tag:blogger.com,1999:blog-33047968793152222572024-03-17T19:59:38.035-07:00My magical magick blogThis is my magic blog with idea from people and use is other places of magic, I think this is including some point by Atlantis. See for yourself if the magick is real or not, there's lots of info, to whom that looks for spells and magick of all kinds. This is what I think in idea, that's for no feel or so you feel. So I is the use I cause with feel by use by the third eye manifest. This is the brain focus that is conscious thinking or aware by feel concept. This is a cool point. Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.comBlogger2424125tag:blogger.com,1999:blog-3304796879315222257.post-5164018067285017422024-03-15T01:54:00.000-07:002024-03-15T01:54:00.130-07:00winning magic <div>This is where you think about the others you effect and cause by the soul things to be as you think they want. This is in effect, done by feel and created is the point you desire.</div><div><br></div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Focus; focus, create, think, and made.</div><div><br></div><div>Pd; Palo duro is a place people can come to by feel.</div><div><br></div><div>Think; think and you know what to do.</div><div><br></div><div>Ritual; the rites are good, so if you want to do them..then you can.</div><div><br></div><div>Think; focus, think and create that is the rite way of living.</div><div><br></div><div>En</div><div><br></div><div>Rite of recall; this can make use of a lit candle. this causes the memory essentially to be recalled as a memory that is there.</div><div>Rite of summoning; this can make use of a candle. this causes you to summon things or idea that exists where and when you want it to exist.</div><div>Desummoning; this uses focus. think the being is unsummoned, then think it goes to heaven by willing it to calm and go to ascend. Otherwise you can make it go to hell by banishing it with your will after thinking to dismiss it. </div><div>Turn head; this takes will. this is where you think about the idea of creative thought, and see yourself turn your head. </div><div><br></div><div>This is where you focus and think you rejoin your body. As you turn your head your returned.</div><div><br></div><div>Think; the effect is a point, what you do is respond if non hostile.</div><div><br></div><div>Robbie; things go correctly for him no matter what.</div><div><br></div><div>Mist summons; this is used for memories and you can summon through time with energy what you desire. This includes the living.</div><div><br></div><div>Solar flare shield; this is the creator that makes us protected by light energy from solar flares and things not liked.</div><div><br></div><div>Order; they don't screw up the order no matter what. The order fro Walmart is delivered to me no matter what and quickly..</div><div><br></div><div>Deep focus; this is breathing in and out, thinking to be in trance. Think of what you want and suggest it to your self and you more easily get things done. Hear a loud noise to 'wake' up.</div><div><br></div><div><br></div><div>En</div><div><br></div><div>Thought; the more you fight it the more you give in, peace will be there and here.</div><div><br></div><div>Moose; he no longer thinks I am a lier no matter what.</div><div><br></div><div>Moose II; he no longer hurts from pain no matter what.</div><div><br></div><div>Honesty; I am honest no matter what.</div><div><br></div><div>Ending; I move on in life and things work for me in the end.</div><div><br></div><div>En</div><div><br></div><div>Gas prices; they go down in price no matter what.</div><div><br></div><div>Wolfheartfps; he has luck and his game works no matter what.</div><div><br></div><div>Webcam; wolfheartfps webcam works no matter what.</div><div><br></div><div>En</div><div><br></div><div>Paul t; he gets his money in the mail by USPS..as soon as possible..I also get paid 70 today no matter what.</div><div><br></div><div>Moose; he trusts me no matter what.</div><div><br></div><div>Taken; what ever is taken is not caught, no matter what.</div><div><br></div><div>The; the end of this is where you get what you want..no matter what.</div><div><br></div><div>Bedbugs; they cease to exist in my room, no matter what.</div><div><br></div><div>En</div><div><br></div><div>Weight bomb; think about gathering Sweets and handing them out. They won't know where the weight came from that they gained.</div><div><br></div><div>Paul t; he doesn't mind giving me money no matter what.</div><div><br></div><div>The trolley; it's not held up any more..no matter what. I get to my destination no matter what in time.</div><div><br></div><div>Correct; things go right for me no matter what.</div><div><br></div><div>Things; things just happen so think about it and it will arrive in the end.</div><div><br></div><div>En</div><div><br></div><div>Whatever; what ever the case, there is no opposition in me doing it..</div><div><br></div><div>Thought; the same thing is different every time so I can remember it.. other than that it doesn't repeat.</div><div><br></div><div><br></div><div>Ashley; she gets her finances situated as quickly as possible no matter what. She doesn't get kicked out of pd1 no matter what.</div><div><br></div><div><br></div><div>Things; things will work out for Ashley no matter what.</div><div><br></div><div>En</div><div>Antwaine; he answers my texting or calls no matter what..</div><div><br></div><div>Weight; the body weight goes down quickly no matter what by focus on lessening it. The weight stays off.</div><div><br></div><div>Zero; the bank account closed and I keep my money elsewhere.</div><div><br></div><div>10000</div><div><br></div><div>Stacy butts; she answers my calls or texts no matter what as quickly as possible and has no extra stress.</div><div><br></div><div>Coldness; think about it, the idea is lack of heat in the air. This is cool in action.</div><div><br></div><div>En</div><div><br></div><div>10; antwaine can send me 10 no matter what. He also answers my texts and calls no matter what.</div><div><br></div><div>Thought; the thought is not distracting them unless I need it to distract them..no matter what.</div><div><br></div><div>Anti steal; this prevents anything you don't want stolen not to be stolen..no matter what. The conscious of the place prevents it.</div><div><br></div><div>Long range strike; this is where you strike at a wall and think the energy of the strike goes to the targets you want to hit or heal. Once you do, the targets will be surprised by feel. That's as they receive a hit or healing from nothing.</div><div><br></div><div>Long range effect; this is where you think of the area or target, needing a result that the creator causes to exist where you want it to exist </div><div><br></div><div>Ashley; she gets helped by those she called no matter what..she has luck again.</div><div><br></div><div>En</div><div><br></div><div>Snake mirror gate; this is where the mirror gate activates, and snakes in a oval appears and you are there where you want to be.</div><div><br></div><div>Appeals; trump appeals gets a bad result with his case. No matter what.</div><div><br></div><div>Ashley; she has luck on her endeavors..no matter what.</div><div><br></div><div>Isley; there is no weight coming back to me no matter what that I sent out.</div><div><br></div><div>Judy; she doesn't mind what I do or did.</div><div><br></div><div>En</div><div><br></div><div>Memory; the memory problems of myself go away and doesn't return..no matter what.</div><div><br></div><div>Thought; the moment that you hold and then you get to hold things.</div><div><br></div><div>Things; the holding of things you get in measure.</div><div><br></div><div>This; to hold in something.</div><div><br></div><div>Transform; the moment you hold in something and the body changes by feel to be thinner.</div><div><br></div><div>En</div><div><br></div><div>Flatulence; the point is if you fart you release gases and that lowers your body weight no matter what.</div><div><br></div><div>Flat; your flat in the stomach no matter what.</div><div><br></div><div>En is; as I you are if you want to be.</div><div><br></div><div>Another; another fart coming up and it's going to be massive.</div><div><br></div><div>Focus; the focus is there you think it's done </div><div><br></div><div>En</div><div>Ashley; she wins against what she fights against..no matter what.</div><div><br></div><div>Weight; my weight is lessened by feel and I have a flat stomach no matter what.</div><div><br></div><div>Free; I am free of this body and can do whatever I want.. if I think not then it's not done.</div><div><br></div><div>Polar ice caps; this effect is cast by the creator to cause the north and south poles to freeze over again quickly.</div><div><br></div><div>Famboy; the point at the end is what are you familiar with to create by use.</div><div><br></div><div>En</div><div><br></div><div>Delivery; my Walmart delivery arrives and I get the delivery no matter what.</div><div><br></div><div>I easily did 8000 steps.</div><div><br></div><div>Rune master; think of what you need and trace a simple picture in the air as you think it will create itself and you make with a runic sigil with a empowered drawing.</div><div><br></div><div><br></div><div>Surprise; Any surprises I am prepared for no matter what.</div><div><br></div><div>Tweak; this effect is a spell that causes winning magic and you are the winner.</div><div><br></div><div>Think; the effect is a concept, what you do is what you want to do.</div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-17286988536276518542024-03-10T00:39:00.000-08:002024-03-10T00:39:00.142-08:00instisocial effect<p>Instisocial is where you express something on a social chat in intention to create the idea as a result. This uses the energy of the server and the service to create what you wish into or out of existence. So where you want to create something, you do. This is where you think and create or know and make. The idea is a point you think about, so if you think to make calm actions. Then, the end result is clear, its done. <br /><br />Here are some spells for your perusal:</p><p> Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>Sound out; this causes a sound effect that puts out fire.</p><p>escape; I leave before I am caught..and they don't think its me no matter what.</p><p>stealing from afar; This is where you think of the item and touch it by thinking its touched by you. Then you get the item in the end.</p><p>sound counter; this is a sound that counters out a sound. this works as the sound is "played" and all other sounds are dimunized.</p><p>sound convertor; this is using a converter of sound to change the vibrations of the original files.</p><p>en</p><p>I ERS 2; This is where you erase what you don't like and cause it not to exist.</p><p>Astral projection; This is sending yourself out of your body, think and your doing things somewhere you think to be. Upon coming back you wake up.</p><p>Ghost busting; This is using a spiritual weapon by thinking it exists making a striking attempt, that's thinking its in hand to strike out the ghosts, that exist whenever a person leaves the area.</p><p>plant food; this increases stamina and energy</p><p>meat; this increases health</p><p>so what is edible? Anything that gives calories is edible. The exception is water. It doesn't have calories, but our bodies need it more than food for other reasons.</p><p>odysseus; Intuitive Machines' private Odysseus probe will land perfectly on the moon today. no matter what its a success. the challenge is successful.</p><p>focus; upon focus its sanitary and things work well.</p><p>en</p><p>cme; coronal mass ejection, this is not done to a big degree no matter what.</p><p>x-class; x-class flares die down and we only get m-class flares after this.</p><p>moose; he doesn't mind what I do or did no matter what.</p><p>I; I don't mind what people do or did, no matter what.</p><p>moose; he can stand what I do or did no matter what.</p><p>drinks; they no longer turn sour no matter what.</p><p>en</p><p>efficiency; this is where you cause the A/C to work right no matter what occurs.</p><p>democrat; there is a democratic president elected no matter the point.</p><p>miners; they are safe no matter what.</p><p>mining co.; they clean up their act no matter what.</p><p>Action pac; the super pacs for donald trump dries up no matter what.</p><p>en</p><p>wasting; the reckless behavior of spending money recklessly no longer occurs. no matter what.</p><p>en; the end point.</p><p>Amazon; they deliver to me what I ordered as soon as possible and I get the packages..no matter what.</p><p>Elemental</p><p>This is a balance between chaos and order..where you use chaos to break down what you don't like and use ordered energy to stabilize what is there. </p><p>The chaos is a force that breaks things down. Order is energy that causes stability and strength. You can order anything while you can use chaos on things to destroy it. </p><p>You can use order and chaos to create what you need by thinking of the force and needing it to do things.</p><p>Here are the chaos and order elements:</p><p>Chaotic fire; this is where you think about the energy of chaos combined with fire and casting it forth, then the idea is this.. the chaos fire breaks down what target it hits.</p><p>Chaotic water; this is fire that causes those exposed to it to be irradiated by feel. This water has radiation in it and as it breaks down it's structure it creates radiation damage. (edited)</p><p>Chaotic earth; this earth is chaotic and it's chaos embues the area as though a radioactive element. This is what causes radiation burns and radioactive damage.</p><p>Chaotic air; this is where radiation is in the air and spreads itself by a breeze. It causes radiation burns and illnesses.</p><p>Chaotic ice; this really has a point of idea, where you feel coldness and radiation from the ice or frozen radioactive water. That means it's concentrated radioactivity. So it does double the radiation damage.</p><p>Chaotic lava; this lava is where you think about not being nearby. So think about what it does and you might agree. It melts things that it gets near, and that makes it dangerous, melted in it is radioactive elements as it causes the radiation effect to be on your targets.</p><p>Chaotic poison; this causes degrading moments and makes it so things die easily by radiation poisoning.</p><p>Chaotic acid; this is chaos infused acid, that makes things mutate as it's eaten away.</p><p>Ordered earth; this is a special earth that is strong in elements. As you order earth by thinking at it normal thought that is stable. Then it gains in ability to create with its own energy creative idea and makes you sane as you use it.</p><p>Ordered water; this effect is where things are liquid and you create with the energy to revive, make energized and create order in your life and this water is clean..if you were insane you no longer are after drinking it.</p><p>Ordered air; this is ordering air that causes it to be clean air. This makes it sweet to take in. It is purified of radiation and able to revive those you want to revive with sane thought.</p><p>Ordered fire; this fire is very able to burn anything. It's true temperature is very hot and any nearby it is more able to handle things.</p><p>Ordered Ice; this element is cold, it's ordered Ice yet pure and you get the benefit of creative thoughts if you use it. This element can freeze what you intend frozen. And slow down with freezing damage the targets you think deserve it.</p><p>Ordered lava; this is ordered lava that can melt anything near it. It also is strong enough to burn any near it.</p><p>Ordered poison; this makes things die easily by double strength poison. </p><p>Ordered acid; this acid eats away from being on your targets twice as fast till death.</p><p>for dnd</p><p>Fear language; Think of inciting fear and speak, then you project forth energy causing fear in the targets. They are out of combat for 1d6 rounds.</p><p>Rune mastery; Think of what you need and trace a simple picture in the air, as you think it will create itself. Then if you describe what rune you traced and what it means to the dm/gm, you make with a runic sigil with a empowered drawing using thoughts as energy. This can create any result, including any element you choose to use to get a result with by feel and ideal. This means, you say "I use the rune mastery spell and draw the rune of prosperity to make 3000 gold appear in my inventory." The gm/dm will tell you if its made or not.</p><p>Otherwise for an elemental effect, you could say "I use the rune mastery spell and draw the rune of cold to effect the targets." Then the gm/dm will say if it happened and you roll the cold damages and how much it slowed the targets down. That's basically where cold/ice slows the targets to 1 action per 1d6 rounds as it deals cold and ice damages. Other elements are normally done to either heal or damage the targets. Like earth, that absorbs damage and can knock out the targets. Fire burns. Air blows the targets down. You can cause air platforms to lift your targets or hold them in the air. Airballs are used to shoot holes in the targets.</p><p>Water can form in a cup, form as water balls in the air and shoot holes in the targets. The water can become like a wave that overwhelms the targets. Lightning can charge things or shoot forth after forming in the air to strike the targets and electrify them. Lava can form around the targets or on the targets and melt them where they stand. Acid can form on the targets to eat away at them for 1d6 rounds with acid damage.</p><p>Poison can cause illness and make the targets either use an antidote, or they will fall prone for 1d6 rounds with poison damages per round. Chaos can create dissolvation of the target by breaking your targets down and they cease to exist except as chaos energy. Void can form attraction to be pulled to an area or suck energy and health to you. This is an example, so think and you know what to do..</p><p>Expansive attack; The larger the targets the more the targets get hurt. This is where you create more damages to targets larger than you. The effect is exponential, where you are attacking the large target you get double damage. Where you are attacking a gigantuan you get 3x the damages. This spell lasts until you are resting. So instead of dealing normal damages to a dragon, you do double. This is because you focus meta energy on the attack and that makes the attack you do, that's double or triple the amount of damage per attack. Think and you know what to do.</p><p>Physical spirit; The effect of creative approach to make a spirit physically there. It then does what you want to do as you need it to do things. It on attack is undefeatable, so that means it can dissipate into energy and reappear anytime. If you no longer need it, you dismiss it and it will disappear. It can attack as you need it too. It can also heal you as you need healing.