These are a list of creative focusing points that I did to work with things, that I somewhat disagreed with by feel. The trick is this, think about what you need and then your spirit causes you to do the idea or have someone do the idea instead of you. This works by feel and what you do with life energy. This is where you create with a point and make what you know if correct, that is so you realize what is there and work with the point that is given. Seen as a concept, this means you create and use the soul as insight, that your spirit channels to create with the area and what you do need or want is done. This is a known procedure, that you can create and work with anyone that you want to work with by feel. Enjoy yourself as you read things off this site, this is a point in regard. Ciou and farewell till later, goodbye.
writing stuff
I evolved btw, this was done by use of crystals, energized water and creativity. Evolution without gaining weight is fun, you just have to know when not to do things. See its fascinating as a point of view is the body evolves with the mind. So in order to not gain weight, think of the moment and eat some sugar substitute with water or food. This I think is good for quick energy as you think to exercise the weight off. So think about that as you sleep. Then you will do what you need to get the weight to drop away, thinking about it as you sleep is what creates the theta programming and with the suggestion of "I can lose weight no matter what I do." I believe you can get easy weight loss. Ciou and farewell. Good-bye and be open.
wealth; you can generate wealth anywhere.
Elemental twist; Think to work with the element and you create job opportunities. This is a known effect.
the matrix of life
https://astrologyanswers.com/article/mentally-blocked-try-this-third-eye-crown-chakra-meditation/
Think; think twice or once of what you do unless you need to just do the idea, if you think about things or state the intention then you get results as if an end result. Think and you know the response.
computer; the hdd partition starts or does what you need, that is done to respond better and work by feel without stress.
judy; she loses her excess weight. this happens with a happening feel, and she's happy by what she can do in idea as she has no stress.
chris; he she can create a point of in idea, he she is happy with what he she can do with no stress.
game stuff
https://www.dndbeyond.com/homebrew/races
This; The idea is a point, that is done if you need it done. Think about what you need, then you can get the point by feel. This is a point in the past.
Mage dream; This is ability manifestation by what you do by idea you express or feel exists, that uses the aura and creates by thought you project or think into existence. The idea is what you use to guide the moment, that the subconscious or soul creates by using the idea for feel. When your in a mage dream, you are breathing slower and creating what you think. Treat the moment as though a lucid dream, then you make what you will with what you have, this includes gated in effect by feel. This can create any event or idea that you convince yourself is possible. If you want to wake up from a mage dream, quicken your breath and think you wake up. This dream is where the soul creates, language that you use and the thought you need will be existing by feel. This is a known effect that doesn't always work unless you think this idea works. So think the idea is what works and sometime the idea works. This is done unless you don't need the idea.
The game; this game is a point you create the wealth of desire, being smart and working with the idea you have to create with the idea by feel. Investing is sometimes a need, so if you think and work with things. Then you can get billions of dollars.
poison aura; You may use this feat every time you think to will it to exist. This aura is where you think your body emanates poison, this uses poison essence and this is in harmony as a point you create with all things poisonous that effects what you need effected. Your poison immune by this feature, the idea is done by taking in the poision your immune to and you create by aura energy emanating the poison. The effect is used from poison making those you get near sick to their stomach, this causes the target to be out and stunned for 1d6 rounds in melee and 1d10 minutes outside combat.
This can cause nausea as a feel every time you cause it, that's with focusing the poison essence in your aura at a target. This is once per try and that is lasting until it wears off. Otherwise you can kill by amplified death and decay energy, that you focus from body cells and this is directed toward the target. The effects wear off by feel. This is decided by a focus check, that is done by what you use as a focus skill rank and a rolled 10 or above. That is with dead and decay damage of every 2 levels as a point + d12 + focus rank damage or for level 11 and 10 focus rank, this is 5d12+10 in total. If you need to, you can even target disease with death and decay essence and make yourself cured of illness.
Spiritual understanding; You can use what language you are able to use, then the spirit knows what is there that is sometimes missing as back info and this source info comes from the soul. Then you know the spiritual idea of the information, this then works as you look at or speak the words. You always understand what is spoken, no matter the point. This is a +5 to intelligence.
Worshipping and using demons or angels
This uses the focus skill to make the success or fail of the moment. Demons are beings and spirits that are enraged or acted upon to get what you need done, devotion is only attention so do what you want. See this means you are aware and if you invoke one you will always get what you need, that means you get things as a want. These beings aren't devoted to actually, the beings are creating what you need as a want and don't really care about worship or devotion except for themselves. They are aware beings otherwise, so I think I know what will happen or occur. If they are called up, the demon name is the spirit name and the person too otherwise the species name.
So this is where if you think of the moment, then the moment may occur if you need the idea. This is similar to using the subconscious, then creating is the idea being expressed. Then you are in idea by what you experience. However you can send energy by thinking the request to their spirit, then you can free yourself by what you do. This is an idea in response from one that knows by the on feel. So think about this before you call upon a demon by feel, really this is enough to make me think about the idea.
