Seen use by creative abuse

Look to friend me on my facebook page or look at the bottom for my Discord chat page, if still up, that is also here if you need invite and here if you are already a member. If any abuse is there think to stop it then the creator stops what you don't think is necessary or don't need to work better. I think or not and it fits the point, so you see the point you so if you think, then your focus can know what is there by area you think. I figured out you aren't a mental target if you are thinking that your not otherwise thinking your one makes you one. So lets hope that works as you wish.

If you think you're a personal or mental target, stop then think to do something else as long as it's normal. I think i figured out my real illness, If I think to do or write I won't if I panic or if I allow things then I can write the ideal. So I will write as I think or will and I don't have to be there to write it.
This is where I think as you want to do things, or work until I don't need to do things as this is use of this. I think this is a blog based off my past life, working with memories that I happen to remember.

Here is an appropriate quote of the day: "Something I realized is that spells and magic don’t work if your soul determines it isn’t best for you or your growth... that’s why some magic works for some people and doesn’t for others. Some can grow wings some can’t, that memory just came to me because I tried to do it." -pup


Just updated; Angel's Magic article.
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Tuesday, February 22, 2022

focuser devices

 here are some ideal focuser points to know about. These are focuser devices, like a crystal or object. All you really need is to touch or hold the device and think of your need. Upon thought, the device will do thins you want. If not, think of  your need and hold or touch the device as you state what you intend. This is what creates with the object energy and makes with the consciousness odf energy. That is object magic and this is what I did with it.

Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect  or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, by what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.

angels; angels restore the planet instead of demons when it gets destroyed. I find that I get placed in my old house that I own.

the walmart delivery; the walmart delivery will arrive and I get my shipments.

interesting; the point is created, if you want to know what is there, allow your mind to wander and discover the point as you find out what is there.

make and get; you make the moment and get a chance or get away.

make and know; this is where you know or gnow and do what is appropriate.

en

juneau; he doesn't stress me out and accepts what I do or don't do without the need to contact me. I don't mind what he does. he can tolerate whatever I do.

paul t; he doesn't mind what I do.

the old house; I am there in my old house in recent times and able to live there as I own it and pay my bills.

the cr4stimulus; it gets done and created by feel with stimulus checks sent to us.

the carry; I will carry out with help a bedbug infested couch to the big trash pile.

juneau; he doesn't mind the wait.

en

t elp paras; this is stated as you want once, intending to gain a magic producing parasite that eats all your excess body weight.energy and other parasites. This magic parasite boosts your healthy gut bacteria and causes a slender body. The magic parasite causes your healthy gut bacteria to be in the right balance with your unhealthy gut bacteria. Thus, it reduces the bodyweight. Oh if you don't need it it stops being a parasite and leaves the body. 

the internet; it works right no matter the point.

whatever; the point is made, you know what will come.

the idea; I am not illegal no matter the point.

regenerate; I regenerate slimmer in form and with no overhang in gut..

en

paul t; he doesn't mind what I did or do.

Energy seeing; look at the fire

look at the light

look at the water

they already have energy

You are also energy

But you can also do this

Focus on an object and look at it

look for 5-6 minutes

You will start to see the energies 

the internet; it works by feel and no matter the point will restore itself.

corey's room; nothing's stolen from it, even if it is left wide open.

mail; the mail is delivered earlier than usual and I get lafayette's letter..

en

ss300; This is where social security gives 300 or 400 dollars added to your check. The ss300 effect is done as the president calls social security and requests cola to be replaced with inflation.

for dnd

Specialist class;

This class is very easily available to those that are level 7.

<p><a name="Specialty" /><b>Specialist</b> (Specialist)<br />

For the Specialist's magical skills look for Specialist in the <a href="#general">Magic system</a> and for (Ex) skills look for <a href="LDnD/ldnd_gloss.htm#Special">Wiccan here</a>.<br />

Special: If your character has level 7 or above and 7 focus ranks or above, they can qualify for this class.<br />

Saves: Will good<br />

Weapon & Armor Proficiencies: All  normal and martial weapons except exotic with ambidexterity but light armor or no shield. This is Weapon Accuracy proficiency of +3 and light armor proficiency.<br />

Skill points at 1st: (7+Int Mod)x4<br />

Skill points per level: 7+Int Mod<br />

<br />

&nbsp;&nbsp;Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Arcana (Int), Profession (Wis), Perception (Wis) , Survival (Wis) , Streetwise (Wis), History (Int), High bartering (Wis) and Focus (Wis).<br />

