Seen use by creative abuse

Look to friend me on my facebook page or look at the bottom for my facebook page. Otherwise use my whatsapp number to contact me..it is 1(405)706-2328. If any abuse is there think to stop it then the creator stops what you don't think is necessary or don't need to work better. I think or not and it fits the point, so you see the point you so if you think, then your focus can know what is there by area you think. I figured out you aren't a mental target if you are thinking that your not otherwise thinking your one makes you one. So lets hope that works as you wish.

If you think you're a personal or mental target, stop then think to do something else as long as it's normal. I think i figured out my real illness, If I think to do or write I won't if I panic or if I allow things then I can write the ideal. So I will write as I think or will and I don't have to be there to write it. This is where I think as you want to do things, or work until I don't need to do things as this is use of this. I think this is a blog based off my past life, working with memories that I happen to remember.

Here is an appropriate quote of the day: "Something I realized is that spells and magic don’t work if your soul determines it isn’t best for you or your growth... that’s why some magic works for some people and doesn’t for others. Some can grow wings some can’t, that memory just came to me because I tried to do it." -pup


Just updated; Angel's Magic article.
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Friday, January 10, 2025

Cool idea

The cool idea is always the best thing you do. So the last idea should be the cool idea..This means things work as they can. So think about the point of expression, if it seems cool you can always attempt it. Think and you know what to do. Some spells follow.. 

Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.


ashley; she doesn't blame me for anything..no matter what.


Machinery; All the old machines don't stop working correctly, no matter what I always know what to do to repair them..


Catalyst; This is where you think send energy into yourself to create a faster response. Add extra speed that's temporary as a speed boost for 1 hour. That means anything taking 10 minuts will take 1 second instead by the subconscious suppressing time itself. This can cause aging by feel unless you drink water.


uu-goy; undo guy


Thought; The effect of me helping people, renders me unable to be blamed no matter what.


Ashley; She doesn't mind what I do or did no matter what.


Wishmaking II; Okay... You rub it, tell Hotei three things that make you happy... Say "Ohm mani padme hum." like seven times and make the wish.

Also just make the wish no matter how stupid.


Disaster prevention; This is where you create by thought, the creator prevents all natural disasters.


Ashley; She doen't mind me no matter what.


for dnd


triple beam; this is a hand gesture creating a triple beam of energy. that causes x3 the magic radiance damages. this takes 20% energy to cast.

chaos time; this is pure chaos that comes to effect the target in time. you say you cast it and chaos forms where you want it when you want it to effect the targets.


Gate guardian; This calls upon time to create a being that guards gates in use. The guardian does what you need.

Raigeki; Twin Headed-Thunder Dragon. It can trap its foes inside a cage of sparking electricity that inflicts damage overtime. This causes per round of 1d6 rounds, electricity damages. 

Super Psy Bolt; it is a ghost/psychic Destruction spell of 40 damage.

Super Destruction Bolt; This generates a super bolt of magic dealing x3 damages that hits unerringly.

Beat; This causes the heart beat to become erratic, then distracts the targets for 1d10 rounds from fighting.

Orb of destruction; These are formed energy spheres, 1d6 of them. Applying an orb of destruction simply causes it to explode, destroying the orb and dealing 12d6 damage. The damage is of the same type as that of magic missiles, and thus can be completely negated by magic resistance. Whether the orb is charged or not does not seem to have any impact on its effect. This costs 20% energy to cast.

Tomb; This effect causes the targets to be entombed in stone..that deals 17d20 crushing damage and it suffocates the targets as well. This spell costs 35% energy.

Ice Tomb II; this entombs the targets in ice. It is fast and strong enough to carry even a non-max stats digimon to winning the game. It costs 40% energy, but it deals 270-340 or 17d20 damage each time it lands and is quite fast. It sounds like a train coming at them.

Freeze; That is cold energy dealing cold damage to targets right next to the target.

Frozen; this spell causes your targets to "freeze" for 1d6 rounds..that makes them effected by cold energy and not move as they're prone.

Cold; This is cold energy which gives the targets a cold and hacking cough, that makes them not do anything for 1d6 rounds.

 

Plummy;  This is where you are able to get results easily and be slightly out of shape unless you exercise. Add +7 to all rolls.

Plum; This makes the targets happy and not needing to fight.

Sicke; This makes what you describe much appreciated and accepted. Add +5 to charm and charisma rolls.

 

pulse; This is a pulse of energy that effects street lamps and makes em blink.

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