</p><p>Electrical being; This is where an electrical being can create with electricity..yet where ever electricity is they can form and appear where you want, what they look like is whatever you need them to appear as. So if the being wants to, it can look like a real person. They have an auto-generational core with the ability to surge out as needed. When they surge out, they create what they intend to create..which is what you want. It has an anti-magnetic field or property to defend itself from general electric currents in the world around it.</p><p>When summoned, they can do what you need as you intend it to be done. They exist where they want to exist, then they work with what you think. This being can create with a point and that's expressed if needed. They absorb all attacks, using an electric shield that they receive as extra energy to create with by feel. This summons lasts for 1d10 rounds or until you don't need them to exist. They can deal damages that you want to effect others you target. So think and you know what to do. </p><p>Elemental being; The elemental being can create with any element and make an effect of what you desire. This is including attacks of elements or fists of energy in attack. It knows what can effect the targets. It comes from the aetherical plane of existence, as its an aether being and any element it can use or form as such. This means it can withstand allot of damage, that is physical and magical attacks are what can effect it. It however is immune to elemental attacks. It has 300% health and each point in constitution is +10 to its health. It can create a result within 1 action and has 1d6 actions per round.</p><p>Its elemental magic is where an elemental being can control any element. For example, an elemental can create and control fire, air, water, earth, ice, lava, void, poison, chaos and acid. They can do shape-shifting. An aetherical elemental being can shape-shift into any element, which can be a very effective combat strategy. So there's elemental control. An Elemental being can control other elemental beings of the same type, allowing them to lead other Elementals in battle. </p><p>It has your stats otherwise. It can be summoned until it is dismissed or isn't needed. It regenerates your health with a +10 to your health per regenerated health moment. Normal damage in the first hits it does but if it hits more than 3 times it starts to do damage increasing of 2x the damages each time. You can summon 1d6 elemental beings at any given time. It does things for you because it respects you. It can telepathically hear and respond to your needs and queries.</p><p>Bitcoin elemental; This elemental steals your money but has 0.0001% chance of tenfolding it as well.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-79992282316975984392024-03-05T04:08:00.000-08:002024-03-05T04:08:00.250-08:00Eradicature in magic<p> This is where you think and focus on not doing as you need to do something else. This is an eradicature, or not allowing unnecessary things. This I think allows you to cut out the things that distract you. So you get more genious thoughts. So think and do as you must,</p><p>Some spells</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>travis; he doesn't mind what I did no matter what..he allows for the expenditure and allows me to do what I want or wish.</p><p>travis 2; he doesn't mind it gone..no matter what.</p><p>stacie marie; stacy butts decides to talk or text to me no matter what if I need her to.</p><p>en</p><p>Biden; the democrats leader improves in memory and health as he unages to a point of 10 years younger. Biden has no further gaffes..no matter what.</p><p>IM-1 lander; it gets launched and lands successfully on the moon. no matter what it has no problems.</p><p>moose; he doesn't mind what I do or did no matter what.</p><p>moose; he no longer thinks I am a lier or catches me lying no matter what.</p><p>en</p><p>thought; the point is done, accept what was done and enjoy life for what it is.</p><p>Biden; his memory improves no matter what. he doesn't develope psychosis, no matter what occurred.</p><p>Whatever; Whatever causes my weight to go up no longer causes it to go up, instead it causes it to go down fast and stay off me.</p><p>for dnd</p><p>Meta ability: </p><p>This is the magic of the mind, that makes use of the realm of imagination or other dimensions using the figment element. The figurative element, It is basically just the dream/idealization world. Not a true painting of the world, it only consists of beliefs. Areas nobody remembers aren't painted and the world only consists of lucid creature's beliefs. The figuritive world. A figuritive element, say an imaginary friend like a Jackie Chan tulpa you created can beat the shit out of a ghost that is haunting your ass for example. Basically the sum of all being's memories. A giant dream junkyard dimension. As opposed to the dimension where spirits go. This works by imagination and need, that the thauma or magic then picks up on and creates by feel.</p><p>Its easily countered by the Aether effect. Aether or felt influence, there is manipulation by the energy of the soul represented with the spirit by thinking about it. Think of what you need and you get it. You can see what you will into existence, this is created by feel from imagination energy. So think of what you want and you create with the mind's energy to make what you will and need come into existence. There is a limit, the limit is what you think there is. Otherwise it doesn't exist, if you think it doesn't exist. This results in a quotient of chaos. Each thing done with the mind is with the chaos quotient +1. The chaos quotient number is what the DM/GM maintains. This quotient is doing things in use with a Wisdom roll, this is a rolled 1d20+Wisdom mod+other mods.</p><p>A successful roll of the Wisdom is with a 10 or above with nothing bad done, and you get what you want. A failed roll is a 9 or below result, where you don't get what you want. That's with bad results coming your way, where you can't help thinking about it. Think about it. Each failed check is summoning something to exist. That is a creature or monster with the quotient number, added to their to hit roll and damages. Low level characters would imagine lower level monsters more often. Otherwise, the characters will fight monsters they fought recently because it is in their memory. Once the chaos quotient is used up, it goes back to 0.</p><p>This includes:</p><p>An ability that increases perception so much they see better in reality. This improves perception by +5 for levels 1-15 and +10 for levels 16-.</p><p>An ability that references how everyone strives to get bigger numbers in DnD. They will it, they get a +5 to all rolls for levels 1-9, +10 for levels 10-19, +15 for levels 20-29 and +20 for levels 30-.</p><p>A spell that breaks a mental wall to make a tactical retreat. Imagine the characters retreating behind the mind's eye, almost like they have access to a new dimension.</p><p>The ability to charm the narrator of the story to get a favorable outcome.</p><p>A spell that causes a paradox due to the in game mechanics. This makes glitches in the matrix, where you think of the idea and it happens if you need it to occur. One paradox is the players seeing a character do one action, then go back and do a different action because of a reroll. Another paradox is creating 3 of you that look alike and do exactly the same thing. Then there's stopping the motion of something as you think to look.</p><p>See, if the intelligence increases past a certain point the character might figure out the true nature of their reality. So the player gets +5 to their intelligence related rolls for levels 1-9. There's a +10 for levels 10-19, +15 for levels 20-29 and +20 for levels 30-.</p><p>If the character has a high strength, a strength above 17, they can lift the dice for a reroll. </p><p>The effect of a bonus to intelligence, this makes the effect of creating with the concept. You can add in to your effect and focus rolls the intelligence mod. </p><p>There is a dimension hopping ability, think of the plane to be and let your spirit pull you there as though you "hopped" to the dimension through a portal. You can use portals to change dimensions.</p><p>The ability to use chaos to produce a random object, that fits a stated pattern. For example if you said tool or item, then the chaos will produce a random tool or item that you need.</p><p>The ability to conjure any item out of thin air with the restriction, that it will dematerialize when you don't need it to be there.</p><p>The ability to enter a characters imagination, thinking to see how a certain event they were involved in occured through their eyes.</p><p>The ability to open a doorway to a realm, where imagination crystalizes into items based on the character's stat modifiers and usage of a Wisdom roll. Again, this is a rolled 1d20+Wisdom mod+other mods, where the good successful check is with a 10 or above rolled and a bad check is a 9 or below rolled. A good Wisdom roll gets good items. A bad Wisdom roll gets a bad idea to manifest. This can be weapons, that use the character's highest modifier as a bonus. Otherwise, its whatever they imagine crystalizes into reality.</p><p>Aether spells</p><p>So with aether or felt influence, there is manipulation by the energy of the soul represented with the spirit. The spirit is the emanation of the soul energy through the body particles with this. The thought you have is sometimes realization brought about by the soul with insight, this is where the spirit is creating things you need or want by what you think. The spirit does things by influence, so if you create the point you make by idea or expression. This is a known effect, where the spirit knowledge is used to create it by what the soul reveals. </p><p>That's if you need to know and the subconscious is making you aware of the point. If not, then things are normal and the idea is what you think. There is an aetherical plane, too that has all elements in it. The spectral elements come from there. So don't get them confused. The point is made as simple as this, to get how someone or something died or lived, then think to the spirit of the dead bones or dead body and ask it to tell you how it lived and died. This is an effect that the soul reveals to you by insights on what the body did.</p><p>Here are some things you may do with this..however, you may create whatever result you wish to create, this is with the power of the soul and spirit.</p><p>Spectral manifest; This is doing a manifest of whatever you want as you think of the idea and need the soul to create the effect. It costs 10% energy to cast.</p><p>The aether ghost; This is where you use the ability to summon a chill of ghosts, that do aetherial damage to the area and targets you desire to haunt. That means they come, deal spiritual damage and leave. </p><p>The song; This is a haunting song that prevents enemies from running away.</p><p>Spectre touch; This is a teletouch of the mind, that causes the targets to be drained of energy and vitality. You gain 1/2 the targets energy and health.</p><p>Wall pass; This is using the ability to turn into energy and pass through walls.</p><p>Spectral drain; This takes 20% energy to cast, yet drains the targets of all the energy and vitality the targets have. They collapse to the ground, dead.</p><p>Latency; This is doing a spell, that absorbs the latent life energy in an area. Half the energy of the area is given to you by feel.</p><p>Nightmare; This is a fear spell, that makes enemies have to run away from the caster.</p><p>Thinking weapon; This can summon a spectral sword or weapon of choice, it can be any weapon that thinks for itself and ignores half of the target's AC. It also flies and goes to attack for you the target. It is undestroyable and goes to where you need it to go. Its damage is spiritual damages.</p><p>Spectral heal; This is doing a spectral healing, that costs 10% energy gets healing done from the creator of the targets for most their health. This can overheal the target by a bit so they have 25% over max health. So someone with 100/100 health would be written 125/100 hp.</p><p>Reporting wisp; This uses a spell that summons a wisp, that can pass through walls and fly that scouts an area and reports by telepathy where enemies and items are.</p><p>Ghost friend; This is a spell that befriends ghosts by you offering energy and then asking requests from it. See if you do a quest for the creator or your Deity, then ghosts won't be hostile anymore.</p><p>Giant spectre; The ability to summon a giant skeleton, that emerges from the ground and uses a femur as a club..it has 100% health and your stats otherwise. The club does 1d8+strength mod damage.</p><p>Attack drain; This is the ability to have attacks drain energy instead of health, because the attacks phase through you.</p><p>Spectral push; This is using the ability to push the target's spirit away from their body, and they have to make it to their body to be able to move again.</p><p>Pirates; The ability to summon a ghost ship full of pirate ghosts, that form over the area and fly in to fight for the caster. You can summon 1d10 pirates to come to your aid for levels 1-9, 1d20 pirates for levels 10-19, 1d30 pirates for levels 20-29 and 2d20 pirates for levels 30-. This effect costs 30% energy. They have 100% health and your stats otherwise.</p><p>Spectral earth; This cools down the area as you think of the area targets, that smothers or makes pass out the targets in its energy. </p><p>Spectral lava; This lava effect burns all targets and melts things in the area around them.</p><p>Spectral fire; This causes the area to warm up and create burning on your targets.</p><p>Spectral air; It can transfer any stink from the area to the targets. This can nauseate the targets, making them disgusted for 1d6 rounds. They are unwilling to fight after being disgusted with the stink and nausea. </p><p>Spectral ice; This is using a spectral ice attack, that slows enemies down so it takes twice as long for them to do things. The targets slow by going to 1 action per 1d4 rounds.</p><p>Spectral rain; This is a spectral rainstorm that reveals wandering spirits.</p><p>Spectral lightning; This is lightning, that phases through walls and jumps between people.</p><p>Spectral hail; This causes a hail storm, that makes damages in a wide area to targets of 100'.</p><p>Spectral poison water; This is where spectral poison mixes with spectral water and forms spectral poison water. This poisoned water falls like rain at the targets, and kills them with double intensity in the area.</p><p>Spectral poison; This can poison the targets with ethereal poison that needs an antidote to cure or the targets die by poison damages per round.</p><p>Spectral acid; This effect causes acidic energy that eats away at the targets per round.</p><p>Specral void; This is darkenergy and what can pull your targets together by feel. That's as it sucks energy from them with its dark energy.</p><p>Etherial magic</p><p>This effect is using alcoholic drinks and focus, thinking to create with the spirits what you desire from the etherial plane or the plane of spirits. The effect of this is amazing, it can numb you as you do the effect with double the damages and healing. All you need is a little bit of alcohol and focus to create what you need with double the intensity. Whatever you need is served to the targets by the spirits that your served. This is doing an effect in itself, that lasts twice as long than 1d6 rounds. That means 1d12 rounds instead of 1d6 rounds in battle.</p><p>Self-creation; This is where you do things as you think it will work and create, that's with the energy of the moment. This creates what you want where you want, and as you want it created by the power of the spirits by what you do.</p><p>Bug draining; This is the usage of bugs and flying insects as energy to create results. You draw 10% energy from them as you cast your result.</p><p>Energy source; You can make use of your problems as though a source of energy. Think the problem or idea is a source. Then you use 10% energy up of the problem or ideal health. As you use it up, it disappears from existence.</p><p>Catching bugs; This is where you easily catch the bugs or flying insects, as you speed up with focus and do the catch.</p><p>Spitfire; This is where you create fire by spitting alcohol and setting it on fire as or before it reaches its target. </p><p>Thoughtfire; the thought projected forth catches fire and scorches the targts you had in mind.</p><p>Elemental weapons III; This is 1d6 weapons the spirits create, then being undestructable it deals elemental damage that effects the targets. The energy consciousness creates the right element to effect the target with it upon hit. </p><p>Energy effect; This effect creates energy in the area by the spirit channeling the energy from the etherial plane. Add 50% energy to your Energy amount.</p><p>Recharge; This effect causes the Etherial plane to recharge you and your allies in energy, that is fully recharged and only in necessary amounts. This effect costs 10% energy to cast in game.</p><p>Yeast reversion; This is the ability to convert fermentable sugars from food into alcohol with hasted yeast.</p><p>The spins; This is a spell that gives the target the spins, so their accuracy is reduced by -5 to their attack roll.</p><p>Drunken transfer; This is the ability to transfer the negative effects, that's of being drunk from the caster to the targets.</p><p>Effect transfer; The attributes you have are transferred to an object by touch, that you don't like by the spirit. </p><p>Moving around; This is a spell that makes the target have to keep moving around, spending all of their actions.</p><p>Positivity; This is a spell that makes positive effects such as increased mood, better sociability through reduced inhibitions helping with anxiety, and reduced perception of pain. Morale +2 and a small charisma boost too..of +5 to charisma based rolls.</p><p>Energy transfers; This is the idea of creating energy effects, that's done by the spirit transferring one attribute with another. Whatever attribute you want, its there temporarily.</p><p>Dizzy spell; This is a spell that causes dizziness and confusion on an enemy, so they stumble around and swing their weapon haplessly hitting anyone near.</p><p>Falling over; Your targets get unstable footing and being unbalanced they easily fall over.</p><p>Fall asleep; Your targets are rapidly falling asleep at awkward times, so this is a spell that makes the targets fall asleep until they get attacked.