<br />

&nbsp;&nbsp;Class features:<br /> 

Any level: The specialist can create with spells using the <a href="LDnD/Feats.html#Innate_abl" target="_blank">innate ability feat</a> or <a href="#Remember">learning a spell</a>.<br>

1st level gains <a href="#special">Advanced elementalism (Cha)</a> and <a href="#general">Focus ability (Wis)</a>.<br>

2nd level gains 2 bonus feats.<br>

3rd level gains <a href="#creator_abl">spell recognition (Wis)</a> and <a href="#special">Shatter (Cha)</a>.<br>

4th level 2 bonus feats.<br>

5th level gains Focus (Ex).<br>

6th level gains 2 bonus feats.<br>

8th level gains 2 bonus feats.<br>

10th level gains Specialism (Ex) and 2 bonus feats.<br>

20th level gains 2 bonus feats and Social reform (Ex).<br />

<br />

&nbsp; A <a href="LDnD/ldnd_gloss.htm#Famair" target="_blank">familiar</a> is gained any level for free or discount. 2 Bonus feats every two levels starting at level 12 and every three level higher than 20th. 

</p>

Abilities

Specialist; Specialist ability is what uses the energy of the body and the heat of the air as chi or life energy. This is where you think and/or state the intent and you create by focus with the body as energy. These abilities are based with a free action and charisma. This energy effect can be anything allowable by the GM. The focused and concentrated effect is possible. That is done either as a free action taking a round, unless your using the intensity special ability. That allows multi actions with less time used per each action.

This allows you to use up the round as a point with 1d6 actions per round. Otherwise, that effect uses a focus or concentration check. That's where you are getting 10 or above on a 1d20 for successful action and this is with a 15 or above for no diceno dice. This class has 2 actual abilities: Advanced elementalism (cha) and Shatter (Cha). They use charisma by the feel or with idea to create by a point. That is the core stat behind these abilities.

They that experience the point of an ability, can make it a listed ability. This means they can add Chi master ability, if they use the recall by remembering if what they experienced is useful. Then if they recall what the person did or how it felt with a Arcana check, then they can recreate it as a point. They can add Specialist ability (cha) or whatever ability they recall as an added ability with the skill ranks of 1, if not a perfect roll and if a perfect roll there is a skill rank of 3 with a 20 rolled. This looks like a Specialist ability 3 Ranks. 

Advanced elementalism; the elements are easier to manifest.  You can summon any element to do what you need, including poison or acid or healing.  Think of the element to make, then state that you cast forth the element to manifest results.

The amount of damage or effect is 2d10+charisma mod per each two skill ranks of focus or concentration. The duration of non instant results are 1d10+focus rank in melee for rounds. Outside of battle is unlimited until the caster doesn't desire it.

Shatter; this is where you shatter something by directed energy that destroys the item or what you target at level 9 or below. This is including the spirit shatter at level 10 or the soul shatter at level 15 by feel. The effect is ensuing energy and creating instant death to the body or item. The focus skill roll will detail what effect you get, if above 10 results then you get success in your roll.

Focus (Ex); the focus is the thing that improves the relation or thing you focus upon. If you use this ability, you improve operations of the machine or thing you need.

Specialism (Ex); (lvl 10) the focus is on an element for +5 to the effect, focus skill roll and +3 to profession rolls.

Social reform (Ex); (lvl 20) The attunation to the elements and your profession is perfected. You get +6 to focus and concentration. +5 to profession. You have gained in good karma and have a +5 to charisma and intelligence.

Elemental warrior class;

<p><a name="Elemio" /><b>Elemental Warrior</b> (Element Warrior)<br />

For the Elemental warrior's magical skills look for Elemental warrior in the <a href="#general">Magic system</a> and for (Ex) skills look for <a href="LDnD/ldnd_gloss.htm#Ele_warr">Elemental warrior skills here</a>.<br />

Saves: Will good<br />

Weapon & Armor Proficiencies: All  normal and martial weapons except exotic with ambidexterity but heavy armor or no shield. This is Weapon Accuracy proficiency of +3 and heavy armor proficiency.<br />

Skill points at 1st: (8+Int Mod)x4<br />

Skill points per level: 8+Int Mod<br />

<br />

&nbsp;&nbsp;Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Arcana (Int), Profession (Wis), Perception (Wis) , Survival (Wis) , Streetwise (Wis), History (Int), High bartering (Wis) and Focus (Wis).<br />