This is the case of the idea you can get from the demon, then if you focus and remain calm you get a positive result. So think to work and you are devoted for a time, until you decide to devote some time to other beings or deities. I am in idea of this fact as I work with the being. That means I will create with a concept and pointing out things, this is basically what I need or want. If you think your sane, then your sane by influence, which would make demons a drug in use. This is a demonstration of the ability of the mind and use of metaphysics to create what you want.
The demon will do what you want or need by feel. So this is a point I think things into existence, that is following the rules of the plane. Some demons serve their own purpose, though the idea is done if not by the demon or spirit then by the subconscious. This uses the unconscious mind to direct by your feel, and the subconscious does what you think you need. So that means if the spirit is freed from the body then the body dies and creates a release of the spirit of now ghost. Enrage the spirit and you create a demon, that will do things if you use the right subconscious suggestions. So if you think and feel calm the spirit will calm down and no longer be a demon. This is a noted effect.
Otherwise the demon could cause you to be insane, so think to be rid of the demon and you are safe by feel. The chaos roll is what you need to determine if you are insane, this is a d20+focus rank. This is the end roll of the action, that is where your sane if rolling above 9 and insane if you roll a 9 or below. That means you can create the point, then you roll a d20 and possibly if your insane and nearby anyone you could go off on them if you or the GM/DM rolls a d4 and get 2 or below. Then the point is made by your actions or others actions, and you are sane again after the fact. So think and you are normal by feel and think you are aware by what you do. Think calm and you are calm, the idea is this where you create what you are by what you do. Think and you know what to do.
Angels and Valkyrie are those devoted servants that create by the feel, that's for the Gods needs that are known or felt, so then created is the point and what you think will happen without insanity. So to use the angel, think of the angel name and you think of the idea and need, then you can make with what is there or create by the idea you have and the angel is what does the deed. This use of demons or angels is done by thinking of the name and if you need them there, you summon it there then they do what you need in the area. If you summon a demon, offer an object as a thing to possess, then they won't possess you. So a balrog named bill, going to do things for you will do what you need as a want that is done by them. This is an effect of the point, you create by focus then and using imagination or feel. That works as you think of the need now with what you need by feel.
This is done with a 1d8+cha mod per each 2 focus ranks or each time you make a request as a point of creation. So a person that made 4 requests or had 8 focus ranks and +7 charisma mod, they will get 4d8+7 effects or length in duration with rounds in melee or minutes and possible hours outside of battle. That of course uses a 1d20+focus rank with 10 or above as success. So remember, you pray to a God, think a request to a demon or angel and otherwise do things by making use of the subconscious.
change kinetic skills.. modify mage assassin skills.
https://www.dndbeyond.com/homebrew/races Homebrew 5e races -These are amazing to work.
http://thetrove.net/Books/Dungeons%20and%20Dragons/3rd%20Party/5 Game rules in 5e homebrew
http://www.dandwiki.com/wiki/Past_Level_20_(5e_Variant_Rule) 5e variant dnd 21+ characters
This is my magic blog with idea from people and use is other places of magic, I think this is including some point by Atlantis. See for yourself if the magick is real or not, there's lots of info, to whom that looks for spells and magick of all kinds. This is what I think in idea, that's for no feel or so you feel. So I is the use I cause with feel by use by the third eye manifest. This is the brain focus that is conscious thinking or aware by feel concept. This is a cool point.
Seen use by creative abuse
Look to friend me on my facebook page after sending a message or look at the bottom for my facebook page. Otherwise use my whatsapp number to contact me..it is 1(405)706-2328. Otherwise, feel free to look me up on my discord page. That's the invite link and the non-invite server link. If any abuse is there think to stop it then the creator stops what you don't think is necessary or don't need to work better. I think or not and it fits the point, so you see the point you so if you think, then your focus can know what is there by area you think. I figured out you aren't a mental target if you are thinking that your not otherwise thinking your one makes you one. So lets hope that works as you wish.
If you think you're a personal or mental target, stop then think to do something else as long as it's normal. I think i figured out my real illness, If I think to do or write I won't if I panic or if I allow things then I can write the ideal. So I will write as I think or will and I don't have to be there to write it. This is where I think as you want to do things, or work until I don't need to do things as this is use of this. I think this is a blog based off my past life, working with memories that I happen to remember.
Here is an appropriate quote of the day: "Something I realized is that spells and magic don’t work if your soul determines it isn’t best for you or your growth... that’s why some magic works for some people and doesn’t for others. Some can grow wings some can’t, that memory just came to me because I tried to do it." -pup
Just updated; Angel's Magic article.
If you think you're a personal or mental target, stop then think to do something else as long as it's normal. I think i figured out my real illness, If I think to do or write I won't if I panic or if I allow things then I can write the ideal. So I will write as I think or will and I don't have to be there to write it. This is where I think as you want to do things, or work until I don't need to do things as this is use of this. I think this is a blog based off my past life, working with memories that I happen to remember.
