinesis ability. They can think of things and create manifest by what is done.
Telekinesis EX: This is using an ability to create with the mind and body energy, think of what you want to achieve and you can get results by what is done. State the effect and the subconscious can do things by what you think and need. The effect is done with a roll of the 1d6 or clear the roll with an alternative the dm/gm decides to use instead. This is if a 1d6 is used, 1-2 is success, 3-4 is something else decided by the dm/gm, 5-6 is a fail and no result.

master
The master is able to use all abilities, he is a master of all weapons. The master can create with a will or make with a point, that he decides to create what is thought up by what the subconscious does. This is a master of all trades.
All ability EX: This is a special ability that allows you to use any ability or item, the master can make use of this effect using his subconscious and the mind or metaphysics. That directs the point, that's created by idea thought about or stated. The spirit knows how to create things as it sees what was creating the idea as a manifest, this is usually at least 5 minutes or more in advance that you know about things or events by feel. The soul creates with the point as a form of insight comes to you that the spirit knows, and the master can create as he or she will create the idea as a manifested point. Name the needed idea and possible ability, that is done to make use of and you can roll a 1d6 or draw straws or something similar. The 1d6 is this: 1-2 your result is what you want, 3-4 your result is something else that the dm/gm decided, 5-6 is failure of the result and nothing happens.

mage
This is a exotic weapons user and all magical enabled being. He or she can create with magic and make work with what is done.
Magic EX: This is a point you think of something and create with the magic of the moment, that's created by the subconscious or spirit and sometimes this is using a suggestion, that's a suggested idea spoken, otherwise there may be eating or drinking something. The moment can create what you want, if noticed. The moment can also last as long as the mage needs this to last. Just state what you need to occur and happen with the point and you create the effect of what you need by what is done. This uses a 1d6 or drawn straws with shortest straw or longest straw making success. The 1d6 roll is this: 1-2 is success and you get what you need, 3-4 is something else and that is what the dm/gm decided, 5-6 is utter failure and nothing happens.

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