</p><p>Memory loss; The targets will lose a bit of their memory of the events that happened. They won't recall why the battle started in the first place. So they lose interest in fighting. Its a -2 penalty to the intelligence rolls.</p><p>The hangover spell; Your targets have to make an intelligence save, thinking to make an action or their head will ache and they will be distracted from the fight. But it goes away, if they drink some salted water.</p><p>Improved health; The targets become healthier, as though to reduce the risk of heart disease and strokes. Add +30% health.</p><p>Lowered regen; The bad liver you give the targets is represented by lowered health regeneration. 1d10 less per round.</p><p>Unaging; This is where you think to create effects using your aging as a source..so instead of aging, the spirit causes you to unage instead. </p><p>BAC; This is doing a spell that effects how much alcohol there is in the blood, which gives different effects based on a dice roll. The effects are BAC or per mg of alcohol in the blood. Roll a 1d30 and these are the results. 1-10, a BAC of about 50 to 250 which is mild intoxication in most people. 11-20, 350 is coma in the victim. 21-30, a BAC of 500 that says they died.</p><p>BAC II; This decides how well the targets do. It is a 1d20 with focus mod that at 1-5 boosts targets charisma, 6-10 they stagger, get double vision, and get reduced coordination of -5 to their Dexterity rolls, 11-17 puts them into a coma and they become knocked out, and 18-20 they have to make a constitution save to decide the fate of their liver and if they live.</p><p>Hair of a dog cure; This is a spell that makes use of the hair of the dog cure for a hangover. Once you target your targets with this spell, they no longer have a hangover.</p><p>Ugly beauty; This spell can make ugly things look beautiful and beautiful things appear ugly of the target.</p><p>The focus; This uses a crystal, any crystal, that you use as a focus and when you cast an effect. You create with more potency. You get triple the effect amount than usual and no bad effects of alcohol..this takes 20% energy.</p><p>The effect II; You only need to say "reverse", think and whatever you don't like is reversed as though reverted to be a better idea.</p><p>Nystagymus; This spell is causing nystagmus which is difficulty focusing the eyes, so a spell that makes a target unable to read, so they can't use scrolls or read things clearly. It could cause a mechanical enemy to freeze because they can't read their code.</p><p>Self-reflection; This effect makes people less self-reflective. So its a spell that makes the caster or target, they do not show up on reflective surfaces like mirrors or cameras.</p><p>defined</p><p>nerf; this is where you ruin a good thing.</p><p>Diet; this is where you lessen your weight no matter the point in life.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-55049274209721004522024-03-01T14:47:00.000-08:002024-03-01T14:47:00.130-08:00Clean magic <div>This is cleaning up things and the area is clean as though magic were done.</div><div><br></div><div> Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>I pass; what ever happens, I pass my inspection no matter what.</div><div><br></div><div>People; they don't mind what I do or did no matter what.</div><div><br></div><div>Me; I don't mind what others do or did..no matter what..I don't have any guilt.</div><div><br></div><div>Focusing; the focus creates the effect, so think about the idea you need and its done. that's if it is needed.</div><div><br></div><div>Biden; he doesn't pitch us into war, no matter what happens.</div><div><br></div><div>En</div><div>Things; The things are looking good for the area, so think about the good and you get what you want as a need.</div><div><br></div><div>Thought; the thought you have is the thought you need..let all things suffice by feel.</div><div><br></div><div>Rest In peace</div><div>Just in time</div><div><br></div><div>En</div><div><br></div><div>Corey; I get Corey to allow me some cooked meat..no matter what.</div><div><br></div><div>Sneezing fit; I no longer sneeze, cough or have a cold no matter what.</div><div><br></div><div>Suppression; I suppress the cold until it ends no matter what. I use the cold energy to do this.</div><div><br></div><div>Win; the win is the thing you do by feel.</div><div><br></div><div>The doctor; he or she can give me what I need, no matter what.</div><div><br></div><div>Monoxide poisoning; I no longer have monoxide poisoning..or I am not effected by it no matter what.</div><div><br></div><div>En</div><div><br></div><div>Description</div><div>Avid; the focus point or concentration..</div><div> In; think about the idea and you get it. This is the way it works..</div><div><br></div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-58000810676564931502024-02-25T13:57:00.000-08:002024-02-25T13:57:00.249-08:00Gomez magic<p> This is where you think of the idea, then create by doing things you feel are right. So think and the soul creates with the body what you wanted. THere are some spells that follow:</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>Cripple; This makes the target crippled and they are out of the fight.</p><p>Defiance; This effect is a point you do whatever you want, think and your targets create by actions of rebellious notion. They do this out of request using defiance of themselves..to do it.</p><p>Sublimate; This spell turns a target into some material on the material plane, that you want them to turn into, including gold.</p><p>Sublime; This is where you think of the idea, and the targets become lithe as a relaxed person can become. They do not fight.</p><p>Slackreicon; This is where you slip and black out only find yourself somewhere you want to be. No matter what.</p><p>en</p><p>whatever; whatever I do that's illegal, doesn't cause problems with my machines or connection to the internet..no matter what.</p><p>lizardman; it disappears by feel no matter what as though sent away by feel with love or good feeling overwhelming its needs..and senses</p><p>ring of fire; this is where you think the aura sends out a ring of fire, think an it uses the fire energy in the air to do it. you can send outwardly the fore ring, that's as though it were an expanding ring that you create what fire damage you need at a farther distance from you.</p><p>poison area; this happens as you focus poison essence through the aura, think and create a poison spread to the area and targets that kills them.</p><p>link and learn; this is where you cause a construct to exist, that sends a link and your mind chooses what to learn. it can be anything that you want to know.</p><p>portal; think about the energy that creates a portal in the air. this energy makes a slit in the air, that causes itself to expand into a oval or circle you walk through to another area, that your soul causes you to exist in with ideal by feel.</p><p>summoning orb; this orb causes you to share your energy, think of the construct being there and the construct is formed that makes a summons. this can be a challenge, target or creature that forms from nothing as you need it there. it causes the summons to not exist there if defeated or no longer needed. if unneeded, the summoning orb ceases to exist.</p><p>orb of elements; this is where you cause the orb as a construct, that spreads out lava balls in a spiral pattern. otherwise, it can send out yellow fire or whatever element including poison bolts. that you want to effect the target. that runs into it or you target them by feel. </p><p>electrical arcs; use the orb to create electrical arcs from the sky, if you think to deal some damage with lightning.</p><p>line of fire; this is where you create with an elemental orb a line of fire, that connects it to the target by fire energy. its disrupted when you think its disrupted.</p><p>tentacles; these are summoned by the orb, as you think to lash out at the target and the tentacles form out of energy. that do the lashing.</p><p>pillar of light; this creates what you think, a pillar of light that comes from the sky to illuminate the target as it deals radiance damages.</p><p>stone attack; this is where you form stone on the target that blasts apart and its dealing blunt damages to the area and targets.</p><p>verse magic; think of the idea as though a verse, need it to occur as you think of the idea and speak one or two words to create it. this works like you suggest to your subconscious mind, that's creating with the subconscious as you state the idea represented as one or two power words.</p><p>stone pillar; this is where you use a orb construct to create energy pillars of stone to shoot up from beneath the targets feet. impaling them with blunt damage.</p><p>wind ring; this is air circulating really fast around you, that pushes back the targets that get too close by you. as it deals shrapnel damage from what the wind picks off the ground.</p><p>circles of fire; think of circles in the area being on the ground and imagining fire burst from the circles. this instructs the subconscious mind to cause fire rings, that do fire damages to the targets in them.</p><p>pillar of flames; this is where you can cause by an orb construct, the pillars of fire to strike the targets.</p><p>fireball fountain; this is where you cause by orb construct, a fountain that shoots fireballs in the air that unerringly strike the targets.</p><p>fire elemental; think of the elemental forming where you want and it shoots out fire to strike the targets.</p><p>lightning storm; this is allot of energy spread through the air, that generates lightning strikes where your targets are at the moment.</p><p>fire pillars II; this is where you think about forming pillars of fire, then the orb construct makes them appera and they shoot out fire like a filamethrower in 4 directions.</p><p>elemental armor; this is where you summon a circle of elements into your aura to create a protection by the elements either blocking blows, bouncing off element effects or absorbing the elements put towards you. add +5 AC as you have this effect going on.</p><p>Blue plasma balls; these balls are formed by the orb construct, that roll towards the targets as though drawn naturally towards them and they deal fire damage.</p><p>cataclysmic strike; this is what the focus of swirling energy will do with lifting items and things like rocks in the air. then, it hurls them at all the targets.</p><p>en</p><p>Separated; this is where you separate the things you don't like of your body, that is done by the soul or spirit as you don't need it. think and it disappears from you, only to reappear somewhere you think it should be.</p><p>fani willis; she doesn't ruin the trump prosecution case. no matter what.</p><p>asshole; I am no longer an asshole with the keurig machine. no matter what.</p><p>passing; the manager cassandra passes me easily in my room inspection no matter what.</p><p>mgr; she is in a good mood, so she easily passes me in my room.</p><p>chain reaction; this is where you set off a concept that manifests by statement, this concept starts another reaction that sets off another reaction and so forth. this means you create a moment in time, that is repeated until you don't need it to occur by feel.</p><p>the reaction; its controlled by idea expressed as a feeling, so think and you know what to do.</p><p>en</p><p>eradication; this is where you eradicate the bugs, wherever they may be. that's using radiance or light energy to do it. en</p><p>release; on hit your released by what you do of constraining energy.</p><p>think; think of the idea and the illusion is gone as you think you dispell the illusion in itself. however, the illusion can display whatever you want.</p><p>energy; this energy effect is where you will things and its repeated by the energy that manifests it.</p><p>enn</p><p>flying with sound; this is using sound vibrations to lift off the surface of the planet and fly.</p><p>judy; she doesn't mind what I did or do..no matter what.</p><p>always; I always seem to know what I do or what to do..no matter what.</p><p>MB; This is MB to earned money no matter the point.</p><p>judy; she doesn't mind what I do or did, no matter what.</p><p>emma; she doesn't mind what I do or did..no matter what.</p><p>debby; she doesn't mind what I do or did.</p><p>will; he doesn't mind what I did or do.</p><p>think; things work no matter what unless not desired.</p><p>en</p><p>the act; the act is the thing, what you do is what you intend to kill.</p><p>creation spell; the point is something done, where something needed is something done. that makes for what you intend as you need to do what you can. think of the idea to do, then you create with a point and the body uses what you think as though an energy source to create with by feel. the idea is a point, so if you think to create with time, you make with the idea and time energy creates what you need. time energy is sentient, so think and you know what to do.</p><p>focus and create; focus upon your thought, then need the idea as you will it to exist, then the idea will exist as long as you intend it to to exist. this is the way of the matrix.</p><p>thought; if you think about the idea, you cause energy from the soul to create the effect, that is what you want by the idea you need.</p><p>shit; the idea is what you thinki about, the moment you shit is the moment you experience shit. so think and you do what you want.</p><p>en</p><p>think; this is where you think it was not done, then the subconscious mind makes it so as you end up reverted to the point before. that's reversion, now here is reverrsion.</p><p>The effect; break down doors by drawing energy from it as you attempt to break it down.</p><p>vision; the vision is of what is there, that comes from the dungeon itself.</p><p>I in out; this is scrysight where the third eye exists a copy of itself where you want to see what is there.</p><p>flatline; this causes the person to die in the hospital bed and as he passes away he flatlines.</p><p>I as ga; I as ga is not taken as I as gay, no matter what.</p><p>I as la; This effect is where you create for the moment make by laws.</p><p>en</p><p>strain; if the strain is broken, its not effecting you.</p><p>monoxide; this is filtered no matter what occurs and I don't suffer from it.</p><p>writing stuff </p><p>Also have you ever realized a self reproducing power? Like a self reproducing AI?</p><p>I understood that fractal can do this apparently</p><p>Benign examples of self-replicating code include:</p><p>1. Cellular automata: These are mathematical models that consist of a grid of cells, each in one of a finite number of states, such as on or off. The cells evolve through discrete time steps based on a set of rules, and some configurations can lead to self-replication or the creation of complex patterns.</p><p>2. Genetic algorithms: These are optimization algorithms inspired by the process of natural selection. They use principles such as mutation, crossover, and selection to evolve a population of solutions toward an optimal solution to a given problem.</p><p>3. Self-replicating programs in artificial life simulations: Researchers use computer programs to simulate the behavior of living organisms and study evolutionary processes. In these simulations, self-replicating programs may emerge as part of the evolutionary process, allowing researchers to study aspects of replication and evolution in a controlled environment.</p><p>These examples are typically used for research purposes and are not designed with malicious intent.</p><p>for dnd</p><p>strength of ten men; this is where you increase in strength by +10 to your strength and strength related rolls.</p><p>Pillar of magic missiles; This is done with 20% energy as though an energy effect of a pillar formed by will, that forms from the ground due to the orb construct. This pillar is created and shoots magic missiles unerringly in whatever directions you wish it shot with radiance damages. There are 1d8 magic missiles formed for levels 1-9, 1d10 magic missiles for levels 10-19, 1d12 magic missiles for levels 20-29 and 2d8 magic missiles for levels 30 on.</p><p>Force bolt: Force bolts are an idea of your force being projected as a weapon. You get force bolts by expending 10% energy. Focus and know the force by imagining the force as a small ball in front of you. Imagine it shrinking to the size of a needlepoint. Now yield the force and hit the target by thinking it hits, otherwise linking the idea of the ball of force to the target of your choice. Basically as you think with ideal to do, draw a line in your head from the force ball image to the target picture. Now let go of the force ball. You have one force bolt, then it splits into 1d10 force bolts. These hit unerrigly the target or targets, think and they are instantaneously done using one action.</p><p>Wall of fireballs; Think of a wall of force, that comes up by the Orb construct creating it. Then this is what happens, that shoots off fireballs to hit the targets, that's as you think of them to be hit. This wall will shoot off 1d8 fireballs for levels 1-9, 1d10 fireballs for levels 10-19, 1d12 fireballs for levels 20-29 and 2d8 fireballs for levels 30 on. They hit unerringly. The energy it takes to make this happen is 20%.</p><p>Death ball pillar; This is done with 20% energy as though an energy effect of a pillar formed by will, that forms from the ground due to the orb construct. This pillar is created and shoots death energy missiles unerringly in whatever directions you wish it shot with death and decay damages. There are 1d8 death missiles formed for levels 1-9, 1d10 death missiles for levels 10-19, 1d12 death missiles for levels 20-29 and 2d8 death missiles for levels 30 on.</p><p>3rd eye projection; This is when you think of the element and gate it in with one hand, think and project it however you want with the 3rd eye. You know the effect that's done by psychic feelings or sight. That is using the 3rd eye to strike down the target with the element, that you want to effect them with and by doing this idea. </p><p>This can last up to 1d6 rounds per combat and until put out, or not wanted outside of battle. This is where you use the power of the 3rd eye, thinking to create what effect you want or intend. The 3rd eye uses the blood energy to create whatever result you want, that's as it is the pinneal gland that does the ideal. </p><p>The lightning trap; this spell creates what you want, lightning walls and the effect of trapping your targets between them. The damage of the walls are dealt only as they try to escape and do things with the walls.</p><p>The energy room; this is where you think about the idea and it's there. The room made by bioelectricity produced by your body and represented in your mind. You decide what you want as an entry, then they come as you need them to come. The room looks like a normal room with items, chargers and it's even complete with a computer system.