Here is an appropriate quote of the day: "Something I realized is that spells and magic don’t work if your soul determines it isn’t best for you or your growth... that’s why some magic works for some people and doesn’t for others. Some can grow wings some can’t, that memory just came to me because I tried to do it." -pup
Just updated; Angel's Magic article.
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Thursday, October 3, 2019
Wednesday, October 2, 2019
Samurai idea
This is a samurai in game terms:
Samurai class
Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Arcana (Int), Profession (Wis), Diplomacy (Cha), Heal (Wis), Nature (Int), Survival (Int), Acrobatics (Dex), Perception (Wis), High Bartering (Wis) and Focus (Wis).
Any level: There is a natural armor bonus of +3 to the AC per each 2 levels.
Level 1 gains Natural adaptation (Ex) and Will word skill (Ex).
Level 2 gains 2 bonus feats.
Level 3 gains Martial arts (Ex) and Herbology and medicine (Ex).
Level 4 gains 2 bonus feats.
Level 5 gains Combat skill (Ex).
Level 6 gains 2 bonus feats.
Level 7 gains Charm (Ex).
Level 8 gains 2 Bonus feats.
Level 9 gains Survival (Ex)
Level 10 gains Fame (Ex) and 2 bonus feats.
Every 2 levels after level 10 is with 2 bonus feats. Every 3 levels starting with and after level 20 is with 2 bonus feats. This is where any familiar is possible and gained by feel if you need one.
Abilities
Natural adaptation (Ex); This skill is where your able to adapt to any circumstance and situations are overcome by ability, that you are able to use and know what to do. This skill allows you to survive by natural skills, that enable you to work and wisthstand even poison. You get over the problem or can fix things as though a natural with a nature or focus skill check and get a 10 or above.
Will word skill (Ex); What you will you create, this is done by statement or thinking with a focus check and getting a 10 or above for success. Think to get effects of 1d10+charisma mod per each 2 focus ranks or for duration is 1d6+focus rank for rounds in melee/attack or minutes outside of battle. This works with deferring as well. So think and do as you want with this explained skill.
Martial arts: Any martial arts you think to use are there to work with as a skill. This is done with a focus or concentration check and getting a 10 or above. The natural skill in combat is done with a 1d8+strength and dexterity mod per each two focus ranks.
Herbology and medicine (Ex); You gain a natural skill with understanding herbs and medicine. This skill allows you to know and use the right things to use. That happens with a nature skill check and applying a +5 to the skill as a bonus. If you get a 10 or above you get success by feel.
Combat skill (Ex); This combat skill is allowing you to make easier attack and effect rolls. Add +3 per every 4 levels to your attack roll and an extra 1d8+strength mod per each 3 focus ranks for damages.
Charm (Ex); This is where you gain more money for what you do or think of in considerance, basically that is on request and created is the need by feel to get what you want. Add 4 to charisma and use a +3 to charm checks.
Survival (Ex); The necessities like food or drink are gotten cheaper or given to them by feel. This is done with a charisma check by idea, that is with an added +5 to high bartering to make what seems natural and given by feel.
Fame; This is gained by what is done, as a successful samurai, you get what you need and what you want by feel. The added fame bonus is a +5 to strength and charisma. You naturally avoid the troubles with fame, so this fame of the samurai doesn't turn into infamy.
Samurai class
Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Arcana (Int), Profession (Wis), Diplomacy (Cha), Heal (Wis), Nature (Int), Survival (Int), Acrobatics (Dex), Perception (Wis), High Bartering (Wis) and Focus (Wis).
Any level: There is a natural armor bonus of +3 to the AC per each 2 levels.
Level 1 gains Natural adaptation (Ex) and Will word skill (Ex).
Level 2 gains 2 bonus feats.
Level 3 gains Martial arts (Ex) and Herbology and medicine (Ex).
Level 4 gains 2 bonus feats.
Level 5 gains Combat skill (Ex).
Level 6 gains 2 bonus feats.
Level 7 gains Charm (Ex).
Level 8 gains 2 Bonus feats.
Level 9 gains Survival (Ex)
Level 10 gains Fame (Ex) and 2 bonus feats.
Every 2 levels after level 10 is with 2 bonus feats. Every 3 levels starting with and after level 20 is with 2 bonus feats. This is where any familiar is possible and gained by feel if you need one.
Abilities
Natural adaptation (Ex); This skill is where your able to adapt to any circumstance and situations are overcome by ability, that you are able to use and know what to do. This skill allows you to survive by natural skills, that enable you to work and wisthstand even poison. You get over the problem or can fix things as though a natural with a nature or focus skill check and get a 10 or above.
Will word skill (Ex); What you will you create, this is done by statement or thinking with a focus check and getting a 10 or above for success. Think to get effects of 1d10+charisma mod per each 2 focus ranks or for duration is 1d6+focus rank for rounds in melee/attack or minutes outside of battle. This works with deferring as well. So think and do as you want with this explained skill.