<br />

&nbsp;&nbsp;Class features:<br /> 

Any level: The elemental warrir can create with spells using the <a href="LDnD/Feats.html#Innate_abl" target="_blank">innate ability feat</a> or <a href="#Remember">learning a spell</a>.<br>

1st level gains <a href="#ele_warr">Energy manifest (Cha)</a> and <a href="#general">Focus ability (Wis)</a>.<br>

2nd level gains 2 bonus feats.<br>

4th level 2 bonus feats.<br>

5th level gains Elemental ability focus (Ex).<br>

6th level gains 2 bonus feats.<br>

8th level gains 2 bonus feats.<br>

10th level gains <a href="#ele_warr">Weather magic (cha)</a> and 2 bonus feats.<br>

20th level gains The ultimate form (Ex) and 2 bonus feats.<br />

<br />

&nbsp; A <a href="LDnD/ldnd_gloss.htm#Famair" target="_blank">familiar</a> is gained any level for free or discount. 2 Bonus feats every two levels starting at level 12 and every three level higher than 20th. 

</p>

Abilities

Elemental warrior; Elemental warrior ability is what uses the energy of the body as bioenergy. This is where you think and/or state the intent and you create by focus with the body as energy that effects if the soul allows for it or no resistance roll is made. These abilities are based with a free action and charisma. This energy effect can be anything allowable by the GM. The focused and concentrated effect is possible. That is done either as a free action taking a round, unless your using the intensity special ability. That allows multi actions with less time used per each action.

This allows you to use up the round as a point with 1d6 actions per round. Otherwise, that effect uses a focus or concentration check. That's where you are getting 10 or above on a 1d20 for successful action and this is with a 15 or above for no diceno dice. This class has 2 actual abilities: Energy manifest (cha) and Weather magic (cha). They use charisma by the feel or with idea to create by a point. That is the core stat behind these abilities.

They that experience the point of an ability, can make it a listed ability. This means they can add Elemental warrior ability, if they use the recall by remembering if what they experienced is useful. Then if they recall what the person did or how it felt with a Arcana check, then they can recreate it as a point. They can add Specialist ability (cha) or whatever ability they recall as an added ability with the skill ranks of 1, if not a perfect roll and if a perfect roll there is a skill rank of 3 with a 20 rolled. This looks like a Elemental warrior ability 3 Ranks. 

Energy manifest; the point of energy manipulation is using the aura and as you swirl energy around the body, focus your mind on the thought you want to create. This is thinking to create a result with the energy from the air, that allows you to create what you intend as a result. This is heat energy that's used and once used, that replenishes itself by feel. The rate of replenished energy is a rolled 1d6 seconds.  The effect result can be anything with or without gesture or speaking about the idea to create.

The effect itself is 2d6+charisma mod per each 2 ranks in the focus ranks. The duration per each non instant effect is 1d6 for melee in rounds and outside of battle is unlimited until not necessary or desired.

Elemental ability focus (Ex); this is where you choose an element to focus on and you achieve peace with enhanced manifest.  The effect roll is added to by +5.

Weather magic; (lvl 10) the weather is good to work with by feel.  You can create any weather or weather effect by thinking about the weather that you intend and it manifests.

Including striking a target with lightning. Otherwise making a tornado and controlling it with a 1d4, 1d8 or 1d20 and getting half or more as a die result. It does then what you intend..going through the targets.

The effect attack damage is 3d10 per each 3 focus ranks. Duration in melee is 1d6+charisma mod in rounds and outside of battle is unlimited until undesirable.

The ultimate form (Ex); (lvl 20) The effect of life and memory is improved, the point that is your thought happens more easily. You gain a +10 to the effect roll and +5 to focus skill and concentration skill. This result changes the body into an excellent godlike shape by a +5 to charisma, +4 to strength, +4 to dexterity and +5 to constitution. Add 100% hp to your HP.

defined

know = kill off, kill now (the), this could mean the end of eating where you kill off the need to eat so think and do what you want.

know the need; kill off the need

kill = kill or cut the illness.

sense = sensation to gnow or realize.

max = movie

maxine = moving in a line

ine = line

ine my = stop growth

ne = negate

la = law

le = less

us = plus

em = emanate

en = end point

in = not

pa = part

se = send

w = undo or uu, so new is negate undo

awo = awol, awoken of life

o = of or off

i = on, flow

Saturday, February 12, 2022

Focuser concept

 This is where the focuser or you can create with a point and make the idea with the power of the soul using the spirit to create a manifest. Think of what you may want and you can get it, if there is no counter will to your idea. This is what I created..

 Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect  or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, by what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.

paul t; the put off tone is no longer used. the rudeness is no longer expressed. he remains my friend. he no longer locks me out. he pays me what I am owed and doesn't mind paying me. Paul no longer wants to drive me away.

ebt card; paul returns my ebt card to me after spending 20 off it.    

amazon; I get all my packages that are shipped from amazon no matter the point. the shipment delivery time no longer gets pushed back. it will arrive in no time now.

focus; on focus I will give what it takes to get a result and I successfully get it downloaded.

the point; the point you have I know if necessary.

the idea; this is the use of the point in idea. what you have in idea, you get by feel if you intend it to happen.

the concept; amazon.com will deliver the packages by the end of tonight, sooner than usual.

time manipulation; think of what you want and need the effect to happen in time or some time and the subconscious creates it.

en

the point is done and dealt with is the effect. this is the end of my files.

the bugs stop forming by feel.

amazon; they deliver what I need as packages to me early on today.

apetite reduction; this is taking in a piece of hard candy. it lasts 40 minutes to an hour. it reduces the apetite by feel.

ancient ruins; this is an old house, think and you can get glimpses of it by the power of the third eye.

ricardo; he finds no problems at his job. he doesn't quit his job at Louies. he doesn't find reason to quit his job.

en

Enjoy yourself as you create! This is a point from the past.

Saturday, February 5, 2022

enigmatic magic

  This is when you focus and create with faith that the effect will occur, so the test of time is then done.. the longer it takes the more you might lose hope. Think and you might have hope that arises as you think of the idea to create what you intend. This is enigmatic magic.

Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect  or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, by what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.

sheila; she doesn't mind what I do or did.

to fatten; no longer do I fatten by feel.

vladimir putin; he doesn't invade ukraine.

en

hemp oil; I get a donation of at least 13 dollars with no problems.

genetics: you don't have to be able to imagine it to get the result. all you need is the power of words. blind or not, it should work. state what results you intend otherwise, you can listen to subliminals. if blind and you can't imagine, then state out loud what you need and intend it to work. the subconscious will create the change.

focus; the moment I focus, everything works.

en

focusing; the thing you focus is your will and what you do is an event or result by what you think and state.

jay m; he manages to get to me a donation.

jay n angela; they manage to recover from illness very easily and quickly.

thought; if you focus the energy you can make a portal to anywhere you want to be. think of where you intend to be and your thoughts change the destination point as you walk through it.

though; what you see is what you get, if you intend to get it.

songcast; they allow the songs and things bad don't occur.

I; we are doing things right.

Space-x; the weather conditions improve by feel and ideal circumstance quickly manifests to launch the satellite to space easily.

I don't; I don't mind what was done and things work out in the end except for tooth fillings.

en

curse; the curse makes events happen better and correctly by feel.

hex; the hex is to make the body slender no matter the point.

blessing; the blessing is a positive is formed from any negative or other situation.

end; the ending is the same no matter the point, I goto valhalla and enjoy my life there.

en

bernie sanders; he is in agreement with passing the bbb act. he tones it down and works with the senators.

easy; I can easily reupload the files to the songcastmusic.

mgmt; management allows me some food via shopping.

space-x; the space-x space launch goes off the pad successfully and deploys what it's payload is. The time doesn't get pushed back. the video site shows the video of the launch and landing.

focus; on focus you go somewhere else.

en

creator; the being that created us as God or source.

in focus; create as you lose weight quickly.

in creation; I am in height.

in height; I am 6'1" tall.

paul t; pauls disinterested and disheartened or neutral tone of voice when talking to me no longer happens.

en

writing stuff 

10 cd's various artists-lala's picks.