</p><p>Lightning sword; this is a lightning sword created by a spell, that has a throw attack that does normal damage at first and gets 2x stronger each time you hit enemies with the sword.</p><p>Lightning gun; this is a lightning gun created by a spell in your spirit hand, that has a projectile attack that does normal damage at first and gets 2x stronger each time you hit enemies with the weapon.</p><p>yes; this is a response to get what you need. be careful what you agree to do.</p><p>Coldness; The area heat is directed elsewhere and coldness spreads through the area like a radiating source. This means you can cool yourself off in the summer heat.</p><p>Creative; This is a point you know what occured, if you think to know.</p><p>bark skin; this is where you think about the sking temporarily hardening. then the skin is harder to cut through. its like you give yourself a barklike skin and its hard like the sole of your feet. this adds +3 AC.</p><p>thought; the point is pointed out, the obvious is known. its all it really is at moment's notice.</p><p>Paladin spells:</p><p>Paladin spells are where you think to channel your God or the creator energy and use his or her energy, thinking to create a result with idea that you intend and stating your purpose or intention.</p><p>Dark control; After you attune to darkness, you can think to create results with control of the dark urges. This spell controls the dark urges in people and attackers, if they occur. You can make the attackers drop dead or they do what you want..</p><p>Command; This spell causes the target/s to be commanded, and that means they do what you want.</p><p>Compelled Duel; This is a enchantment spell. This spell allows spellcasters to compel an enemy to ignore other targets and attack only the spellcaster. Force an enemy to attack only you, giving it Disadvantage against other targets.</p><p>Divine Favour is an evocation spell. This spell allows spellcasters to empower their Weapons to deal extra Radiant damage. Description Your prayer empowers you with divine radiance. Your weapons deal an additional radiant damage.</p><p>Divine Smite; Divine Smite allows a you to expend a Spell to deal additional Radiant damage with a melee weapon attack. Your weapon emanates divine might as you strike, dealing an additional 2d8 Radiant DRS damage by feel.</p><p>Heroism; This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be Frightened and gains Temporary Hit Points. Make yourself or a target immune to Frightened and gain 5 Temporary hp.</p><p>Protection from Evil and Good; This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. </p><p>Searing Smite; This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra fire damage and radiant damage.</p><p>Bright spell; This is a spell, that shines really bright light on an enemy like faery fire. It deals extra radiance damages and blinds them.</p><p>Shield of Faith II; This spell allows spellcasters to surround themselves or an ally with divine protection and gain a bonus to their Armour Class. Surround a creature with a shimmering field of magic, that increases its Armour Class by 2 and the caster takes the damages the protected would take. Range: 18m / 60ft Concentration At higher levels. Casting this spell at a higher level grants no additional benefit. </p><p>Thunderous Smite; This spell allows spellcasters to cause their weapon to ring with Thunder as they strike, pushing targets away and potentially knocking them Prone. Your weapon rings with thunder as you strike, pushing your target 3m / 10ft.</p><p>Wrathful Smite; This spell allows spellcasters to channel their wrath through their melee weapon, possibly Frightening their target on hit. Your weapon absorbs your wrath as you strike, possibly Frightening your target.</p><p>Branding Smite; This spell allows spellcasters to cause their weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning Invisible. </p><p>Lesser Restoration II; This spell allows the spellcaster to cure an adjacent creature. Cure a creature or person from being Diseased, Poisoned, Paralysis, or Blinded.</p><p>Protection from Poison; This spell allows spellcasters to grant a creature or target they touch with protection from Poisonous effects. Touch a creature to grant it protection against Poisonous influences.</p><p>Blinding Smite; Blinding Smite allows you to expend a Spell to deal additional Radiant damage with a melee weapon attack and possibly blind their target..</p><p>Crusader's Mantle; This spell allows spellcasters to imbue their allies' weapons with holy power, causing them to deal additional Radiant damage. Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional radiant damages.</p><p>Warden of Vitality; This spell allows spellcasters to heal allies repeatedly with Restore Vitality. While this aura lasts, you can cast Restore Vitality as though to heal yourself or nearby allies by hit points.</p><p>Death Ward; This spell allows you the spellcasters to prevent a target from dying. Protect a creature or target from death. The next time damage would reduce it to 0 HP, it remains conscious with 1 Hit Point left.</p><p>Staggering Smite; This spell is only available for those that want to use it. It allows spellcasters to cause their weapon to attack their victims minds with Psychic damage as they strike.</p><p>Destructive Wave; This spell allows the caster to create a massive shockwave, that damages all creatures and can possibly knock them prone. Create a shockwave of either divine or malevolent thunder, that damages nearby creatures and possibly those you target. </p><p>Dispel Evil and Good; This spell allows spellcasters to protect themselves from Evil and Good creatures, think and it allows them to break Enchantments on allies.</p><p>Light shield; This is a spell that infuses an aura with light energy to make a shield, that protects against three attacks.</p><p>Searing light; This is a spell that uses searing light that damages the target with radiance and makes to remove debuffs the party could get. Like poison, silence, or diseases.</p><p>Undead prevention; This is a spell that can be cast on fallen enemies, that prevents them from turning into undead.</p><p>Holy spell; This is a spell, that blesses weapons with ability to deal holy damage. This is a holy light, that can dispell demons from the area.</p><p>Freedom II; Your free by the power of your deity of any condition or paralysis.</p><p>Turncoat spell; Lose your diety, but gain 2 saving rolls PER TURN until battle is completed, then gain status 'exhuastion'. Which makes small and long meditations fail until it expires.</p><p>Bogus; This causes the moment not seem to occur by the power of your deity. That's as though you dismissed the idea. Think and by dismissal, you create with the subconscious mind what you wanted instead.</p><p>faith spells</p><p>Divine strike: lightning; This is where you create a thunder strike by feel.</p><p>Divine radiance; This is a spell that causes radiance of the dawn in the area and it kills vampires, shadows and undead.</p><p>Soul retribution; Whenever an evil aligned character casts a spell, this activates. Every roll the evil aligned char rolls with -1.</p><p>Chicken vengeance; Spawn as many chicken zombies as chickens or small livestock, that you want played. Each chicken has +1 to dice rolls in every circumstance and 100% health with half your stats otherwise.</p><p>Despair; Lose your whole stored inventory, but gain 2 stat points. This does not effect your bag of holding or ring of holding inventory.</p><p>Meditation; This is where you focus and think calm thoughts, you meditate no matter the point. Breathing in and out, you calm down and if you listen to music. You create a restoration of energy to 100% and health is restored for long meditation. Half healf is restored and all energy if you short meditate.</p><p>Mastering; THis ability allows you to master or keep calm the targets you want to master in idea. They don't strike out as though it were a natural thing.</p><p>Prevention; This is where you think of what you want, thinking that's a will causes the idea and if you don't need it your subconscious causes it to not exist or effect you.</p><p>Explanation of advantage and disavantage; Things or characters with Advantage have a +2 to hit, things or characters with disadvantage have -3 to their hit. This means if you have no line of sight, you have disadvantage. Where, if you have line of sight you gain advantage. Same for dark and light area, if you have darkness, maybe through a darkness spell, and can't see through the dark you have disadvantage. If you have light, maybe through a light spell, you can see and have advantage over the target if its your turn.</p><p>Fire burn; The energy creates a burning effect, that makes one shotting the target happen to burn up the target into ashes. </p><p>Fire transform; This causes fire energy to suffuse the targets and change the targets into something else.</p><p>Fire will; This spell causes fire energy to make the targets do what you want, that's as you focus on the targets and will them to do it. That creates a result by the spirit causing your will, and this uses the soul to create what you desire.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-73898702915015521022024-02-20T09:51:00.000-08:002024-02-20T09:51:00.137-08:00misfit magic <div>Misfit magic creates what you see if you don't intend to get something and make it look good. Think and you know what to do.</div><div><br></div><div>Some spells</div><div><br></div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Void; we are in illusion, it's called the matrix. It's really nothing there except energy, that is utilized by the mind to create visions of what we want to see.</div><div><br></div><div>Weather; the winter weather ceases itself and warmer weather takes it's place except for the north and south poles. No matter what.</div><div><br></div><div>Delivery; Walmart makes it's deliveries early today no matter what. I get the delivery they sent.</div><div><br></div><div>Thought; you know what to do with the energy so you create what you need by what you want.</div><div><br></div><div>Walmart; they deliver my deliveries no matter what to me quicker than usual with no problems.</div><div><br></div><div>En</div><div>No matter what I manage to get enough exercise done.</div><div><br></div><div>The point; I manage to get things done and with clear focus no matter what.</div><div><br></div><div>Ih eh ihm; this causes God to abort the child or effect you get from spells done by Muslims.</div><div><br></div><div>Il eh ihm; this causes cancellations of disease and illnesses.</div><div><br></div><div>Il uh huh; not much known about this except it can cause I don't know responses.</div><div><br></div><div>En ub en</div><div><br></div><div>In weight; no weight. Hold in stomach and think weight reduction as you drink something.</div><div><br></div><div>En</div><div>Thought; the kill is the thing, truth be told you don't have to die to get a cancellation of an answer or argument.</div><div><br></div><div>Spend; I won't spend too much no matter what.</div><div><br></div><div>No matter; no matter what I end up lessened 60 lbs.</div><div><br></div><div>Focus and love; think of the idea and you get a good ideal result.</div><div><br></div><div>Enn</div><div><br></div><div>Debra; she doesn't mind what I do and is willing to take me to the store on demand. She no longer avoids me no matter what.</div><div><br></div><div>Focus; no matter what people don't mind what I do or did.</div><div><br></div><div>Whatever; it's never too cold for me to walk around outside. No matter what.</div><div><br></div><div>No matter; no matter what I don't include more eating I include less eating instead.</div><div><br></div><div>Weight less; this you do as you eat less and exercise by feel.</div><div><br></div><div>En</div><div><br></div><div>End</div><div>The stranger is able to get to her meeting no matter what without problems.</div><div><br></div><div>Guilty; I feel no guilty conscience for doing things.</div><div>En</div><div><br></div><div>Slimmer; I am getting slimmer no matter what.</div><div><br></div><div>Focus; the focus is there, energy levels up, this is the end of the line.</div><div><br></div><div>Deadly; deadly force is not required to handle the point of experience.</div><div><br></div><div>Think; the point is expression that allows for the idea you want.</div><div><br></div><div>En</div><div>Space x; they have a successful launch no matter what.</div><div><br></div><div>Burnt out; I am no longer burned out of watching the bg3 game or exercising no matter what.</div><div><br></div><div>Joe Biden; he wins no matter what is done. same for the other Democrats. All except for the corrupt ones.</div><div><br></div><div>Em n; this means condemn not and make with in a point of expression.</div><div><br></div><div>I am aware; awareness floods your mind and body then it creates a knowledge of everything.</div><div><br></div><div>En</div><div>Beware; the trash is there don't come near unless you want to clean it up.</div><div><br></div><div>Shape shifting; I can change form as I think of the figure and focus to create the change.</div><div><br></div><div>Incentive; this spell makes it so the targets get reasonable replies, that's to cause them to accept what you offer and you get something in return.</div><div><br></div><div>Rng; random effect</div><div><br></div><div>True life; the restoration of the body to perfect health. Then, reviving the target you restored to life.</div><div><br></div><div>Nurse practitioner; I get the meeting over the phone with oak Street done easily and successfully no matter what.</div><div><br></div><div>Concentric; think about it and you get focused enough to do anything you decide to do.</div><div><br></div><div>En</div><div>Oklahoma ice; the Oklahoma ice melts easily no matter what happens.</div><div><br></div><div>Oklahoma ice storm; this is where the ice storm over Oklahoma doesn't happen.</div><div><br></div><div>Supreme Court; trump is not given immunity no matter what.</div><div><br></div><div>Kubuntu; I can load opera developer no matter what.</div><div><br></div><div>Opera developer; they manage to make it work again no matter what is wrong.</div><div><br></div><div>En</div><div>Alina Bologna; she gets all my extra weight.</div><div><br></div><div>Affordable connectivity program; they do extend the program by feel and I still have it..no matter what.</div><div><br></div><div>Internet and cell phone..; I can easily afford the cell phones and Internet no matter what.</div><div><br></div><div>Incoherent; no longer incoherent, this means Biden wins.</div><div><br></div><div>En; the end is surprising..think about the moment and it could occur.</div><div><br></div><div>En</div><div>Kingdom; the kingdom of heaven is no longer on earth and the planet stays a democracy no matter what. So no kingdom on earth.</div><div><br></div><div>Nazism; no such thing exists now, so go on with something else.</div><div><br></div><div>Ubuntu; they finally fix their snap problems no matter what.</div><div><br></div><div>Tooth; I fix my tooth no matter what.</div><div><br></div><div>End; think and it's done.</div><div><br></div><div>En</div><div>Things; things are not tough to my mind no matter what.</div><div><br></div><div>Energy; wolfheart feels like going to helsin in the druids grove. No matter what.</div><div><br></div><div>Transport; this is summoned energy by feel that it's there. then you will the energy to shift you to some area you need to be.</div><div><br></div><div>Sheila; she allows the inspection of her housing.. no matter what.</div><div><br></div><div>Loss of weight; I manage to make my excess weight disappear and not come back on me. No matter what.</div><div><br></div><div>En</div><div>Klarna; I manage to pay off all my klarna debt no matter what I do.</div><div><br></div><div>Pictures; I can always find the picture I need for free no matter what.</div><div><br></div><div>Loss of weight II; all my unwanted weight disappears off my body and doesn't come back on it. No matter what.</div><div><br></div><div>Weight loss III; all my unwanted weight disappears from me and doesn't reappear no matter what. This is no extra weight even if I get exercise or no exercise. This works even if fatty fatty fatty is said.</div><div><br></div><div>Cassandra; she doesn't mind what I do or did no matter what.</div><div><br></div><div>En</div><div><br></div><div>Cassandra; she gives me the response I desire no matter what. I get the clear tub..</div><div><br></div><div>Entertainment; they that see something happen makes what they can for entertainment.</div><div><br></div><div>Mail; the mailman comes as early as possible and brings the mail I need. No matter what.</div><div><br></div><div>Speed up; the mail event comes early on and I get my mail and packages no matter what.</div><div><br></div><div>Cassandra; she responds to the current management and tells me her answer.</div><div><br></div><div>En</div><div>No go; think about it and you get to go do what you want.</div><div><br></div><div>Tote; I easily afford another tote for putting things no matter what.</div><div><br></div><div>Bills; I easily afford all my bills by what I get and earn.</div><div><br></div><div>Items; I easily afford all my items I need by what I do or get.</div><div><br></div><div>Money; I get double or triple that of my bills and items I need. No matter what.</div><div><br></div><div>En</div><div>Katrina; if she does my inspection, then she passes me no matter what.</div><div><br></div><div>Charge; the charger used to charge the phone works no matter what.</div><div><br></div><div>It's; it's an idea the creator makes and if you need it created it's created.</div><div><br></div><div>It's in; it's in idea you get paid for your service. No matter what.</div><div><br></div><div>Biden; his brain stops shutting down on him and he gets better with age no matter what.</div><div><br></div><div>Improving; the cost of things lowers by feel no matter what.</div><div><br></div><div>En</div><div><br></div><div>Thought; this is a good point to end this meeting..ciou.</div><div><br></div><div>Wolfheartfps; he no longer is resisting by retaliation my thoughts and he does what I want no matter what I do.</div><div><br></div><div>People; they don't mind me no matter what I do or did.</div><div><br></div><div>Travis; he doesn't mind what I do or did. No matter what.</div><div><br></div><div>Will; he doesn't quit being our manager no matter what.</div><div><br></div><div>En</div><div>Travis; he accepts me no matter what I do or did. Even if drunk.</div><div><br></div><div>Felicia; she gets better with either a new apartment or her apartment improves. No matter what her life improves.