Martial arts: Any martial arts you think to use are there to work with as a skill. This is done with a focus or concentration check and getting a 10 or above. The natural skill in combat is done with a 1d8+strength and dexterity mod per each two focus ranks.
Herbology and medicine (Ex); You gain a natural skill with understanding herbs and medicine. This skill allows you to know and use the right things to use. That happens with a nature skill check and applying a +5 to the skill as a bonus. If you get a 10 or above you get success by feel.
Combat skill (Ex); This combat skill is allowing you to make easier attack and effect rolls. Add +3 per every 4 levels to your attack roll and an extra 1d8+strength mod per each 3 focus ranks for damages.
Charm (Ex); This is where you gain more money for what you do or think of in considerance, basically that is on request and created is the need by feel to get what you want. Add 4 to charisma and use a +3 to charm checks.
Survival (Ex); The necessities like food or drink are gotten cheaper or given to them by feel. This is done with a charisma check by idea, that is with an added +5 to high bartering to make what seems natural and given by feel.
Fame; This is gained by what is done, as a successful samurai, you get what you need and what you want by feel. The added fame bonus is a +5 to strength and charisma. You naturally avoid the troubles with fame, so this fame of the samurai doesn't turn into infamy.
Monday, September 30, 2019
Suggested Runic use
These are suggestions for a runeset that you can view the symbols of here or here at sunnyway. These are runes you create with by thinking of your purpose, then draw, trace or carve the runic symbol somehow. Then you can get an effect. There is a meister runic page for the sigils and stuff you can do with it. This is reposted with permission from TG on Discord and Sunnyway for the elder futhark image. These are:
Runic music: Look here for the runic music that appeases the ears.
Some notes:
Avoid eihwaz and hagalaz and not too much wunjo.
Gebo Fehu are great where Ansuz is good for dreams.
Their properties are:
Fehu - Chest and respiratory problems
Uruz - Muscles and anything connected with bodily strength
Thurisaz - Heart
Ansuz - Mouth, teeth, throat, stutters
Raido - Legs and gluteal muscles
Kaunaz - Cysts, ulcers, abscesses and boils and any fever associated
Gebo - Toxic poisoning
Wunjo - Breathing problems
Hagalaz - Wounds, grazes, cuts
Nauthiz - The arms
Isa - Any loss of feeling or sensation
Jera - Bowel or digestive disorders
Eihwaz - Eye problems
Perth - Anything associated with childbirth or sexual organs
Algiz - Mental or anxiety problems, head or brain, headaches
Sowelu - Burns or skin problems
Teiwaz - Rheumatics and arthritis, especially of hands
Berkana - Fertility problems
Ehwaz - Anything associated with the back
Mannaz - Sprains, pulled tendons, etc., especially of feet or ankles
Laguz - Kidneys
Inguz - Problems associated with male genitalia or weight
Othila - Genetic problems, anything inherited
Dagaz - Fear, distress, nervous problems, mental illness
Found these from a source
Also:
Fehu Eats or Wealth
Uruz Heals
Thurisaz Fights
Ansuz Tells
Raidho Dances/Plays
Kenaz Understands
Gebo forgives
Wunjo Perfects
Hagalaz Destroys
Nauthiz Imprisons
Isa keeps
Jera Rewards
Eihwaz Awakens
Perthro God Plays Dice, Give or take
Algiz Protects
Sowilo Succeeds
Tiwaz Pacifies
Berkana Hides & Provides
Ehwaz Travels
Mannaz Thinks
Laguz Dreams, can be used for emotions, rejeuvenates
Inguz Combines or energy results
Dagaz Transforms
Othala Possess
Summary of all the runes in my view
If you want to make use of sigils, that creates with the subconscious and works in idea. See then you do things with the symbol. Think of the idea to do and create the effect by tracing, drawing or carving the sigil in mind. Then the subconscious creates the point you need and you get what you want. This is listed more here at my page for sigil marks and the creation process is here.
Runic music: Look here for the runic music that appeases the ears.
Some notes:
Avoid eihwaz and hagalaz and not too much wunjo.
Gebo Fehu are great where Ansuz is good for dreams.
