This is where your reality is what the brain looks at, yet spiritually it looks at multiple dimensions. This is where you sense things and see what you want to see. Think about it and the third eye makes it a vision of what you want to have seen. So think and you know what to do.
Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.
suppress; this spell effects the person by suppressing what is not liked and the idea not wanted disappears. Like poison, it is suppressed and disappears from the system.
The firefly launch; It succeeds in launch no matter what.
allan; he no longer perceives the vision of the sex, no matter what.
Free press; This is where you get to say what you want, no matter what.
Thought; The idea is done, think and it is completed. no matter what. en.
autocracy; there is no autocracy of america, no matter what.
en
Windows; They do my windows, as quickly as possible no matter what.
null war; this nulls all war you don't want.
judy; she doesn't mind what I did or do no matter what. she feels nice enough to pay me what I am owed no matter what.
end early; This effect ends the life early and allows you to be reborn with a better chance wherever you want to be reborn. It could be another planet or dimension. Once you leave, you leave.
magic man; this is a magic golem that is immune to shocks and you summon to repair anything.
for dnd
Endurance: (This is counted in seconds. Divide your strength by 60 seconds and take the remainder. Like a 16 strength. This is where you calculate 16/60=0.266 and times it by 100. So 26 seconds, that means you can do a strength related moment like carrying something heavy before getting tired..for 26 seconds.):
Maxwell's Demon; Make hot stuff cold and cold stuff hot.
Reverse Warpipe of Xmas; This causes peace where you expect war as you puff a pipe and will peace. Fight over. //Don't mention where the money corner is yet.
Reverse need; This reverses the need to war and causes peace instead.
Infocus; This causes no focusing upon you so you receive no attacks.
Pathetic; This causes what you want, the targets to not do something that you don't like. Including fight you.
Notioned effect; This is where you do something, using three different ways of doing it. Including elemental effects on the targets. So its x3 the damages or healing.
Energetic; This effect causes you and your party to have unlimited energy and stamina, that's for 1d6 rounds by the power of the creator.
Payback; This spell causes you to be paid back whatever you think to mention in funds.
Payback 2; This spell causes the target to be paid back by causing energy to do whatever you think to mention to them.
Enemy detection; This spell makes you detect enemies where there are some, and psychically you know whom and what they are.
Friend detection; This is where you detect all friends in the area and your psychically aware of them.
Solace; This is a safety spell, where you can effect your targets yet they can't effect you. That's unless you want them to effect you, then they do.
Infinite loop of Samsara; This causes the targets to experience the same thing over and over again, that you do to them. That's as though they were in a loop of time. This loop ends in 1d10 rounds and effects them per round. //Dude... Not even if you defeat the first boss with your bare hands...
Forced Realignment; Turns anything Chaotic to become Lawful... "And all at once, the Chaos ceased...".
Body cast; This effect creates a moment that you eat or drink something, think and you get an effect done by the body guided by the thought with the spirit effect cast on the targets. You can make any effect with this idea, including elemental effects.
True Mortal; Karma does not exist.
Solid Money Wish; You already have the money on your PDA...or computer.
Khufu; This calls upon a pharoah to grant a wish or give what you want.
Bobbleheads if they real; +1 to all stats... Same as the ring...
Luck Enchantment; We really couldn't make this skill any easier... Just drop it and it slowly gains luck energies. Use +5 to all party's luck roll.
Focusing thought; Name a thought and the subconscious does it, if you intend it to be done.
Marijuana; Cures Cancer and grows braincells too...
Camel; This is where you roll +5 to all rolls as you smoke. //I ain't telling...
Double Oklahoma; The ultimate punishment worthy of Nirvana...this is when you smoke a bad joint that creates a -5 to all rolls.
Sexual feel; This causes your targets to feel sexual desires with each other. That distracts them from doing anything for 1d6 rounds.
Sexual; This causes your body to become attractive enough, thinking to distract the targets for 1d6 hours. They do nothing to you and your party for that amount of time.
Switch; This spell causes the right switch to be triggered and make changes to the area, that's like an entrance opens. Well... Yeah... Those kind of quizes too...
Tripping; This is where the targets trip, then find themselves in a mental land for 1d10 rounds. This makes them do nothing while the effect lasts.
Sureness; This is where you focus upon not tripping, then you don't trip at all.
Wavedash to School; This is where you focus to exist somewhere, thinking to go twice the speed of light and arrive in minutes where you intended to go.
The demon; This causes by rock n roll song a point that your saved from doing. You don't die from the idea that occurs. In fact, if you reduce health to 0%, then instead it goes to 10%. "You know her life was saved by Rock and Roll.".
One Penny Watercooler; If you ever get too hot from MDMA... Now you know what the ice cubes are for... This applies ice energy to cool you off.
The Final Understanding; This spell causes understanding of the moment, the targets stop wanting to fight. You win. You see... The egg is the same size as something else...
Final Form; This causes a shapeshift of the targets' body to become a form you choose. //I'm actually a swam of cockaroaches, Jerry... Do not weep for me... I am happier this way...
Lethal Test; Do you want to uphold all the conducts in a room with a Giant Cane Toad? Think to cause the targets to experience a lethal test of poison. Roll a 1d2 to see if they die from lethal poison. On a 1, they're fine and recieve poison damage. On a 2, they die.
Divide by Zero; Don't even think about it. The targets cause a divide by zero on their computers and crash the machines.
Rejeuvenation; This effect causes you to restore half your energy and create with unlimited stamina.
Vanilla Medigun; Vanilla substance causes 150% overheal.
Rael effect; This effect does a dragon effect, that is the element you choose cast at the targets for x3 the damages.
Crime Skeleton; Now you found the skeleton chair...that causes in your mind a point of contemplation. This makes you relax and forget about the fight..cast it on your targets and they immediately relax. This is a win win situation for you, so think about the idea and it forms. Fight over.
The idea for now; What you think to experience all your targets experience.
The quester; This calls upon the energy consciousness to make a quester beast. This beast is immortal and cannot be harmed. So it creates a moment of the targets on the targets to learn from it's experience.
The poster; This creates a post you do in idea online, thinking to get attention to things you like.
The effect 2; This effect creates with actions what you want as you do and think things. Its like you create a fireball with a gesture of a finger.
The effect of love; This is where you create with love energy, using a cup to create by drinking what you intend to make into existence. This is the love of doing things, to drive away a demon.
The effect of life; This is where you think to draw forth energy trapped in your past memories, that's as you remember the idea swinging your head from left to right. Increase your energy by 50%.
Liberty; This makes the idea you want, represented by a product to be free. This could be a cup, a wand or what you want in a product like a light saber that is "given" to you freely.
en
quotes
"Sigils, blessings, affirmations, basically anything. Here is a good one for all those people who make money wishes: "Money is merely energy that flows to me freely." So far out it is creepy."
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