</div><div><br></div><div>Ricardo; I no longer look like not act like Ricardo no matter what.</div><div><br></div><div>Debby; she takes me to the dentist on the 6th..no matter what happens.</div><div><br></div><div>Walmart; they arrive and I get my order no matter what.</div><div><br></div><div>En</div><div>Centurion guardian of faith; this is where you think about an ancient guardian that is of your faith and it has 200% health. It strikes out at any target you want targeted.</div><div><br></div><div>Things; think about the idea of being in a vacuum of space. Think and imagine it, what you want is given by the void of space. This is a manifest done by feel.</div><div><br></div><div>Looking good; I look good no matter what I do.</div><div><br></div><div>Psych doctor; he will see me quickly or quicker than usual and allow me by feel to be as I am no matter what.</div><div><br></div><div>Train; the train in Edmond gets done quickly no matter what.</div><div><br></div><div>En</div><div>Republicans; they no longer torpedo the migration bill.</div><div><br></div><div>I get; I get to the dentist appointment no matter what and they accept me..</div><div><br></div><div>Dentist; the dentist does a good job and I feel no pain. My fillings stay in no matter what.</div><div><br></div><div>Bathing; I believe in regular bathing so I am always clean.</div><div><br></div><div>Focus; the focus is there to be sane and safe. Thinking you know allows you to know what to do.</div><div><br></div><div>En</div><div><br></div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-70698897816649577502024-02-15T13:25:00.000-08:002024-02-15T13:25:00.245-08:00Finished magic<p> In focus, you can finish up almost anything, so think of the idea as a project and you create what you desire with the basis in what you do. This creates a finished magic effect as I thought to "end" the idea. Some spells follow..</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p><br /></p><p>thought; you get your money back..no matter what.</p><p><br /></p><p>sunlight; This spell causes the sun to "share" its radiation energy and flood the area with warmth.</p><p>Psychosis; I am no longer a person trapped in psychosis. no matter what.</p><p>starlight; I can control the light from a star to effect as I want it to effect.</p><p>en</p><p><br /></p><p>Republicans; they are not good at governing.</p><p>democrats; they are excellent at governing.</p><p>Coldness; The area heat is directed elsewhere and coldness spreads through the area like a radiating source surge.</p><p>en</p><p><br /></p><p>en; This ends the moment.</p><p><br /></p><p>Trump cases; trump gets the criminal trials and gets convicted before the presidency election with no problems. Time is no longer on his side no matter what.</p><p><br /></p><p>time; I have a right to do whatever I want, that's about all.</p><p><br /></p><p>The beating; this is where you think about the idea and cause a beating from it.</p><p><br /></p><p>Soul clones; The soul can form clones of itself, called soul copies. That create what you want and even dissolve after not being needed. These copies can form clones of energy that look like what you wanted it to look like and they can effect the physical realm. So if you think to do things, then they can guide you or do it for you.</p><p><br /></p><p>sociex; This causes the targets to become unwilling to talk and do things to you.</p><p><br /></p><p>weightless; no matter the weight, I can always lessen my weight 40 - 90 lbs by will no matter what. This works even if reversed.</p><p><br /></p><p>en</p><p>Weightloss shift; This is where you hold an object, touch an object or think of an object. Then, your spirit shifts the excess weight to the object and as it goes, it disappears from you and stays away from you.</p><p><br /></p><p>next door; the next door neighbor doesn't mind me asking no matter what and I get a good answer no matter what.</p><p><br /></p><p>business; the person that lives in room 14 doesn't mind telling what he has no matter what.</p><p><br /></p><p>of course; there is a changed weight.</p><p><br /></p><p>an; another idea is done.</p><p><br /></p><p>of; off the moment you know to do things.</p><p><br /></p><p>ef; Efficient idea in what occurs.</p><p><br /></p><p>en; if you don't have something nice to say, don't say anything at all.</p><p><br /></p><p>en</p><p><br /></p><p>ghost busting; This is using a spiritual weapon to strike out the ghosts, that exist whenever a person leaves the area.</p><p><br /></p><p>put; this is a helm you wear, think and you know what to do.</p><p><br /></p><p>room 14; the people that live in room 14 are not effecting me with effects I don't like. the is nice to me no matter the point.</p><p><br /></p><p>The trick; Imagine it and it comes to you or goes to where you want it to go, that's if what you want is coming from the land of imagination. This uses the suggestion, thought, imagining things and making use of the subconscious mind.</p><p><br /></p><p>The missed opportunities; This is things done after the effect of creating with actions and making with idea.</p><p><br /></p><p>SS; This lowers the body weight.</p><p><br /></p><p>success; they are completed.</p><p><br /></p><p>I no it; there is no hitting here.</p><p><br /></p><p>I av to go; I have to go.</p><p><br /></p><p>U go ac t; Meaning you go back in time to your time, foca and go.</p><p><br /></p><p>en</p><p><br /></p><p>I en wi it er; I at the end with hit here.</p><p><br /></p><p>in ef ga; This can gate you anywhere you would like to go.</p><p><br /></p><p>Transformation; Think of the idea to become, send a little energy and the target becomes what you need the energy to transform it into.</p><p><br /></p><p>toffer judgement; This is where you offer a judgement to make the moment.</p><p><br /></p><p>True heal; this uses the creator to make the target healed fully.</p><p><br /></p><p>Quantum shift; This is where you use the creator as you cause the creator to create something, this is when you think of shifting in time to where and what area in time you want to be. This works as you think shift using the dimensional energy, think and place or goto the 4th, 5th or some other dimension. Then using time as though an element, thinking of when to come back to the normal planar existence. Whenever you come back, your in that time you wanted to be in and things are as they are in life.</p><p><br /></p><p>en</p><p><br /></p><p>slickdown; THis is where you put mud on yourself and get out of the grasp of those holding you.</p><p><br /></p><p>Court order; This is where you think to seem like a judge and order something from a higher power.</p><p><br /></p><p>Energy golem; this is where you sacrifice by giving it up of 1 to 3 things to the creator, think and form an energy golem that can emulate any element. once the energy golem is unformed by will, then your items reappear or are given back where they left you. The energy golem, acts like you and is well behaved.</p><p><br /></p><p>Solar flare; This is the effect of creating a solar flare, that is created by the focus of the mind to cause sun spots on the sun. This makes intense heat, think and malfunctions of machines including communications occur. The sun reacts to your thoughts, as you think and need it to do something. However, once its set into action, its caused to effect everywhere near the area you wanted to effect. Use this carefully.</p><p><br /></p><p>Rain spell; This is where you think the moisture in the air coelesces into clouds and it falls in the area you wanted.</p><p><br /></p><p>Snow spell; This is where you think to create the effect of snow, that's as you focus in the area coldness and moisture. Then will it to form into snow that falls upon the targets in a 50' area. This does no damages.</p><p><br /></p><p>Ice storm spell; This is where you think to create the effect of ice, that's as you focus in the area coldness and moisture and feel emotional. Then will it to form into ice that falls upon the targets in a 50' area. This does damage to the targets.</p><p><br /></p><p>Tornado; This is where you focus at the clouds in the sky your emotions, then upon imagining a tornado as your feeling good a tornado forms with your need for one.\</p><p><br /></p><p>defamation; the spell you cast to cause someone to not appear so good. there is a repercussion to this, where you can get a defamation lawsuit and owe money.</p><p><br /></p><p>defamation II; the second version of this is where you think of the idea, and protect yourself from defamation with the right actions.</p><p><br /></p><p>en</p><p>Time; Time is ended.</p><p>en</p><p><br /></p><p>Klarna card; No matter what, it gets processed on amazon, quickly.</p><p><br /></p><p>Focus; the cause is done, if you focus on the idea and think its possible if neccessary.</p><p><br /></p><p>viewership power; the power is in your hands, focus it by statements and if heard or known about. Its done if you need it done by the power of the subconscious mind.</p><p><br /></p><p>too old; if too old, its abandoned so it doesn't matter what occurs with it.</p><p><br /></p><p>Think; the energy of the creator raises your stats per level by the level as amount.</p><p><br /></p><p>long range power attack; this is where you create the point of extra power, as you project your energy towards the enemy with a long range attack. add an elemental effect to your attack.</p><p><br /></p><p>runes; the runes are what improve the effect, this is where you have 1 rune for 5% damage increase. </p><p><br /></p><p>force projection; this is where you cause energy to be projected and that does damage to the target.</p><p><br /></p><p>thought; the point is the thing you get from a situation and nothing much matters as I am one.</p><p><br /></p><p>blaster; this is the effect of sending forth energy that's concentrated energy, thinking to blast apart the targets.</p><p><br /></p><p>done; en it is, whatever you think, it is of your own mind. nothing exists around us as we use our minds to think from the void things we need.</p><p><br /></p><p>done</p><p><br /></p><p>water; drink clean water and you heal quickly (like 10% more per round than usual) with stamina increase of +10 stamina.</p><p><br /></p><p>mushrooms; this improves endurance.</p><p><br /></p><p>fire view effect; this is where you see a view of people and their energy source. so with this view comes the ability to draw in their fire or add to it as its a source and strengthen your own or their own.</p><p><br /></p><p>stat allowance; this makes your core stat as though each mod point you have be a +5% damages.</p><p> </p><p>This; wolfheartfps wins all bg3 fights no matter the point and easily. He doesn't fight me no matter what.</p><p><br /></p><p>en</p><p><br /></p><p>Phantasmic illusion; This is where you think to get an illusion that effects the area, thinking to the mirror what you want and a phantasm comes from the mirror to create the illusion of what you wanted. The illusion is presented to your mind and seems realistic by the mirror being creating it. However, once your aware of the idea, it no longer effects you. This breaks the illusion, disbelieving in the illusion till it disappears. Otherwise, its stronger and stronger till it seems realistic the more you believe in it. Once gone or disbelieved, the phantasm is no longer "fed" by your belief and disappears back to the other side of the mirror as though dismissed. Illusions spells are cool, because they can effect what actions an enemy takes in an indirect way. It is still up to them how they react to the illusion. So think about it. If the targets think they were dealt damages, they deal damage to themselves, instead. Whatever you want, you can create as though in an instant moment ended by thinking its ended. This is what it is.</p><p><br /></p><p>Electrical pool; This makes a point of electricity that spreads out for 60' radius and it causes the targets of this idea to suffer electrification. That is formed by focus and made by the creator.</p><p>Orb of consciousness; This makes in the idea of orbs created by your conscious thoughts being sent forth physically of what you intend. Whom they touch knows what you think.</p><p>Particle cloud; This effect causes particles to be very active and cause disintegration of the targets you target as it passes through as a cloud through the area. This effect is done by concentration, think the energy is active of the area as a cloud that is 70' and its formed and goes where you intend it to go.</p><p><br /></p><p>writing stuff </p><p><br /></p><p><br /></p><p><br /></p><p>for dnd</p><p><br /></p><p>Life effects:</p><p>Life effects are everyday spells people cast to help with work. The thing about these spells are they use life energy given by the creator that does not overwhelm you.</p><p>Purify water; This is a spell that purifies water to make it safe to drink.</p><p>Thought creation; The energy of life is used to create your thoughts into reality.</p><p>Re-energizer; This spell boosts your Energy by 100%. You can add +100 temporarily to your Energy %. That's until you use the energy up by doing activity.</p><p>Health boost; This is a spell that gives temporary HP. The effect lasts until a full rest, that's as you gain +100% additional health.</p><p>Improved effect; This is a spell to create improved energy effects. That's +25% restoration or damages for levels 1-9, +50% for levels 10-19, +75% for levels 20-29 and +100% for levels 30-.</p><p>Plant life; This is a spell that collects life energy from nearby plants and heals you by the energy, that's as you gain in energy from it. That's +25% for levels 1-9, +50% for levels 10-19, +75% for levels 20-29 and +100% for levels 30-.</p><p>False life; This spell causes you to gain 100%+constitution mod in temporary health. That's if its done by the shadows granting you, and your allies the health from your targets.</p><p>Debuff protection; This a spell to aid homeostasis. A spell that protects from extremes of temperature and removed debuff status effects.</p><p>Thought protection; This protects you from the thought life creation of others.</p><p>The energy manipulation; This effects the spells that are directed at you or your allies, you can transform it by reprogramming the energy into doing whatever you want.</p><p>Adaption; This is a spell that helps the caster and allies adapt to any environment. You and your allies can survive whatever the conditions.</p><p>Time shift; This spell causes the idea to exist in time, think and the targets can experience the idea as though it occurs again.</p><p>Time effect; You experience the effect without having to do it as you think about the idea to know. This is time in effect.</p><p>Time and again; This effect is where you cause the target to experience the same idea over and over again, that's per round as you need them to experience it. If you don't need them to experience it, then they don't.</p><p>Time restoration; This fixes the time changes that you cause, so think about the adaptions and changes and its as though you never did them. </p><p>Evolution; This effect can cause the time of change that makes the targets evolve into something else, that means you or your soul decides they change into by feel. This is instant and done by the subconscious, that's as though in an instant moment in time. This is where you could transform a target into a cat form. This can be done long range as though you changed someone into something else even though you never meet them. This is in effect.</p><p>Stimulus effect; The response to stimulus is a trait of life, so this spell is what doubles how far you see and helps you notice things you would've missed otherwise..add +5 to your perception check. The range of sight is where you can see things by a perception check.</p><p>Deep focus; This is where you use memories of life, thinking to cause a focused improvement. Sorta like hypnosis its trance instead, yet you can wake yourself up anytime. This improves the creation of any effect you think to create. Add +5 to all focus related rolls.</p><p>False living; This spell is where you project idea onto the target's subconscious mind, that creates the false memories that never happened. You can manipulate anyone you think to do this to do what you want by feel.</p><p>Insurgencies; This effect is where you create by cause, thinking to make the idea that you intend to have as a manifest. This effects what you want, where you want and as an aftereffect, it surges the area energy to create it by feel.</p><p>Undead to living; This is a spell that turns an undead monster into a living creature.</p><p>Death to life; This spell causes the dead to be living again. No damages occur to the targets as you think about the target being alive, your thought and willing them to live causes them to be revived by the power of the creator.</p><p>Life to death; This spell makes the living targets die and they crumple to the ground dead.</p><p>Life correction; This makes the target not attack you, that's as your thought projected at the targets corrects their life in an instant moment that occurs to them. Its as though no mistakes were done by them and they are relaxed. This is as though they were smart and saw no need to attack you. This ends the need to attack and combat over. This can effect any combatant.</p><p>Life event; This is where you think of things and the targets live through it as though it occurred to them.</p><p>Enervate; This causes whatever you think about to live, that's as though the idea were a person and you can control it. The counter is "un enervate" said whenever you want.</p><p>Thought focus II; This is where you think about the idea and are entertained by the thought you perceive. This distracts the target for 1d6 rounds and keeps them from attacking. It starts with yourself and ends with them.</p><p>Inanimate life; This is doing a spell, that gives life to inanimate objects. The inanimate life has thoughts you can sense, that's as it creates whatever you want to experience for itself. It shares its experiences with you by perceived thought. If you don't want to be distracted, don't use this near yourself. You can cast this on the targets' weapons or items. They are distracted by it for 1d6 rounds. As they are distracted, they do nothing nearby and leave you alone.</p><p>en</p><p><br /></p><p>spells relating to social situations:</p><p>Social gain; This spell causes you to gain a good idea of what to expect. WHere, you could gain things as they stand and cause yourself to be rewarded by feel. Think and you get a +5 to your charm and charisma related rolls.</p><p>Social reward; This spell causes you to be rewarded in some manner per social interaction.</p><p>Incentive; This spell makes what you off seem reasonable. That makes it so targets get a reasonable reply, that's to cause them to accept what you offer and you get something in return.