Fehu - Chest and respiratory problems
Uruz - Muscles and anything connected with bodily strength
Thurisaz - Heart
Ansuz - Mouth, teeth, throat, stutters
Raido - Legs and gluteal muscles
Kaunaz - Cysts, ulcers, abscesses and boils and any fever associated
Gebo - Toxic poisoning
Wunjo - Breathing problems
Hagalaz - Wounds, grazes, cuts
Nauthiz - The arms
Isa - Any loss of feeling or sensation
Jera - Bowel or digestive disorders
Eihwaz - Eye problems
Perth - Anything associated with childbirth or sexual organs
Algiz - Mental or anxiety problems, head or brain, headaches
Sowelu - Burns or skin problems
Teiwaz - Rheumatics and arthritis, especially of hands
Berkana - Fertility problems
Ehwaz - Anything associated with the back
Mannaz - Sprains, pulled tendons, etc., especially of feet or ankles
Laguz - Kidneys
Inguz - Problems associated with male genitalia or weight
Othila - Genetic problems, anything inherited
Dagaz - Fear, distress, nervous problems, mental illness
Found these from a source
Also:
Fehu Eats or Wealth
Uruz Heals
Thurisaz Fights
Ansuz Tells
Raidho Dances/Plays
Kenaz Understands
Gebo forgives
Wunjo Perfects
Hagalaz Destroys
Nauthiz Imprisons
Isa keeps
Jera Rewards
Eihwaz Awakens
Perthro God Plays Dice, Give or take
Algiz Protects
Sowilo Succeeds
Tiwaz Pacifies
Berkana Hides & Provides
Ehwaz Travels
Mannaz Thinks
Laguz Dreams, can be used for emotions, rejeuvenates
Inguz Combines or energy results
Dagaz Transforms
Othala Possess
Summary of all the runes in my view
If you want to make use of sigils, that creates with the subconscious and works in idea. See then you do things with the symbol. Think of the idea to do and create the effect by tracing, drawing or carving the sigil in mind. Then the subconscious creates the point you need and you get what you want. This is listed more here at my page for sigil marks and the creation process is here.
Friday, September 27, 2019
Extra spells
This is extra spells that exist somewhere and create for me by the power of the subconscious mind, otherwise this is done if a point is made as if non malignant and not with the consciousness. That means the disease is asleep and you get away with whatever you need. This is a point in idea.
Focus; if you focus on the idea, then you create the point by statement. That does what you intend and no problems happen to occur.
Created wealth; make attention and you create wealth by them paying you if necessary.
Truckers focus; this is a busy body effect, think of something to do, then focus on the idea and state or need the idea and your spirit does this idea sometimes. See you end up using your spirit to create that idea, as you do what you thought of to do.
Then think of something else and somehow you end up doing three things, that normally would have been one. This happens without stress as you focus, think and create.
That's until you stop focusing on your need and thinking to create things. Then you stop needing something and the effect stops.
Focused; the focuser is a thought that you think and the spirit creates by the soul knowing what to do, this is a point that's done and that is causing the spirit to do what is thought.
Due note: the thought is not you, so think about things you would wand and you can create what you need by spirit influence. You will realize where you can find the idea.
All you need to do is go get the idea, that's where the item (if any) is discounted or free. So think and you know what to do.
Thinking; this is where you think, focus and create.
Rootbeer tea; this is a great tea to use, if you have the black tea and an a&w root beer packet. Mix together with sugar or sugar substitute and you create with a thought as the tea is drunk.
Food; I will not force myself to eat anymore. Things work out by feel.
Think; the idea is done, you know the results and this is a point shown by feel.
Pray n sleep; think of your need and pray for things then sleep and your cured.
Mail; the mail comes early on by feel, delivering the needed mail that is money or otherwise a package.
Drug free; Cline is thinking to use an idea. So use the eihwaz for dope effects, this is where you create the effect of painlessness without using drugs.
Creating; if you can focus on a thought, you create by spirit or the soul gives you insight by what is done.
Weight; the weight of the human body drops its excess weight and fat appearance dissipates away. This allows the weight to disappear from the body, and then if it comes back the weight is lesser. So keep losing weight and some time the weight will be low enough, you can do what you need with magic.
Then; whatever things you decide to do, you can do by feel. This is the way things are with weight. This in the effect is where the weight doesn't come back.
Lafayette's mail; think and know, his important mail reaches him by feel.
Focus and feel; the consciousness you have is thought, the idea is intent and you create sometimes by the energy consciousness, this is causing others to feel what you need by idea you think as intent. They act on idea they realize and this is what you can get.
Create a sigil; empower the symbol by thinking its going to do something, trace and draw or carve the symbol think of what you want and need the now sigil to do your idea as if intent. Then you cast a spell by sigil where you trace or carve the symbol and get an effect.
Mail; the mail comes early today, delivery of my package is done.
Think; this is what will occur, if you think about it, this doesn't happen if you don't need it. The way of life is this, if you need it you experience it, otherwise if you don't need it this stops itself.
Eat and go; this is where you think of what you need and eat or drink a little. Then the body does what is necessary and this creates what is needed by the energy of the body going up and the waist going down. This happens by feel, then you create by what is done.
Water sphere; if you really need a psiball in the air, then make use of the heat or fire energy that's directed by thinking to create a water particle sphere, this sphere does what you want by influenced energy consciousness.
So the end result is where the particles do what you need and influence is cast, that's done by the awareness of the sphere. This is used to make by your feel the effect.
See this effect is what you desire by heat and water particles. So the vibrations can be heard, if you intend really the voice to be heard. So think of what you need to be heard or done and it is.
