Seen use by creative abuse

Look to friend me on my facebook page after sending a message or look at the bottom for my facebook page. Otherwise use my whatsapp number to contact me..it is 1(405)706-2328. Otherwise, feel free to look me up on my discord page. That's the invite link and the non-invite server link. If any abuse is there think to stop it then the creator stops what you don't think is necessary or don't need to work better. I think or not and it fits the point, so you see the point you so if you think, then your focus can know what is there by area you think. I figured out you aren't a mental target if you are thinking that your not otherwise thinking your one makes you one. So lets hope that works as you wish.

If you think you're a personal or mental target, stop then think to do something else as long as it's normal. I think i figured out my real illness, If I think to do or write I won't if I panic or if I allow things then I can write the ideal. So I will write as I think or will and I don't have to be there to write it. This is where I think as you want to do things, or work until I don't need to do things as this is use of this. I think this is a blog based off my past life, working with memories that I happen to remember.

Here is an appropriate quote of the day: "Something I realized is that spells and magic don’t work if your soul determines it isn’t best for you or your growth... that’s why some magic works for some people and doesn’t for others. Some can grow wings some can’t, that memory just came to me because I tried to do it." -pup


Just updated; Angel's Magic article.
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Sunday, September 20, 2026

Dividend magic

 This magic is where you divide the spoils and work with what you get. Thinking of the best in life as you do things for what is best for your goals. Think of the idea and you may get it.

some spells to come..

Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.

moose; he doesn't mind what I did or do no matter what.

track; the track record is good.

worth; Think and say, "This coin is worth a thousand dollars.." as you hold the coin and trade it. The subconscious mind makes it so you somehow get it. You can make it more.

moose; he fixes his transmission problems no matter what.

imagine it; imagine it to write it down as though an idea.

en

Funds; I get my funds back three times more than what I spent or gave away no matter what.

Funds II; I manage to get my funding back no matter what.

Suggestion; No matter what I eat, I lose weight and don't gain any weight from it.

for dnd

Dead end; The ending is this, the area is with effects that desummoned themselves.

Tri-focal; This is where you triple your focus and create with an effect you think about to manifest it. This manifests with 3x the normal effect. It can be any element.

Shocker; The targets can do good and get bad results. This is a hex that causes 1d6 rounds of -5 to all rolls penalty.

Peachy; This causes the targets to be at peace, no matter what. you win.

Focusing; This causes the targets to focus on the problems and attack themselves.

Not a target; This causes you and your party not to be targeted by the targets and they target themselves for 1d6 rounds.

Labor day spells

Eating togg; This is a spell that when casted makes the caster hungry enough to win an eating contest and when they cast it again they are full. 

Shitty; Your targets feel like shitting in their pants and are distracted by this for 1d6 rounds. As they are distracted they get -5 penalties to all their rolls. Cast again they do shit in their pants and do nothing but think on this for 1d6 rounds.

Shocking; This is where you shock the targets for normal energy damages. Cast again it electrocutes them, killing them on the spot unless they are immune to electricity..then no damages occur. 

Heavenly Fire; Creates holy fire that heals neutral and good aligned characters while doing triple damage to evil aligned characters.

Hellish activity; This spell stated once causes hell to be visited upon the targets, stated twice puts them in hell. If visited upon them, they receive 2000 degree burns of x4 fire damages. If placed there, they disappear from where they are and reappear in hell.

At the bottom of the ocean; Causes a silence effect. Deals double damage to fire.

Peachy affair; This cast once make peaceful relations. This cast twice make peace to a combat situation. 

Ever so high; Engulfs the area with a morale boosting cloud from Cloud Nine. Morale +3 to allies and yourself.

normal spells

Sneeze of death; This sets off a sneeze in the targets that causes a death reaction in 1 action.

Sphere of death; This is a sphere created by sending forth death and decay energy in the form of a ball at a target. Dealing death damage.

Life of death; Think of it and the targets get a mental lifetime of being dead. This causes them to do nothing and not respond to anything the rest of the fight. You win.

Tuesday, September 15, 2026

creative spells IV

Creativity rules so think about what you want to do with the energy that exists..and it forms.

Some spells follow..

Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect  or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.

See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. 

So if given enough time, the effect happens for the energies will surge and the subconscious uses the energy to do the idea for you. This is done in effect by what is what where you think. If there's a ghost, think the ghost dismissed after offering energy to it and the creator makes it so.

Space x; they launch the star links as though the right weather and equipment conditions no matter what.

Marti; she gets her own driver's license by feel quickly. No matter what.

Think; the thought creates by feel if you intend it to be. It's the thought that counts.

Workout; I will workout my arms no matter what.

Creative moments; credit card creative moments.. this creates with the idea you think and need the credit to be there and it is for 11 minutes.

Causation; this is what you say to create what you need.

Cessation; this moment you make by statement and you think it ceases the action you dislike.