</p><p>Extra charm; This is a charm spell that makes anyone, even hostile enemies like you more. Add +5 to your charm rolls.</p><p>Better deals; This is a spell that lets you perfect the art of mercantilism to get better deals from shops and traders.</p><p>Fame; This is a spell that makes the caster more famous. Add +10 to your charm and charisma rolls.</p><p>Defame; This is a spell that reduces fame if you want the crowd to go back to ignoring you. That negates the +10 to your charm and charisma rolls gotten by the fame spell.</p><p>Social standing; This is a spell that lets the player know their social standing, that's with different people. That is a number over their head only they can see or something.</p><p>Social standing II; This spell causers you to know by intuition what your standing is with different people. The social standing just comes to you.</p><p>Morality; This spell causes you to raise your morale by +2 through getting better results and showing good morality.</p><p>Audience spell; This is a spell that lets you speak to a large group of people at the same time. Like to warn them of a goblin invasion or epidemic.</p><p>Dialogue; This is a spell that lets the caster know how different dialogue choices, that will make the person they speak to react.</p><p>Charm monster, where you cast this on your target/s, even if a monster, then you cause them to be friendly toward you.</p><p>Friend spell; This is the moment in time, where you cause the friendliness of the target. That is thinking your making friends as you talk. This works with the moment, where you consider the point of expression and know what to say. Add +5 to charm and charisma rolls.</p><p>Relation; This spell causes your target to think that somehow your related to them. Otherwise, you relate things to something else and get what you wanted by need or expression.</p><p><br /></p><p>other spells:</p><p>Empowerment; This spell allows you to become empowered by hit. You get the amount of damages as energy and health to yourself.</p><p>Rough up; This spell causes the target to be beaten up and have half their health.</p><p><br /></p><p>Character attacks; this is where you think of the target and character assassinate the target, ruining their reputation and making them look bad. Put a -5 to the targets charm and charisma rolls. The targets you character assassinate, they lose interest in assaulting you.</p><p><br /></p><p>Angellic protection; This causes angel wings to surround you and you raise your AC by 5.</p><p><br /></p><p>DnD; This is where you cause an effect you think about as you roll the dice.</p><p><br /></p><p>En; The point of expression you need to end is ended by stating En.</p><p><br /></p><p>Social combat; This is debate where you attack in the point by the idea being expressed. The sound of your voice deals damage in idea or directed speech. That's where combat is the area of chat being directed at another, if its with a purpose to expose or cause blame where it belongs. This is where it gets hurtful, so think to ease the tension and you know what to do. The combatant that wins is the one that says the last comment, and the loser stops talking and leaves you alone or gives you money.</p><p><br /></p><p>Incident spells: This is the spell empowered by fate, thinking to create with incidence what you wish to occur.</p><p>War; this spell creates peace as they war with themselves in their mind. They lose interest in physical warfare and you win the fight.. </p><p>Peachy; peaceful as you are, your demeanor makes you cause calm by how you feel. Your feeling is projected forth and the targets lose interest in fighting.</p><p>Incident II; an incident proves to the fighters, that they should seek peace. You win as they no longer seek to fight.</p><p>Victor; this is a spell that brings decisive victory without any bloodshed Art of War style.</p><p>Resolution; this causes the subconscious to make the targets respect each other and resolve to not fight you and your team.</p><p>Rebuilding; this is a spell that aids in the rebuilding process afterwards. Mainly it makes it happen.</p><p>Signs; Your subconscious makes the right sign to create the result you desire. This takes some interpreting yet I think is where your causing signs cause peace, so the sign of an olive tree is present in the combative minds. This causes calm and peaceful interactions instead.</p><p>Sanctuary II; this is a spell that makes anyone in an effected area, they have to get a 15 or higher on a willpower check to initiate a hostile action.</p><p>Transform; This is a spell that turns an enemy's ammunition into flowers.</p><p>Psychology; This spell causes the targets to not need to fight, as their minds present a psychological statement which makes them not attack.</p><p>Fight simulation; this is doing a spell, that turns a fight into a simulated fight. so you can show the enemy how bad, they will get beaten if they choose to fight. In the end, the opponents choose not to fight. If you roll a 51 or above on a 1d100+luck you cause them to stop fighting.</p><p>Obvious ideal; You pan out your frame of view, and think of the hidden connections things might have. Things become obvious by what you observe.</p><p>Magic whittling; This is where you turn a log or block of wood into anything you want made of wood. It makes ladders easier to get.</p><p> Weird spell; This kills all your enemies with fate and by the power of fate, they can be killed or damaged. So this spell uses fate to kill the target, however they will die. See that's if you want to kill them. Otherwise, nothing happens.</p><p> Fate spell; This spell is castable at level 10 or higher and causes fate to effect the targets, that's anyway that you intend them to be effected. Mention the fate spell and what you want it to do, then its done. That's like killing off the need to eat, or making them die on the spot by fate itself with a natural condition like a sudden heart attack.</p><p>Everything; This spell casts the everything has its own time effect and creates per moment what you want.</p><p>Real thought; This is thinking about things and they happen by feel. That's if you need them to occur in happenstance. </p><p>Happenstance; Think of the moment and as you speak about it, the subconscious creates the moment as a point you express. This uses conscentration, where you happen to go into a trance state called a stance. Then, thinking by mention, you create the effect easily. Add +5 to your focus and effect rolls. You wake up from the trance by a sound.</p><p>Sharing damages; This is doing a spell that shares the damage between two fighting groups, so they can't hurt each other without hurting themselves.</p><p>Force; The moment you focus on the targets your indomitable will overcomes their ideal. Then reason makes them think to give in to your will. Make a will roll and get a 10 or above to get this to work.</p><p>Do; Its in idea that you do, so you create with a point of expression and make with the subconscious to cause what you need to occur.</p><p>Advantage; This is using a spell, that gives defenders a huge advantage over attackers. You get a +10 to your attack and damage rolls.</p><p>Fate II; This effect is where you think to do things as a point is done by fate. </p><p>Effected; Whatever the cause, you aren't effected by the effect made by others.</p><p>Pain; This is where you focus the pain the targets have by magic, then they leave the area. THere has to be some sorta pain they feel, first. If not, then this won't work. Ghosts have the pain of death, so they leave if you focus on them and cause them to feel it.</p><p>Peaceful petition; This is doing a spell that petitions a war god to stop the conflict, that's done through the help of a peace god like Pax.</p><p>Pendulum of Peace; Cast this deep in enemy territory to initiate a peace talk by the power of the creator, that's between two opposing forces under a large pendulum that starts point towards war, but slowly shifts to peace as the talks progress. This completely resolves the current conflict until fate intervenes again. Requires level 15 to cast.</p><p>Goes does; This is an effect that creates peace where you think it will effect. You win, fight over.</p><p>In war; This translates to no war, where in is no and war is war. Think of things to create what you intend by feel.</p><p><br /></p><p>equipment:</p><p>Altar; These are materials for the Altar. So you can build the Altar or do what rite you need, and get a result from your God. This is where you create with energy and use Altar materials, crafting an Altar that appeases your Gods.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-52750215885148322412024-02-10T03:19:00.000-08:002024-02-10T03:19:00.135-08:00Info magic<p>This is where you think about information and your need comes to you. Its like a summons, you think it its there. This I think is interesting, as you could even summon 100 dollars to you. More spells follow.</p><p> Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>travis; he doesn't lose his wallet or doesn't mind me no matter what I do or did.</p><p>trade; The deal is the trade, service for service..</p><p>travis; he finds his wallet, no matter what..</p><p>all at once; This where things stack and occur nearly or all at once.</p><p>Knowing; You distinctly know what's on it.</p><p>Unn; Think unn and you gain back all the youthfulness of your life as you remember your experiences. This works as you restore all your experience in your life or after use a haste effect and age a bit. So you unage as you become youthful and remember your all your experience in life.</p><p>ungaffe; This is where you see the gaffes and mistakes not happen no matter what.</p><p>en</p><p>its in efficient; things are in by efficient means.</p><p>lapis; the lapis lazuli gemstone can make the user immune to damage for a few seconds, if they touch their weapon to the ground</p><p>speech; no matter what, I don't have a speech impediment.</p><p>negative; no negative effects me no matter what.</p><p>Think; So think and you know.</p><p>I can; I can figure out any spell, that I see or think about by analysis.</p><p>en</p><p>eidetic memory; This is the memory that you recall by needing to remember as you relax by feel. This is where the soul brings back the memories you need to remember as an insight.</p><p>Eidetic memory transfer; This is where you need the soul to transfer memories to or from someone, this is like a computer sending files and information through a transfer effect. You can send anything to others, that's as you even can send wounds themselves. However, the brain stores the energy of the physical state and idea in the neurons. This is where the neurons are resulting memory storage. So rhink and ytou know what to do, that's as though you remember it you can react to it if it is still stored in your brain.</p><p>does = doesn't</p><p>dies = did think, did what I thought</p><p>en</p><p>for dnd</p><p>The cluster bomb; This is where you focus to create a construct, that gathers in energy from the heat in the area. This is thought placed by thinking it goes somewhere you want to effect. When you need it to effect, it bursts outwardly like a bomb to damage those targets you want effected. This can repeatedly do this as long as you want it to do things per round. Also, it can heal you and your party as it bombs the targets you want hurt. That's until you no longer need it or say "no" to the construct, think done and then it disperses harmlessly as it heals you.</p><p>Energy construct clearer; This effect is you telling the creator to cause the constructs in the area that you don't want, thinking to make them do what you want and disperse and dissolve into nothingness.</p><p>creator's protection; Even if not done or done, I am still or moving around protected from harm and incidents no matter what.</p><p>Poly geometry; It's aligning with true North and where you focus energy with true North for better shape effects. The number of sides determines what effect you get. This works as you imagine the shape and sides as you face true North and think of the targets or trace it in the air. </p><p>The different sided effects are:</p><p>1 sided is a line or circle that can speed the targets up.</p><p>2 sides is a conjoined oval that causes whatever you imagine or need to happen to occur.</p><p>3 sided is a triangle that can slow the targets down.</p><p>4 sides can build up energy.</p><p>5-sided shapes lessen energy and cause lehargy in the targets.</p><p>6-sides is hexing them to do your thoughts like turning the targets invisible.</p><p>7-sides could be angel summoning or angellically created effect.</p><p>8 sided is an octogon that is used in stopping the targets.</p><p>9-sided is a nonogon used for focused energy force that deals radiant energy.</p><p>10 sides is time shifting to the time you and others want to be in by feel.</p><p>Kittymoo</p><p>Omnigeometry; The study of geometry in multiple dimensions or across various geometric systems. Use the 3d shapes of geometry by imagining the shape and thinking, that's done to create with it as you say what you want to the gm/dm.</p><p>The 3d to 5d shapes are in effect:</p><p>A ball causes containment of some force, targets or energy effect. It renders the target immobile and unable to move.</p><p>A cone is what lets you generate a cone of elemental force, your choice. Also, it gives you another health bar full of temporary health.</p><p>A cube causes a power source to empower the body, and the spells you do with 25% more energy or damage. </p><p>A tesseract is a 4th dimensional hypercube that lets you throw things through walls, ceilings and floors.</p><p>A 5th dimensional hypercube causes similar or same things on an opponent that they do to you.</p><p>4 sided pyramid lets you create a masterwork, that's using one of your skills once a day.</p><p>5 sided pyramid makes all the enemies fall over at the same time. Skipping 1d6 turns.</p><p>6-sided pyramid heals friend and foe to full health. Good if the enemy gets the upper hand at the start of a fight.</p><p>Spellfire; Spellfire is a fire that doesn't go out until verbally commanded to that can melt anything.</p><p>Spellfit; Spellfit is a temporary buff to the body increasing strength and dexterity by +4 as it causes a fit of madness on those you want to curse by your aura making it happen.</p><p>Spellfight; Spell fight could make the target attack the closest thing to him.</p><p>Spellforce; Spell force could be a kinetic force that pulls enemies towards you or knock them away and potentially off hazardous cliffs or pits.</p><p>Town spells:</p><p>Building location; You know where you go and look and you find the buildings you need.</p><p>Rain spell; This spell causes rain to fall and make the crops better and weather as you want it to occur.</p><p>Sunny spell; This makes the sun peek out by feel, you get a sunny day if you need it by the creator making it happen..</p><p>Universal translation; This where you hear or read the languages used and understand or know how to respond by the creator translating for you.</p><p>Economy stimulus; This spell stimulates the economy. The creator makes a magic field around the town, that reduces scarcity and increases productivity. It causes you to have lower prices all around and higher quality goods and a better selection.</p><p>Futuristic; This spell makes a town more futuristic and it will offer good technology for sale.</p><p>Progress; This spell makes the targets think good as you need them good.</p><p>Feel: This spell causes the target to feel good about something, think to do and they agree with you with a charisma roll.</p><p>Agreement; This spell causes you to seem to agree so the target agrees. You always seem to get the deal. This uses a charm roll with a 10 or above rolled as success.</p><p>Realization; This spell causes you to relax by the feel of energy or Ohm currents. You realize the name of the town or world. This is where the calmness and relaxed state lets the spirit find out and send to your soul, that you realize its thoughts from the idea sent.</p><p>Church prayer; This is a prayer that creates what you want. Using the creator as the source that makes the God request create what is desired. There is no limit to this spell.</p><p>Gohd; This blocks the effect that you don't need that's created by some God. It translates to "hold god", that makes the effect mentioned not occur by him.</p><p>Exploration; This spell allows you to explore the town or area and you don't get in trouble.</p><p>Relax; This word spoken makes you relax by feel. You get +5 to all your rolls.</p><p>Disguise; This spell causes you to make your appearance adjust, think of the person or being and you appear like someone you see or saw. </p><p>Intent; Think of the idea where you think and create what you need, that's done by your soul creating what you desire or want as a need is there.</p><p>Knowing; This is where your targets are killed by a spiritual force and you can think to stop it. This happens if you intend it to occur, otherwise nothing happens..or you realize what you need to know.</p><p>Consciousness; This is where you shift your awareness to that of another body. Then instantaneously, when done you shift back.</p><p>Powering up; Think of energy generating the electro current, that is spread from your hand or spirit hands. Think of the device and its possible to power your device like phones or computers.</p><p>Luck roll; If you need to know or get to a place, you can know and get to it by a luck roll that has a +5 bonus to it.</p><p>Spirit manifest; This can create wherever you want the spirit manifest, that you direct by focus and creating with the spirit arms and hands. This can create a real manifest, that's as though you physically did it and the spirit body can do things separate. That is energy sent from yourself to create a result. Think and you know what you can do.</p><p>Warp; The warp energy is the energy projected by the spirit hands, thinking to create extra speed bursts. Think of the idea and you can be very fast, that's as though guided by the soul to not run into things.</p><p>Soul items; This is where the soul creates the items you need, think and you happen to find it wherever it is sold cheaply or nearby you.</p><p>Getting answers; This is a spell that causes charm to the person and they give a good answer. You must pass a charm roll to cause this effect as a success. Also, you have a bonus to your charm roll of +5, thinking to help you out from your soul and spirit interactions with them.</p><p>Flatulence; The spirit body does things on its own, think and it creates the spell for you without you seemingly doing it. This can physically cause a farting sensation, that makes what you want with what you have in mind.