This can be tension relief, think of the effect and you create with tension energy. This effects by thinking the idea of using tension energy, then forming a ball of it with thinking of a sphere.
Think its there between the thumb and forefinger, then cast it forth by two fingers and the thumb moving forward. You can see the result, at least psychically or if your thinking to send the energy. That effects a black spot on the wall.
Fairy sphere; this spell creates a sphere that separates from time the target or target area. That is make and do, where you think of the sphere forming around the person made of green heart energy.
So this works as you think something like "fairy sphere, activate", or thinking the green energy does what you want or need. This is released by thinking the sphere is released by feel.
Things; things work out and create what you need, think of the idea and you could get the point.
The elemental fairy; This is where you think to stream energy from the five fingers to the thumb and imagine a being form that is an elemental fey, otherwise it could be a fey bathing in your energy. This fairy can create what you think or need as a wish and the point is done by feel.
Definition
Positive; identified, identification or good feel.
En; this is the end of the idea, think of the effect to cast and you get a point of result.
New one on me; the point isn't known yet.
Bro; brother.
Malarky; Mischief, disbelivable actions.
Fast; eating habit
Yew; death
Sonobello; body weight fat reducing action by laser like energy that saps the fat cells of the body and causes weight loss.
Embellish; make up, creative lie.
Ezti = coat; ecstasy, feel good, this is a point you feel good by wearing a coat.
Hobbies; this is the hobby idea, that is done if necessary or needed by feel.
The need; think of verification then do the idea. This is a point in play.
En = the end is done, time to think of something else.
Enter if you must, but don't expect much. That's all for now. Ciou.
En; this is the end of the idea, think of the effect to cast and you get a point of result.
New one on me; the point isn't known yet.
Bro; brother.
Malarky; Mischief, disbelivable actions.
Fast; eating habit
Yew; death
Sonobello; body weight fat reducing action by laser like energy that saps the fat cells of the body and causes weight loss.
Embellish; make up, creative lie.
Ezti = coat; ecstasy, feel good, this is a point you feel good by wearing a coat.
Hobbies; this is the hobby idea, that is done if necessary or needed by feel.
The need; think of verification then do the idea. This is a point in play.
En = the end is done, time to think of something else.
Enter if you must, but don't expect much. That's all for now. Ciou.
Wednesday, September 25, 2019
Thinking spells 5
This is a point you think and create what you think by manifest what you believe you will get. This is a point by feel if you consider the act, then you will understand the moment. So if you know what to do, then do what you can.
Some spells; left side of = means effect, and right side is definition. This is where you say the effect and look to read mentally the definition. See that's how this works, if you think abou the effect and don't need it, then you can cancel out anything that is existing except other spells. So if given enough time for the energies to surge and do the idea for you.
let's do; this is where you create the effect and think what you wish, then you get things for the area.
let's note the doings; the psychic activity in the area is hot, this means its high in activity. So all you need to do is note down what is done by spirits and beings such as entities, then you can create with the idea and the point is done.
done and do; this is where you are dead and thinking of the point to do, think of how you died and then the great eagle that services both life and death will bring you to where you need to be. This is done and done again if necessary, now stay gone cat. Now I can enjoy myself.
Your thought; this effects people that work with you, think to cancel the bad energy by reprogramming and the idea is gone. This means that the bad effects that are happening to you won't happen to you anymore. This also means that disease you had disappeared, so think to ensure yourself of this fact by drinking water and tea. That's either decaffeinated or caffeinated if you want to stay up longer. This is a done deal that creates the point of calm, and then the drug they put into the water will cause you to remain cured for a long period of time. This is a point to the past.
The repeats; these are waves, energy that creates by feel what you think to create in the area. The repeats are done by the astral shell, cast off by idea then suits the point. This is something that created the point that you had. So think and you create something better. By feel this is what you can do with the third eye by idea, this is where you see and the perception you think is there is what is a point there or what could have occurred. Trace the moments, then you can know for certain what you want to do. That is all there is to this.
practice; I have been practicing a skill during my walks through the city. I close my eyes and feel the point 12 inches above my head, as an orb of energy. From that point I scan my surroundings and continue on down the sidewalk with my eyes closed as I construct the scenery around me in my third eye from energy recieved from the point above my head
weaving; this is where internally you have a world and externally your in a world or space itself, so change the internal energy vibration by changing something internally to change things externally with a flow of energy. This energy can flow, however you want the idea to flow and this effects anywheer you want it to flow. So if you think to create the flow of elements you create the change that you think into existence. This is acceptance of the fact and you are aware of anything that occurs.