Cease; the moment ends.
En

Fix; the car is fixed. Yay!

The relax; this relaxing song relaxes me to allow me to go to somewhere else..

The heat dome; it's not permanent nor persistent no matter the point.

Exploration; this is a vast space, so it might take longer than expected..

Focus; on focus I remember what I needed to know.
En

Tradewars; the Canadian us tradewar gets settled easily and quickly no matter what.

Paul t.. from here on out, Paul's legs aren't weak so he doesn't have any trouble with getting down the stairs no matter what.

Moose; he doesn't mind what I do or did no matter what.

Solitary wave; this wave is a perfect wave of particles and light.

Solitune; this wave forms of a form halting in water and is perfect that continues to keep it's shape no matter what.

Judy; she needs me to go to the store for her no matter what and quickly.

Tasker choice; this creates with the task your choice.

Canada; we gain trade rights and they decide to help us, trade with us, make cars and share their minerals no matter what.
En

Thursday, September 10, 2026

Devoid magic

 Devoiding the idea is devoiding the issue, making it non existant. This creates the point you want, making it not effect you by feel. This means if you summons things to your area, you devoid it and it disappears. This is where it goes its own way. So think and it is done.

Some magic to come..

Saturday, September 5, 2026

Devouring magic

 This magic causes the of things you want destroyed. It creates by use of a void in the area of the thing, to draw its energy and its devoured by feel. Think the void to be gone and its gone. 

Some magic to follow..

Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.

Moose; he finds his towels no matter what.

Citric Acid + Baking Soda is supposed to be an endothermic reaction. Yeah, soda and baking soda water... Probably easier to reach for an ice cube though.

walmart; they deliver the sweet'n low no matter what to me today..quickly.

Whatever; whatever occurs, I and Paul pass their inspections no matter what.

Innoculous; The effect is simple make for peace and do what they can.

Innicent; I am innicent of all charges no matter what.

en

Weather; it clears up immediately no matter what.

spaceX; they launch the starlinks as though the right weather and equipment conditions no matter what.

Things; Things go my way today, making it a positive day.

stolen; the stolen funds are repaid.

!Munson; Munch on as you watch.

Distraction II; This distracts the targets for 36 seconds, that makes them delayed in manifesting feats.

en

Moose; he doesn't mind what I did or do no matter what.

Paul's sister; Paul T's sister pays him what he is owed no matter what quickly.

I; I get paid what I am owed by paul no matter what the point.

whatever; whatever the case, I am not effected by what I write unless I want to be effected by it.

the case; this is a point you know, think and you know what to do.

en

for dnd

Deswell; This uses herbs and upon swallowing them with water your body reduces in shape. The herb is parsley flakes.

Strength; This is endurance and that's combining Turmeric, ginseng and basil with water then drinking it. Add +5 to all strength related rolls till a long rest.

Quickness; Coffee, cinnamon, lemon juice and pepper imbibed with water will speed you up. The addition to your movement is +10' till long rest.

Water potion rite; This effect is where you add water, maybe some ingredients and ice to a cup and chant over it, "make this a potion of [name what you want it to do]." Then, add in three swirls of honey with the chant of, "Strengthen this potion to make it more effective!" Then, drink. This adds a +5 to rolls for the attribute you named the potion effect till long rest like charm with a +5 to charisma rolls. If a potion of quickness or speed, then its +10'. If sleep or antisleep, then its a 1d6 hours worth of effect.

Lantern magic; The effect is subtle, think to summon energy to create what you need the energy to do. This creates by the consciousness of energy picking up on the need and doing it in some means being done. This is where you think of the idea to do, and need it done. You can create anything with this effect as this is like a lesser wish.

Learned spell; The effect you remember to cast at a point in time. Anything you need to know is remembered as though learned. Its a thought poited out in time. Thus, the creator causes you to remember things so you know what to cast.

Delayed effect; This effect is where the effect is delayed 1d3 bonus actions and deals x3 the damage/healing from the buildup of energy.

Congestion; This effect causes the targets' heart to congest and have an attack. Roll a 1d20+luck to see if they die from it. A 1-10 they live with heart damages. A 11 on up they die. If they have spell reflect you could die instead.

Summon Sayaad; Summon your choice of Incubus or Succubus to charm a foe forcing them to not be able to attack the caster or his party and instead engage in dialogue with the Sayaad.

Summon Haskill; At no cost whatsoever summon the right hand of the Prince of Madness to guide you through tough times. After talking to him he restores all sanity and makes your psyche go from shattered to tranquil.

Distraction II; This distracts the targets for 36 seconds or 1d6 rounds, that makes them delayed in manifesting feats of magic.

Tuesday, September 1, 2026

Trap magic

 This magic is where you set up a trap that a person falls into and you catch them in the act of doing things. This usually works by feel, if not in practice. So think about it and then apply this if you must. This is a lesson in trust. 

Some magic to come..

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