</p><p>Flat line; This causes the person on a machine support to die by heart attack.</p><p>Sage; This makes the evil in the area disperse. Forever.</p><p>Ability; This is the energy manifest from thinking of the effect, think of the need and you get a result by the soul creating the idea like an end result.</p><p>Teleport; This is where you shift to somewhere else, thinking of where you need to go and willing the idea to happen. It takes practice and when its done, there usually is a black out.</p><p>Jail shift; This is where you think of jail and sending the person there in spirit, the body usually finds itself there by feel. Release is if you think "your released" and they shift back.</p><p>Gahd; This is what causes God to dismiss what isn't liked. Otherwise, whatever the element it is its God dismissed.</p><p>Then if; if you need help you got help, this is an idea in itself.</p><p>Instant judgement; This is where you send energy to the target, then need it to cause what you say. So as you say a judgement, the energy causes what you want the targets to do.</p><p>The spirit rite; This is where you focus with your spirit and know with the soul realization. You basically, think to create an effect and the spirit or soul does the rite in instant time. Then you get a result without actually seemingly doing it.</p><p><br /></p><p>Hellfire strike; This is where you cast 2000 deg F fire at the targets. The creator causes it to form as you need it to create fire effects and incinerate the targets. This fire does x2 damages and easily targets the targets..</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-46395321812912310272024-02-05T08:52:00.000-08:002024-02-05T08:52:00.245-08:00Boundary magic<p> Think the point to get the point, this is done to set boundaries. That you express and the person talked to could respect, as you set a boundary. The idea is you respect me and I have less stress. This is boundary magic. Some spells follow.</p><p>Some spells:</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>Energy protection; This energy is programmed to create by idea you think to the energy, the energy consciousness is creating what you need. WHatever machine that doesn't work will work no matter what.</p><p>Ugliness; if you think your ugly. Don't. You can be whatever you imagine.</p><p>Think; the thought is understood, its what you think and need others to understand.</p><p>If it mentions heavyweight I am no longer heavyweight no matter what.</p><p>no matter; no matter how much it goes up in weight it goes down the same or double as the weight lessens I gain even more ability no matter what.</p><p>en</p><p>Love n Hatred; This is energy channeled by the soul and spirit into causing weight lessening and healing no matter what.</p><p>muscle weight; No matter what, the muscle weight lessens and I am left with lesser weight.</p><p>ensign; this is a special rank, that isn't normal.</p><p>think; if you think you get what you want as it is mind over matter.</p><p>enjoyment; I enjoy what I think is good..</p><p>en</p><p>Acceptance; I can always accept what I know or see in life.</p><p>Winter storm; the winter storms of january is cancelled! This is an effect of the mind to cancel out the white stuff or sleet that falls from the sky.</p><p>for dnd</p><p>Thougght; think of the round being 1 minute outside of battle.</p><p>Summons; This summons whatever you want to summon, no matter what unless you don't need it. It has 100% health, otherwise your stats and ability to create with energy that you send to it.</p><p>Draining; This is the rubbing of the spirit to the target body, that drains the life source of the target so that the target is lethargic and doesn't move..for 1d8 rounds in battle or until you no longer desire this effect.</p><p>Unrelenting storm; Think of the idea and create a storm of energy, that strikes unrelentingly the targets for 2 rounds and no concentration is necessary. also you gain 100 temporary health for 1d10 rounds or 1d10 minutes outside of battle.</p><p>Inspiration; Each successful action gives you a inspiration point and you can use them for an additional reroll.</p><p>item: Gripper boots; These boots are tough and rubbery that are water proofed, think and they can even grip ice or snow as they have spikes on the bottom.</p><p>item: Gripper gloves; These gloves fit whomever the wearer is, and its a smooth warm leathery feel with rubber gripper pads. Whatever you grip you hold.</p><p>Walking bomb; This is where you walk around and send energy bombs from built up activity energy. That's going to the area you want to effect with the targets in it. That is where you focus energy and let loose. You create a fiery bomb effect by feel.</p><p>Walking bomb II; This is where you think about farting and your body lets one loose in the area. This happens as you walk or are still. This distracts the target for 1d6 rounds in battle or 1d10 minutes outside of battle.</p><p>Area of effect; This is where you think about the element and it is there as you want it to be there. Then, it's there by the power of the soul using the creator to make what results you get. However, this can even effect those with sanctuary in an area effect. Where, there is micro and macro effects. The micro effects are small targeted effects, that effect a target. They deal more damages by x2. The macro effect causes normal damage, yet more targets are effected by feel. Nonetheless, whatever you choose to do, know that you create what you want if you need it..</p><p>False hope; If you think of the idea and make it sound good, then it is accepted by the target or targets and they do things for you.</p><p>Crazy; The point is with focus, think and you know what you can do. This spell causes the target to say insane things. If the target mentions things that are insane sounding or things without proof, then they are taken as crazy. This is a -3 to their charisma and charm rolls.</p><p>Bomb object; This is where you create with an item that you leave or throw somewhere, that means you send the energy that you build up by doing activity to the item. Then if you channel the creator's energy, you cause a energy bomb effect by it being near the targets.</p><p>Peace song; The sounds you make cause peaceful interactions. That targets no longer want to fight you.</p><p>Eggo; This is the effect of creating with an idea to goad someone or some targets to make mistakes and die from it. </p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-82702271470798485322024-01-30T09:11:00.000-08:002024-01-30T09:11:00.150-08:00moment magic <div>The moment can last forever, so think about what you do and you create what you want by need in a moments notice.</div><div><br></div><div>Here are some spells..</div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Ward; think to ward away danger and you do.</div><div><br></div><div>Warded; the warder is the thing, you direct the warder by idea and expression.</div><div><br></div><div>Energy spheres; they form the idea you get or have in mind. </div><div><br></div><div>Thaniel; he is fine and wherever he is he survives no matter what.</div><div><br></div><div>Travis; the travesty of the moment passes by and he finds his wallet no matter what quickly.</div><div><br></div><div>En</div><div><br></div><div>Heh; the point of what you do is noticed and you get your just reward.</div><div><br></div><div>Strong; I look good even if strong.</div><div><br></div><div>Target; I am not a target.</div><div><br></div><div>Focus; I am enjoying myself as I focus, this is fun.</div><div><br></div><div>Falcrus; the horcrux no longer are horcrux no matter what the point.</div><div><br></div><div>En</div><div>Hitting spree; this doesn't happen, no mmatter what.</div><div><br></div><div>Corey; he cooks my shrimp earlier than usual today. No matter what.</div><div><br></div><div>Ricardo; he leaves danese and me alone no matter what.</div><div><br></div><div>Corey; he is easy to contact no matter what.</div><div><br></div><div>Delivery; the delivery from Walmart happens right after or before deb takes me to the store. No matter what.</div><div><br></div><div>En</div><div>Deb; she takes me to get my stuff from the store today as quickly as possible. Her daughter takes her shopping after she takes me..no matter what..</div><div><br></div><div>Walmart; they deliver by feel my delivery of food to me no matter what.</div><div><br></div><div>Feel; this sinking feeling is gone, no matter what.</div><div><br></div><div>New mgr; the new manager for nso is good and stays no matter what in work here.</div><div><br></div><div>Moose; he no longer considers me lying no matter what.</div><div><br></div><div>En</div><div>Manager; they get a good replacement nso manager for pd2 and pd1.</div><div><br></div><div>Entery; the delivery man can easily gain entry to the building no matter what..</div><div><br></div><div>Entry; the entry is easy for the delivery man no matter what.</div><div><br></div><div>Virginia; I got the Amazon gift card from Virginia and Paul no matter what..in my email.</div><div><br></div><div>Ss; there is no cut to social security of 22 to 25% no matter what.</div><div><br></div><div>En</div><div><br></div><div>Lafayette; he gets nothing from me after this point. In exchange I get what I need or want.</div><div><br></div><div>Thought; you see what I see if it is necessary by feel.</div><div><br></div><div>Thinking; thinking about things makes it happen easier and only if you want it to occur.</div><div><br></div><div>Metamuscle disease; this metaphysical muscle gain disease causes your excess weight to turn into muscle as it uses the fat on the body to convert it with no bad side effects. This results in bigger muscles and lesser weight.</div><div><br></div><div>The mail; the mail comes early, Travis and I get our mail delivered to me. No matter what it's quicker than usual.</div><div><br></div><div>En</div><div><br></div><div>Pharmacy; they ca get the shot I need and things work out in the end..</div><div><br></div><div>No slow; this is where you think of creative approach and make with what you can.</div><div><br></div><div>Enn</div><div><br></div><div>Debby; she takes me to get my package from the UPS store..no matter what.</div><div><br></div><div>Thought; think and know as your soul tells you what you need to know by insight.</div><div><br></div><div>Travis; his call is answered earlier than usual no matter what. His problem is fixed no matter the point.</div><div><br></div><div>Thought; think and you know.</div><div><br></div><div>Cody; he doesn't ever get tired of allowing hot chocolate service. No matter what.</div><div><br></div><div>En</div><div><br></div><div>Description</div><div>Descrepency; this is what you need that you get no matter what.</div><div>En; undone penalty </div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-70573026114295004542024-01-25T05:31:00.000-08:002024-01-25T05:31:00.238-08:00Suggestions<p> Some suggestions are good some are bad, think and you can make a suggestion as though an affirmation to your subconscious. This means your subconscious mind creates whatever you desire if you intend the idea or need it to happen. Some spells happen after you suggest things to yourself or others. This is the power of the subconscious mind. You can use affirmations in a subliminal that you or others make, and get easier results from its use. This is a known effect as there are possibly 10 or more affirmations in a list. This is interesting, as all you need to do is listen to it to get a result. This can work for magic as well. You can list commands that you want to manifest as magic as it does. However if you don't need the effect, you can block the effect, suggestion or affirmations. Think and you know what to do. Some spells follow..</p><p>Here are some spells:</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>thinking; the point is cost, what you think to cost yourself is what you gain.</p><p>enn</p><p>fat; mem entertainment no longer is making us fat.</p><p>the fat; the fat on our bodies goes into the magma, no matter what.</p><p>focus; if you focus, then you get what you wanted.</p><p>idea; the idea is simple, think and you get what you intend.</p><p>the win; bg3 fights that seem impossible are no longer fought or impossible. no matter what you tough that fight.</p><p>en</p><p>fat II; Nitelife records ain't making you fat.</p><p>Warfight; This is a point you think, then do if needed or unless otherwise noted its done.</p><p>poof!; This spell causes whatever you don't like to disappear and things you like are there instead that remain. This can even make targets disappear. Think of the disliked idea and state "poof" and the disliked things disappear by the power of the spirit. Otherwise if its needed its restored by the spirit.</p><p>landing; you land on your feet and don't break your foot.</p><p>replenishment; this effect is a point you do things and by bless you, you cause a positive feeling that replenishes their energy along with the area.</p><p>aura of command; this is where you think of the idea and need it to get done, that's as though what you say causes the target to do it using the energy you send from your aura. the target is whomever you speak to. this can be resisted, so if they don't agree its not done.</p><p>focus; think and do..if you do you won't have accidents.</p><p>en</p><p>45; creative number, it happens.</p><p>32; its just a number.</p><p>roll; we got our rolls in order.</p><p>think; the idea is this, the original shadow curse is gone.</p><p>thought; the point is this, if you create that idea you make a result.</p><p>en; enn</p><p>thinking; think of what you need and want it to create it in effect.</p><p>whatever; what I think or need I create as I want with the power of the soul.</p><p>en</p><p>wolfheart; he gets infernal iron and upgrades karlach no matter what.</p><p>nikki haley; her policy gets better and thought of what she does is what turns off voters to voting her in.</p><p>weight loss; This effect causes the body weight to lessen and your stomach is as thin as a pancake no matter what.</p><p>en requirement; This ends all requirements no matter if your running the point and it counts as no requirements.</p><p>encouragement; I didn't encourage them.</p><p>Ien</p><p>I think; lauren boebert doesn't win the election no matter what.</p><p>Light; the light is shining from the body so think and you know what you can do.</p><p>change; the change is the thing to create change in character of what you want. so any changes you wish are done if you have change.</p><p>thought; the point you do things, this is what causes other things. that you need to occur and its a form of manifest.</p><p>I am; I think this where I am shifted to another planar existance, so see ya all. ciou.</p><p>en</p><p>finn; finding things out by feel</p><p>thinking; the point is done, think and you know what to do.</p><p>thought II; this where you think, not him, so you need to make them think.</p><p>support; this I know, you do things there is either rewards or stipends that occur.</p><p>thought III; This is the end of the game, enjoy yourself.</p><p>en</p><p>shrinking; if you shrink something enough by magic, then it explodes outwardly.</p><p>shrinking II; this lowers your bodyweight and shrinks your stomach just enough. no matter what your stomach looks flat.</p><p>survival; if you think about it, it disappears and you survive another day.</p><p>your will; if you have a will, its read so that is done as a point of expression.</p><p>self-serving; the point of what you want is achievable by what you do, think and you know what to do.</p><p>enn</p><p>the; the explanation is simple, what you think and need is what the subconscious creates it if you desire it to occur.</p><p>calm; think calm and you are calm..this is it.</p><p>nightdome; this spell creates a dome of night energy, that's done by thinking the idea to form a dome from darkmatter. that causes you to not be hurt. however, if you get attacked the dome deals double the damages back. if no damages are done, no attack happens.</p><p>no damages no attack; think and you have protected yourself from harm.</p><p>indescreption; this is using illusion to cause what you wish and keep your privacy by focus.</p><p>en</p><p>car accident; this is where some car swerves into the other car, unless its averted.</p><p>wolfheart; he saves the nightsong. no matter what.</p><p>thought; this peace lasts forever.</p><p>corey; he is willing to do my shrimp meal in cooking it. no matter what even upon request.</p><p>effect; whatever you type or state, the consciousness of the candle and candleflame picks up on the thought and creates it by energy influence.</p><p>en</p><p>wolfheart; he does the karlach quest and finishes it no matter what..</p><p>interest; its a zip file if you don't mind it.</p><p>voter fraud; they find no voter fraud no matter what.</p><p>larger; the larger you get the smaller in body weight you are.</p><p>thought; the thought is what abounds, think and you know what to do for now.</p><p>en</p><p>lying; I no longer lie to moose, our relationship improves.</p><p>moose; he doesn't mind what I do or did, no matter what.</p><p>situations; I always know how to handle situations. no matter what.</p><p>thinking; the point is an idea you express, so if you need what you want you get what you want.</p><p>maxwell; he is pleased with my work and keeps making requests..no matter whatr.</p><p>en</p><p>issue; the midtown drugs doesn't have an issue with the invega shot and I get the shot no matter what.</p><p>no issue; this is where you give credit where credit is due.</p><p>The point; I think therefor I am, so the great leader speaks.</p><p>UPS; They deliver to the UPS store today as early as possible and I get my packages no matter what.</p><p>Thought; This is a point you know about, so go on and enjoy your life.</p><p>en</p><p>Whayever; Whatever is keeping the amazon gift card from reaching me in email, no longer is keeping it reaching me no matter what.</p><p>delivery; The delivery of my giftcard in the email sent by virginia and paul is no longer keeping me from getting the giftcard no matter what.</p><p>faulty; I am not giving up unless its necessary.</p><p>integrity; I pass any test, no matter what it is with flying colors.</p><p>Whatever; what ever the root, cause is not acted upon no matter what.</p><p>en</p><p>torment; I am no longer effected by torment no matter what.</p><p>insert; insert it and you can create with the knowledge that comes to you.</p><p>glitch; the glitch in the system is an effect that you can control or cause for a period of time with focus and thinking of the idea.</p><p>focused; what you think you create if you need it formed.</p><p>glitches; The easiest way to glitch the system is to create an overflow error where a number counts higher than it is supposed to.