Seen use by creative abuse

Look to friend me on my facebook page or look at the bottom for my facebook page. Otherwise use my whatsapp number to contact me..it is 1(405)706-2328. If any abuse is there think to stop it then the creator stops what you don't think is necessary or don't need to work better. I think or not and it fits the point, so you see the point you so if you think, then your focus can know what is there by area you think. I figured out you aren't a mental target if you are thinking that your not otherwise thinking your one makes you one. So lets hope that works as you wish.

If you think you're a personal or mental target, stop then think to do something else as long as it's normal. I think i figured out my real illness, If I think to do or write I won't if I panic or if I allow things then I can write the ideal. So I will write as I think or will and I don't have to be there to write it. This is where I think as you want to do things, or work until I don't need to do things as this is use of this. I think this is a blog based off my past life, working with memories that I happen to remember.

Here is an appropriate quote of the day: "Something I realized is that spells and magic don’t work if your soul determines it isn’t best for you or your growth... that’s why some magic works for some people and doesn’t for others. Some can grow wings some can’t, that memory just came to me because I tried to do it." -pup


Just updated; Angel's Magic article.
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Friday, November 10, 2023

setting magic II

Setting up events is the point of consideration, think to set what you think is important.  This is a point from the past. 

Some magic

Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect  or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.

whatever; whatever is broken doesn't effect the operating status of my mind, brain and items. no matter what.

upgrade; a shift in perspective unlocks an entire new magic.

farting weight loss; everytime I fart I lose weight. no matter what.

infinityhost; they fix their problems as quickly as possible..no matter what.

ancient translation; this is where you think to get the meanings of words from the past. so think of the past and the point is known as you express it. Don't fear it and it won't happen to you. Now take the word out of context, then you might get the word it as hit in the past. So think your not effected by it and your not hit upon. this is a rule I discovered that fits the situation.

in ex sp; in por

in ex; th vox por

Save point; This is where the subconscious saves the point or idea you notice, and you can restore it by thinking its restored as you think of the point in idea and the fact that its restored is felt.

in ex por; this is where you think then do.

vos vox; Think and its done if possible, if you intend to do it.

en

in vox pr; This creates what you want whenever you think about it as you need it.

in vox; in idea, you think and it is done.

Advance wave; This is sending out energy to the area, and effect what you intend to effect by feel. What the energy does is die off the targets, and that means you take out opposition you feel are harmful and this changes things by feel.

weird; This kills your enemies by the power of fate however they can be killed. That's if you want to kill them. Otherwise, nothing happens.

healing mantle; This effect is where you cast greater spell mantle uponst yourself, then you aren't effected by any spell you don't want to be effected by. All the excess energy goes into healing, think and its making regeneration for yourself. You can cast any spell with the excess energy as you think and need the idea to exist.

en

soul magic; The soul creates the idea you need and if you think about it, the idea comes to you. What your soul doesn't want, it won't allow and you know it.

Psychic nature; The idea is known by what you think to know, and the subconscious shows you. Otherewise ir lets you know about it, as your spirit finds out and the soul is the source directing the moment.

pt = place or throw
i = ignite

still shift; this is where you think to stay still and think of appearing, that's where you want to be seen or noticed. The creator causes you to appear or disappear where you deem it necessary.

rest; this is where you think to focus on instant sleep and rest occurs naturally in an instance.

I; This is where you think to injest herbs and due to their narcotic nature, your suddenly high.

en

Water bubble; This a spell that launches really cohesive water that form huge droplets that make it hard to breathe if it engulfs an enemy's head or body. If surrounding the body, it restrains them and keeps the targets from moving. Unless they have water breathing, can swim their way out or don't breathe, then they don't get effected.

Inspection; The inspector passes my inspection on my unit no matter what.

Jamie; She manages to play the dvd and cd and it works out for her. no matter the point.

for dnd

dungeon alchemist

defined

dak = slimness, unbloated, kill any activity with it, kill any hunger
mer = murder, this seems innocently done but you have mermen and mermaid that would kill you on the spot
seq = sequence
seqn = unlargeness
dakary = largeness
bak = back or block
ack = aching throw up, back
iss = issue
ants = pants
irt = shirt
irty = earthy, dirty
alm = calm
irky = jerky
irqy = easily upset
heh = cure all
itt = technical
dak itt = technical weight loss
am = spam
amm = jam
amman = american
an = can or fire
iff = sniff
uff = snuff, chewing tobacco
un = forever
unn = not
t = he, she, it
daq = daquiri, fruity drink
it = device
uk = yuck
ek = heck, what is?
eq = equity, money value exchange
as = hassle, discourage
is = dissuade
ad = persuade
dutz = stupid, dumb
itz = smart, propose
adm = suggest, suggestion, admission
exp = experience, exploration
ex = fight, hex
in = inside, inner
ou = o-uter, outside, oust (to remove), o ring
beh = behave
foc = magic, focus
foci = focus intelligently
ay = yay!, yes, its where you do things and it seems you agree with the idea
na = no, it seems where you think to disagree with actions or stating no firmly
es = estrogen, female hormone
os = testosterone, male hormone, otherwise its computer operating system
en = ending 
enn = real ending, this can end the illusion
ehn = handling things
mis = mistreat, mistreatment
ehm = get attention, henging, pause in speach
ehmn = enmity, hostility
end = end illusion
enh = enhance, add to
ag = agreement
agg = shag, aggressive act, aggressiveness
univ = universe, universal
plan = planet, planetary
cons = consciousness, wrongs
pros = benefits
umm = pause
ben = benefit
def = defense
dec = decent, decency
d = decease, death 
des = stopping point, desperate
de = death energy
dr = drain, drive
e = energy
h = halt, stop
bla = black
ol = hole
sing = singularity, worm hole that brings you places or brings things to places you think it will go
sen = sentence that is defined by the words and ends with a period, justice effects are possible with this idea as you think the sentence is a sentencing from a judge like yourself that the target does
oho = oh hold on
oh = on hold, surprise
of = on, o
on = oh no!
ann = announce
defin = define, definition
defen = deafen, make not hearing
ez = easy
har = hard
med = medium
mod = mode
rel = real
li = life
oui = we
men = mean
u = you
n = no, in
ha = harm, hold action
hap = happy, happiness
happ = happen
sa = sad, sadness
man = mad, madness
cra = craze, crazy, craziness, loopy
cri = crime
crim = criminals
efs = effect
bod = body
par = part
tur = turn
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