How sigils work; I can make any type of spell using sigils, but its not guaranteed. think of your need, if you draw/trace/carve the sigil, then it will happen, if possible. well the consciousness of the rune/sigil senses your need as a thought and is programmed to use its own resources, aka whatever its linked to, and forms reality to create your idea as intent. this is where you think of a symbol, draw/trace/carve it as you think of your idea to create and do. this uses brainwaves to create the idea and you make what you think into becoming manifested. See to marking down/draw the sigil and write what you want it to do, then you can create the effect by remembering what it does. this is a standard practice. the consciousness of energy creates what is needed, that is wanted by the rune/sigil in effect and you make what you think by feel. drawing the image gives it a bit more power since it is physically tethered to our world.
So the consciousness with idea of energy is using the magic energy or a deep blue energy signature. yes, the runes serve well. they are the sigillic alphabet. that means they are considered runic. I use the atleantian symbols myself. they are more powerful as they are older. so they are empowered by the energy of the planet. they direct the sigil to your need that is thought. the atleantian are in a dimension that creates the effect here where you need it. even across water bodies. this is rather interesting as a point is created where its needed. the symbol I like is crine that creates what you think, as you draw/trace/carve the symbol and this symbol is a spiral. meaning the creation symbol will dwindle what is not needed, and then create what is needed by released energy. however drawing and symbol doesn't really take our energy, it uses the consciousness of energy conscious state, that means it creates what you think and all you need to do is think and state the effect by feel.
u-dyh uike wet ryj = atleantian for: no guilt happens weight loss. pronounced [you-dihn wike-eh weet ridge].
instant weight loss; this is use of your third eye to cause the weight loss by feel and thinking of what you need.
third eye vision; this is a moment you think to see a sign of what is to happen. this uses the third eye by focus with thought and the pinneal gland activating the third eye. When you think not to see things, then the pinneal gland deactivates and things seem to be normal.
focus; the idea is a point, the area is the thing, this is a moment you think to create with by feel.
game; the area is in use, so think about what you want and you could get what you need.
game end; the area is ended or the the game reaches a point with conclusion. think of your need and you can get the idea if you imagine or think of the idea as an end result. that's if you need to end the game.
afterwords; this is a point that after the effect, you can say its an idea that is done. so think and you will know what you can do.
writing stuff
ad = that's an advertisement don't react.
add = additional use may be required.
lang = its, common language, this is language that is done if spoken and intended.
Thought = focus, that is of the brain.
stifled feelings = reaction, stifled reaction. This can be a bad reaction if thought is stifled too long.
end point = none doing point.
stifled emotions = abuse, that's what happens if you keep from talking about things you feel are important and intend to keep silent. This is not intentional.
remembrance; I remember as if that moment, this is point in idea that the third eye eye can see.
recipes and potions
strength potion; combine with water: stevia, paprika or smoked paprika, dark chocolate stevia, coconut, pepper, cayene pepper or pumpkin spice, celery seed, and bay leaf crumbles. Thinking to the water, 'strengthen me, at least temporarily.' This is done as you put 3 swathes of honey in the water, mix up and drink. The effects are temporary so think of things to do after the effects wear off. As you won't know until a point occurs, that the effect wore off, where you won't be able to open something up..
extra strength potion; combine with water: stevia, paprika or smoked paprika, dark chocolate stevia, coconut, pepper, cayene pepper or pumpkin spice, celery seed, turmeric, and bay leaf crumbles. Thinking to the water, 'strengthen me, at least temporarily.' This is done as you put 3 swathes of honey in the water, mix up and drink. The effects are temporary so think of things to do after the effects wear off. As you won't know until a point occurs, that the effect wore off, where you won't be able to open something up.
game stuff
Owl's wisdom feat; This is where you get wiser and create by idea or result easier, as though an owl imparted its wisdom. Add +5 to wisdom and +3 to focus.
Dexturious creation; This is where you create with a greater dexterity, that's from the point of focus and creation by idea to get better response. Add 5 to dexterity and use a +3 to reflex rolls.
Some spells; left side of = means effect, and right side is definition. This is where you say the effect and look to read mentally the definition. See that's how this works, if you think abou the effect and don't need it, then you can cancel out anything that is existing except other spells. So if given enough time for the energies to surge and do the idea for you.
let's do; this is where you create the effect and think what you wish, then you get things for the area.
let's note the doings; the psychic activity in the area is hot, this means its high in activity. So all you need to do is note down what is done by spirits and beings such as entities, then you can create with the idea and the point is done.
done and do; this is where you are dead and thinking of the point to do, think of how you died and then the great eagle that services both life and death will bring you to where you need to be. This is done and done again if necessary, now stay gone cat. Now I can enjoy myself.
Your thought; this effects people that work with you, think to cancel the bad energy by reprogramming and the idea is gone. This means that the bad effects that are happening to you won't happen to you anymore. This also means that disease you had disappeared, so think to ensure yourself of this fact by drinking water and tea. That's either decaffeinated or caffeinated if you want to stay up longer. This is a done deal that creates the point of calm, and then the drug they put into the water will cause you to remain cured for a long period of time. This is a point to the past.