If you intend to change into the shape you will change into that shape.

for dnd

weaving ability; This ability is what you use when you focus the energy of the air and body thinking to swirl it around the body and on focus, there is some effect to create what you intend by what you think and the energy forms. This is including the elements themselves, as you think, focus on an idea and create as you feel it is created so you know it's there. This can create almost any effect, that you imagine or think about and that's thought in the energy weave an that creates it. However, it's just one clever way to do a manifest.

chi warrior class

<p><a name="chiwarrior" /><b>Chi warrior</b> (kiwarrior)<br />

For the chi warrior unlisted skills in the Magic system, go <a href="Ars_files/Ars_gloss.htm#kiwar" target="_blank">here</a>.<br />

Saves: Will good<br />

Weapon &amp; Armor Proficiencies: All weapons except exotic with weapon specialist feat at +2.

Has ambidexterity, and if over 15 Str then heavy armor or large shield with Heavy armor proficiency.<br />

Skill points at 1st: (6+Int Mod)x4<br />

Skill points per level: 6+Int Mod<br />

<br />

&nbsp;&nbsp;Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Arcana (Int), Profession (Wis), 

Diplomacy (Cha), Heal (Wis), Nature (Int), Perception (Wis) and Focus (Wis).<br />

<br />

&nbsp;&nbsp;Class features:<br /> 

1st level gains <a href="./Ars_files/Sp.ability.htm#Psionics">Psionics special ability</a>.<br />

2nd level gains 2 Bonus feats.<br /> 

3rd level gains <a href="#Creator_abl">spell recognition (Wis)</a> and <a href="#kiwarrior">Chi manipulation (Cha)</a>.<br /> 

4th level gains 2 Bonus feats.<br />

5th level gains Fastcast (Ex) and <a href="#kiwarrior">Illusion (Cha)</a>.<br />

6th level gains 2 Bonus feats.<br />

7th level gains <a href="#kiwarrior">Manifest (Cha)</a> and Lucky strike (Ex).<br />

8th level gains 2 Bonus feats and Danger sense (Ex).<br />

9th level gains Ascension (Ex) and <a href="#kiwarrior">Healing blow (Cha)</a>.<br /> 

10th level gains 2 Bonus feats.<br />

12th level gains 2 Bonus feats.<br />

14th level gains 2 Bonus feats.<br />

16th level gains 2 Bonus feats.<br />

18th level gains 2 Bonus feats.<br />

20th level gains Ascended mastery (Ex) and 2 Bonus feats.<br />

<br />

&nbsp;&nbsp;A <a href="Ars_files/Ars_gloss.htm#famlr" target="_blank">familiar</a> is gained any level for free or discount. 3 Bonus feats every three levels higher than 20th.

</p>

<h5 align="center"><a href="#cindex">goto class index</a></h5>

 abilities

  chi manipulation; chi manipulation is the changing of the effect by the source. this is where you can manipulate any effect by realizing and commanding the source. Then thinking the effect is something else instead that you get because of the source you imagine.

  illusion; the illusion is what you think, if you feel it's there. Then, the 3rd eye can see through the illusion that is projected forth. it's treated as though real until disbelieved or a savings throw is made versus illusion. The effect of this is per each 2 focus ranks that is with 1d8+cha mod effect of damage or healing. Duration for non-instant effects is 1d6+cha mod rounds per melee or unlimited amount of time outside of battle.

  manifest; the spirit is what makes the effect easier and that is any effect that is done as what you want using the soul as a source. This counts as a +5 to your focus and concentration skill rank by what is done. the duration is 1d6+cha mod in melee and everlasting outside of battle until otherwise desired. this can even form objects out of thin air or space. this works by generating a 1d10+cha mod damage or healing per each 2 focus skill ranks for effects.

  lucky strike; the luck increases by +5 and you get a +5 to hit bonus.

  danger sense; you know when danger is lurking nearby.

  Ascension; this point is this, you ascend to a higher plane and effect what you need or want. This allows you effects where you want and when you want it. this has the effect in duration of 1d6+cha mod in melee and unlimited outside of battle until otherwise needed. Also there is 2d10+cha mod per each 2 focus skill ranks in damage or healing.

  Healing blow; this is a shield to anybody or any effect you don't want. the healing blow is the effect of programming the blows energy not to effect you by damaging you and you heal instead.  

  ascended mastery; you are transformed into a transcended master by the chi energy coming into the body and this is elongating the person's lifetime by 30 to 100 years or a d100 where anything under 30 is counted as 30. That creates what he wills and makes what he wants with critical hits at a 10 rolled instead of 20 and the chi energy or life energy is what comes easily to hand to create a +10 to any damages and healing effects.

chi master class

<p><a name=kimst" /><b>Chi master</b> (Chi master)<br />

For the chi master unlisted skills in the Magic system, go <a href="Ars_files/Ars_gloss.htm#kimst" target="_blank">here</a>.<br />

Saves: Will good<br />

Weapon &amp; Armor Proficiencies: All weapons except exotic with weapon specialist feat at +2.

Has ambidexterity, and if over 15 Str then heavy armor or large shield with Heavy armor proficiency.<br />

Skill points at 1st: (6+Int Mod)x4<br />

Skill points per level: 6+Int Mod<br />

<br />

&nbsp;&nbsp;Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Arcana (Int), Profession (Wis), 

Diplomacy (Cha), Heal (Wis), Nature (Int), Perception (Wis) and Focus (Wis).<br />

<br />

&nbsp;&nbsp;Class features:<br /> 

1st level gains <a href="#Chimst">Chi Elemency</a>.<br />

2nd level gains 2 Bonus feats.<br /> 

3rd level gains <a href="#Creator_abl">spell recognition (Wis)</a> and <a href="#Chimst">Chi shield (Cha)</a>.<br /> 

4th level gains 2 Bonus feats and Chi boost (Ex).<br />

5th level gains Lucky chance (Ex)</a>.<br />

6th level gains 2 Bonus feats.<br />

7th level gains <a href="#Chimst">Manifestation (Cha)</a> and Danger sense (Ex).<br />

8th level gains 2 Bonus feats.<br />

9th level gains Transcendancy (Ex).<br /> 

10th level gains 2 Bonus feats.<br />

11th level gains <a href="#Chimst">Transfiguration (cha)</a><br />

12th level gains 2 Bonus feats.<br />

14th level gains 2 Bonus feats.<br />

16th level gains 2 Bonus feats.<br />

18th level gains 2 Bonus feats.<br />

20th level gains Transcendant master (Ex) and 2 Bonus feats.<br />

<br />

&nbsp;&nbsp;A <a href="Ars_files/Ars_gloss.htm#famlr" target="_blank">familiar</a> is gained any level for free or discount. 3 Bonus feats every three levels higher than 20th.

</p>

<h5 align="center"><a href="#cindex">goto class index</a></h5>

  ability

   chi elemency; using your chis energy or life energy, you can focus into existence any element that exists. this is a 1d10+cha mod per each 2 focus skill ranks in effects. also the duration depends on the effect you desire, so if you desired a fie effect, it lasts until the fire is put out or eats the material up. mainly duration that is 1d6+cha mod in rounds in melee and everlating outside of melee until desired otherwise.

   Chi shield; Your chi energy causes your aura to become a shield, that is absorbing the energy and reprogramming the attack and effect energy to not occur. This converts the damage amount into healing energy, so you should heal instantly the amount of damage done and then it's leaving you unharmed and unaffected.

   chi boost; this is use of the chi life energy to boost anyone or yourself in energy as though reenergized. MP goes to 100% and is boosted by an additional 1d20.

   lucky chance; your luck is added to by 5.

   manifestation; the manifest is life energy that more easily creates what you intend by what you desire. you can create any effect using chi energy as a life force. this is a +5 to your focus and concentration skill. Duruation of the effect is 1d6+cha mod in melee, out of combat is everlasting until otherwise needed. say you wanted to instantly shift, it's more easily done than usual by the roll of a 1d20+focus or concentration skill rank with a 10 or above result and you appear where you intend to appear to do what you need by feel. this can even make objects appear from thin air or space.

   danger sense; you know when danger is lurking nearby.

   transcendancy; the character can enter into a trance and go into a acendant point, this is when the character is in a higher plane and the character can make what he or she wants where and when he wants no matter what time it is. the effects are 2d10+cha mod per each 2 focus ranks. Duration is 1d6+cha mod in mekee and unlimited effect outside of battle.

   transfiguration; by the power of chi, your body changes into what you want your body to become until you don't want to be that shape. 

   transcendant master; chi energy comes into the body and causes knowledge of anything. if you use it, that's up to you. enjoy yourself as you do things. this means +5 to all knowledge skills, and you can create instant results without the need to focus.

recipes and potions

weight gain potion; mix with water, curry powder, sugar and no sugar fruit flavors that you like. drink and enjoy! repeated use of this could make you gain 10 lbs.

papaya drink; mix orange with strawberry drink mix and add cocoa powder with some stevia or sugar.. with water. Then mix it up and enjoy!

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