The repeats; these are waves, energy that creates by feel what you think to create in the area. The repeats are done by the astral shell, cast off by idea then suits the point. This is something that created the point that you had. So think and you create something better. By feel this is what you can do with the third eye by idea, this is where you see and the perception you think is there is what is a point there or what could have occurred. Trace the moments, then you can know for certain what you want to do. That is all there is to this.
practice; I have been practicing a skill during my walks through the city. I close my eyes and feel the point 12 inches above my head, as an orb of energy. From that point I scan my surroundings and continue on down the sidewalk with my eyes closed as I construct the scenery around me in my third eye from energy recieved from the point above my head
weaving; this is where internally you have a world and externally your in a world or space itself, so change the internal energy vibration by changing something internally to change things externally with a flow of energy. This energy can flow, however you want the idea to flow and this effects anywheer you want it to flow. So if you think to create the flow of elements you create the change that you think into existence. This is acceptance of the fact and you are aware of anything that occurs.
How sigils work; I can make any type of spell using sigils, but its not guaranteed. think of your need, if you draw/trace/carve the sigil, then it will happen, if possible. well the consciousness of the rune/sigil senses your need as a thought and is programmed to use its own resources, aka whatever its linked to, and forms reality to create your idea as intent. this is where you think of a symbol, draw/trace/carve it as you think of your idea to create and do. this uses brainwaves to create the idea and you make what you think into becoming manifested. See to marking down/draw the sigil and write what you want it to do, then you can create the effect by remembering what it does. this is a standard practice. the consciousness of energy creates what is needed, that is wanted by the rune/sigil in effect and you make what you think by feel. drawing the image gives it a bit more power since it is physically tethered to our world.
So the consciousness with idea of energy is using the magic energy or a deep blue energy signature. yes, the runes serve well. they are the sigillic alphabet. that means they are considered runic. I use the atleantian symbols myself. they are more powerful as they are older. so they are empowered by the energy of the planet. they direct the sigil to your need that is thought. the atleantian are in a dimension that creates the effect here where you need it. even across water bodies. this is rather interesting as a point is created where its needed. the symbol I like is crine that creates what you think, as you draw/trace/carve the symbol and this symbol is a spiral. meaning the creation symbol will dwindle what is not needed, and then create what is needed by released energy. however drawing and symbol doesn't really take our energy, it uses the consciousness of energy conscious state, that means it creates what you think and all you need to do is think and state the effect by feel.
u-dyh uike wet ryj = atleantian for: no guilt happens weight loss. pronounced [you-dihn wike-eh weet ridge].
instant weight loss; this is use of your third eye to cause the weight loss by feel and thinking of what you need.
third eye vision; this is a moment you think to see a sign of what is to happen. this uses the third eye by focus with thought and the pinneal gland activating the third eye. When you think not to see things, then the pinneal gland deactivates and things seem to be normal.
focus; the idea is a point, the area is the thing, this is a moment you think to create with by feel.
game; the area is in use, so think about what you want and you could get what you need.
game end; the area is ended or the the game reaches a point with conclusion. think of your need and you can get the idea if you imagine or think of the idea as an end result. that's if you need to end the game.
afterwords; this is a point that after the effect, you can say its an idea that is done. so think and you will know what you can do.
writing stuff
ad = that's an advertisement don't react.
add = additional use may be required.
lang = its, common language, this is language that is done if spoken and intended.
Thought = focus, that is of the brain.
stifled feelings = reaction, stifled reaction. This can be a bad reaction if thought is stifled too long.
end point = none doing point.
stifled emotions = abuse, that's what happens if you keep from talking about things you feel are important and intend to keep silent. This is not intentional.
remembrance; I remember as if that moment, this is point in idea that the third eye eye can see.
recipes and potions
strength potion; combine with water: stevia, paprika or smoked paprika, dark chocolate stevia, coconut, pepper, cayene pepper or pumpkin spice, celery seed, and bay leaf crumbles. Thinking to the water, 'strengthen me, at least temporarily.' This is done as you put 3 swathes of honey in the water, mix up and drink. The effects are temporary so think of things to do after the effects wear off. As you won't know until a point occurs, that the effect wore off, where you won't be able to open something up..
extra strength potion; combine with water: stevia, paprika or smoked paprika, dark chocolate stevia, coconut, pepper, cayene pepper or pumpkin spice, celery seed, turmeric, and bay leaf crumbles. Thinking to the water, 'strengthen me, at least temporarily.' This is done as you put 3 swathes of honey in the water, mix up and drink. The effects are temporary so think of things to do after the effects wear off. As you won't know until a point occurs, that the effect wore off, where you won't be able to open something up.
game stuff
Owl's wisdom feat; This is where you get wiser and create by idea or result easier, as though an owl imparted its wisdom. Add +5 to wisdom and +3 to focus.
Dexturious creation; This is where you create with a greater dexterity, that's from the point of focus and creation by idea to get better response. Add 5 to dexterity and use a +3 to reflex rolls.
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