</p><p>en</p><p>WEight; If fat or needed, everytime I am about to eat or drink, I suddenly weigh less no matter what.</p><p>I see; I seem reasonable no matter what.</p><p>No matter; No matter what if I don't like it I can always reverse it.</p><p>Right; right as I eat or drink I start to lessen my weight drastically if I need to.</p><p>reaction; the reaction isn't bad no matter what you get.</p><p>en</p><p>space-x; they have an easier time communicating no matter what.</p><p>for dnd</p><p>wave of effect; When you do something, the energy recreates it on a greater scale as sent out in a wave pattern. Wherever you want. So if you wave your hand, its done as a wave of energy somewhere. This wave of energy causes whatever you think it does. When done to a target that's there and human, it causes them to be easily suggested to as you think to state what you want them to do.</p><p>Energy; This is a boost of energy, that comes upon your body. the source is the creator. Your energy is 100% suddenly. Otherwise, energy is there by focus and replenished in the air as heat. You can do spells easily after this, all you need to do is direct the energy to create a result..if you need the result then its done and if not then nothing happens.</p><p>Thought point; The point is energy, you eat or drink it in and you can create what you want with it by feel. This is where you get food or drink, then you create with its particle energy. Be sure to exercise off the excess energy you don't use, thinking to keep off the weight gain due to excessive eating. However, eat healthy, then you won't gain weight.</p><p>Glyph of warding effect; This warding glyph causes the effect of energy doing whatever you program the energy to do by the thought and the energy perceiving the thought you need it to do. This makes sleep possible. This makes created flare up of energy that causes fire to effect the targets. This makes cold damage done and its all in a 40' radius.</p><p>Magic mood lights; These appear in the aura shining a color, and that is done to effect the stat rolls of those it effects that you intend to be effected and shines upon. This is also done in the form of orbs sent from the aura, that increases stat rolls for allies and decreases stat rolls for enemies. This is based on the color. So the increase/decrease is +/-2 in its boost for levels 1-9, +/-4 for levels 10-19, +/-6 for levels 20-29 and +/-8 for levels 30+. </p><p>It can last till a full rest or until its not needed elsewise. The catch is that it works on friendlies and your team because the light knows what you want. It follows the ROY G BIV color system, so Strength is red, Dexterity is orange, Constitution is yellow, Intelligence is green, Wisdom is blue, Charisma is Indigo and Violet can be luck. </p><p>The light can shine ultraviolet color too to do other things like drain enemy health, all the while restoring team health to full health. The health drained/improved is -/+10% per action for levels 1-9, -/+20% per action for levels 10-19, -/+30% per action for levels 20-29 and -/+40% per action for levels 30-. </p><p>The Infrared color reveals all the invisible enemies, while cloaking friendlies and making friendlies invisible to the enemies. If it is set to the X-ray color, then you can see everyone's bones. Giving better crit chance by a rolled 15 for the crit. The puce light can emit microwaves that damage by particle damage done per round to the targets you intend to harm. At levels 10-19, it emits alpha particles that deal damages to the targets you intend to harm. These particles deal x2 damages. At levels 20-29, it emits beta particles at the targets you intend to harm. These particles do x3 the damages. At levels 30-, it emits hawking gamma radiation that effect the targets you intend to harm with x4 damages.</p><p>Karlach effect; This effect is where you eat or drink something including potions, then the energy of the substance is programmed by thoughts to increase all your rolls by +4. You heal wounds quickly, that's about 25% health restored per round. Also, you emit a auratic bio energy wave that effects your targets with damages briefly for 1d10 rounds in battle no matter where you are on the field of battle. Also, it heals your team and allies, that's for the same amount you could damage your foes. That's done by the spirit shifting the effect, thinking it goes to the targets you intend to harm. This lasts for 6 hours, or until you digest and absorb the energy completely from the food and drink.</p><p>En an Class</p><p>Wild mage class</p><p>Description: This class is a class born of fey and humankind. It uses a form of magic, that's wilderness based in nature. It can do anything.</p><p>Ability</p><p>Wild magic; This is where you create a magic effect, that makes what you wish into existence. That is using iron or iron particles and controlling the chaos energy with it, so you make a controlled result.</p><p>Wild Magic Surge: You can cast spells differently from other arcane spellcasters. You have a chance to trigger a Wild Magic Surge, which causes a random magical effect to occur. That is done by suppressing the chaos energy and adding to it in a philter device, this is an object you focus chaos into and think realease to surge it. That is where it surges the area with a triggered effect. These effects can range from beneficial to chaotic and unpredictable. The chart is here.. {http://dnd5e.wikidot.com/sorcerer:wild-magic}</p><p>Tides of Chaos: The Tides of Chaos ability allows you to manipulate the forces of chaos. By using this ability, they can gain advantage on an attack roll, ability check, or saving throw. After using Tides of Chaos, the Wild Mage must roll on the Wild Magic Surge table to determine the outcome.</p><p>Bend Luck: You have the ability to manipulate fate and luck. With Bend Luck, you can add or subtract a d4 from another creature's attack roll, ability check, or saving throw. This ability allows them to influence the outcome in their favor.</p><p>Controlled Chaos: As you gain more experience, you learn to control your wild magic to a certain extent. Controlled Chaos allows them to choose the outcome of their Wild Magic Surge. This outcome you state to the DM/GM. This ability gives them more control over the unpredictable nature of their magic.</p><p>Spell Bombardment: At higher levels, you become even more proficient in casting spells. Spell Bombardment allows you to roll an additional d20 when they cast a spell and choose which of the two rolls to use for determining the spell's effects. This ability increases their chances of success and enhances their spellcasting abilities.</p><p>Chaos gate; The chaos gate is thinking an imagined oval gateway forms in the area of the target. Then, you create what you wish by focusing iron particled chaos energy, that goes into the area that does what you think to program it with in effect. The soul opens or closes the gates as you need to do this.</p><p>EX and Sp</p><p>Wild Casting (Ex); Attach this to spells by saying "I Wild Cast X.". That is where X is the spell. If you deal more damage than average then add 20% to the damage roll. If you deal less than average damage then subtract 10% from the damage roll. This makes your spell's damage more unpredictable.</p><p>Extra spell (Ex); After every spell you cast, you have a 1 in 10 chance to cast a second spell that turn or action. This is where you roll a 1-5 for no chance and a 6-10 to have another spell on a 1d10.</p><p>Aversion effect (Sp); This causes chaos to create aversion. That's with you thinking it does. See the creator is making whenever you are to be hit, then something else is hit instead. This can be used on the same round as the attack. What it does is double the damage to what it hits. </p><p>Chaos infusion (Ex); This is the effect of infusing your weapon with wild energy of the faery, so if you focus the energy along your weapon. You can strike with it, then you cause an additional amount of damage. This damage is half level + d6-12(levels 1-9 is d6, levels 10-19 is d8, levels 20-29 is d10 and levels 30- is d12) + charisma mod.</p><p>Chaos clone (Sp); This is where you call into iron particles chaos energy that makes a figure that looks like you. It has 100% health, otherwise has your stats and does double the amount in damages to the targets. This clone copies what you do, and does what you want as you need it to do things. This clone lasts until it either destroyed or is dispelled.</p><p>Chaos bonus (Ex); You can get a +5 bonus to your rolls, if you don't cast the same spell twice during your turn.</p><p>Chaos adapting (Sp); This is the ability to change the damage types spells do. This can be used whenever your attacked.</p><p>Chaos shield (Sp); This is where you create a shield of chaos energy. That makes whatever damages done to you instead done to the attacker. Howver, its double the damage.</p><p>Random shift (Ex); The ability to open a chaos portal at will, that teleports you to a random spot. This is up to 100 feet away to escape enemies, or to get more range on enemies. Roll a 1d100 to determine how far. So to determine where the chaos portal takes you, you can roll a 1d8 to determine the cardinal direction. This is where a rolled 1 is North, a rolled 2 is Northwest, a rolled 3 is West, a rolled 4 is Southwest, a rolled 5 is South, a rolled 6 is Southeast, a rolled 7 is East, and a rolled 8 is Northeast.</p><p>extra spells</p><p>Double or Nothing; Think of chaotic influence as you need to influence your attack with it for random effects on your attack. Roll a 1d4, where 1-2 is half the damage and 3-4 is double damages.</p><p>fixation; Think of a room as a dimension and you can cause whatever you need in that room, wherever it is as you think to it what you want and the room energy creates what you desire. The room has to physically exist. They can direct the room to crerate energy effects in it. However, once demolished, the effect can end. If the room exists you can use it as energy and you don't even have to be in it.</p><p>Go tank; Have a situation? Then, eat a lil and drink plenty of water to handle it and any situation is okay.</p><p>Weightlessness; if you by will lower your weight using the energy as you think it lowers and focus on your body to make it lower..you can become weightless and able to manifest any effect. That's as though a spell you point things out, thinking to make it occur with a statement of intention. This is a power word. You can create any type of spell with this effect. The fuel to the spell effect is your body mass. What you eat and drink adds to the energy the body has. What is the power word? Statement of your intention as a word that you think is going to effect a manifest. Like dobe. This is where your thoughts create by a word, thats with your thoughts as energy directing the subconscious mind.</p><p>Review board </p><p>Normally this is for the modern ages, that's the way it now is thought as object as it sounds, the creator gives the ability or knowledge to you by vision and you see it in use. This is where the higher power allows you to have the ability. Otherwise, you can learn it by watching vids on the internet.</p><p>Then there is a review board, that allows you to learn abilities of any kind. There are people in the review building that hosts the review board and they give you the ability with the creator supplying it and any necessary explanations.. they also have a library where you can look things up in book form or use the internet.</p><p>There is a hazard room where someone demonstrates the ability on a combat dummy. So there is a practice room.. where you get to go and practice your abilities and learn the new abilities for your efforts. </p><p>even more spells:</p><p>Black light; This uses a blacklight as a component. This light can be used to illuminate things as they are there. You know the effects the item or people can do with this light.</p><p>Diamond light; This is a cutting light, that uses diamonds and light as you shine a light through the diamond to beam forth and cut right through the target or if they make the 1d20 savings throw with a rolled 10 or above. Then it does normal damages. </p><p>Black diamond light; If you have a black diamond and a light, then you can create a black diamond light. This is done with shining a light through the black diamond, and thinking deep blue energy also goes through it. This light disintegrates the target, if not that as the target makes their savings throw against magic by rolling a 10 or above on a 1d20. Then think, as it causes double the damages to the targets.</p><p>Emerald light spell; If you shine a light through the emerald as you think deep blue energy goes through it, you create an emerald light beam. It shines a light that restores energy. So everyone it shines on can exert themselves more without tiring.</p><p>Invisible stalker; This spell causes a stalker being that does your damages, also it otherwise has your stats. This being has an spirit gun, long spear or sword (your choice), that is used to invisibly strike the targets with 3d10 damage each shot or hit. Once you decide to not have it summoned, it dismisses itself. Otherwise it is defeated if detected and it keeps itself invisible. Think and you know what to do.</p><p>in en</p><p>Silent stalker; This spell causes a being that silently stalks the targets, it only goes after those you want effected by this and casts long range effects at the targets to effect them. That being uses improved invisibility, thinking to remain invisible. It has 100% health, your stats otherwise and can deal interesting elemental damages that effect the targets in idea. That means you can cause it to exist by summoning it, then when done desummon it. Otherwise it must be detected by a true sight or see invisibility spell. Then think, as it can be effected by magic and enchanted weapons. It disappears back to its planar dimension, once its not needed. Dogs and other animals are able to smell the invisible stalker. So, you can use them to detect it. Once detected, it appears as a ghostly outline.</p><p>De-effects; This is a spell that neutralizes magical effects like potions or debuffs, that's done by sending death and decay energy at the target.</p><p>items</p><p>Assorted gemstone bag; This is what you can use as assorted gemstones. They are collected and placed in a bag for you. This is a black diamond, a diamond, a citrine, an emerald, a ruby, an amethyst, a blue moonstone, a green adventurine, a pyroxene stone, a tigers eye, a black obsidian and various others that you can mention as being a part of the bag.</p><p>Its possible to intensify the damages with a gemstone and thought energy. The right gemstone causes double the elemental damage. This is what causes the right effect if you think energy goes through it to get to the target. This is where you can use a ruby to create a fire beam. Diamond for ice beams that freeze the targets for 2d8 rounds in battle, or until thought released outside of battle. Then there's black obsidian for earth beam. </p><p>The earth beam draws together and blocks the targets from you and has an earthy smell in effect, that's with earth energy making a wall effect that separate with energy you and them. The blue moonstone creates a water beam. The amethyst is useful for air strikes as you hold it and imitate striking out, you hit with an air effect as though an extension of yourself. This is like closing your fist to choke the targets to death, that's with a concentration roll and it takes 2 actions to do them in. Last is pyroxene for lava beams that melt the targets gear or items.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-31200463369917909372024-01-20T08:41:00.000-08:002024-01-20T08:41:00.129-08:00Misic<div>This is the game of life, think and you can get any result, that you intend to get. That's if you need the idea and the spirit forms the point of expression..</div><div><br></div><div>Here are some spells..</div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Moose; he drives perfectly at night no matter what.</div><div><br></div><div>Focus; think and you get what you want as you need it done.</div><div><br></div><div>Theory; the creator makes what you intend as you state it, will it, think it, or need it..however you want.</div><div><br></div><div>Mail; the mail comes early today or as early as possible and I get my packages. No matter what.</div><div><br></div><div>Terra; she trusts me no matter what..she doesn't think I am the anti Christ no matter what.</div><div><br></div><div>En</div><div><br></div><div>Wolfheart; he does what I suggest to his mind..no matter what..if needed.</div><div><br></div><div>Interesting; the idea is simple..think and you know what to do.</div><div><br></div><div>Agreed; it's agreed that things will work out between us.</div><div><br></div><div>Think; think to do whatever you want.</div><div><br></div><div>Thought; the idea is thought, think and say what you want to cause the target to do it.</div><div><br></div><div>En</div><div>Entertainment is easy..think of something fun and you might do it.</div><div><br></div><div>Avoidance; the point you need is done, avoid what you can.</div><div><br></div><div>Ashley; she gets better by feel. She calms down no matter what.</div><div><br></div><div>Energy; the energy of the body isn't chaotically effected by external energy so your always calm. No matter what.</div><div><br></div><div>Ashley's bf; he gets back what he needs from her except for a rise or emotional response no matter what.</div><div><br></div><div>Wild mage; this mage type creates with wild magic or chaos..to get results.</div><div><br></div><div>Bomber; this is a being that focused enough energy to explode it's body, so I think you know it deserves it's respect as it energy wise destroys it's area.</div><div><br></div><div>En</div><div>Crazyness; it doesn't happen. That's unlikely if you think it is occurring, unless you intend it to occur. The dm or GM is immune to crazyness no matter what. So think calm you are calm.</div><div><br></div><div>The subconscious; this you tap into and create by what you will.</div><div><br></div><div>Thought; the thought it's there, is what allows you to get away with results. Think and you know what to do. As you calm down, dying doesn't seem to you. Instead you can create your own fate. So enjoying yourself is a must, think to create what you can. That's all I can say, farewell.</div><div><br></div><div>This; think about the things you do, things aren't so bad as you think to get things done.</div><div><br></div><div>Enn</div><div>Discovery; relax your mind and let thoughts come to you, then you create the moment you realize what you need to know.</div><div><br></div><div>Discount; think the idea of discount and the soul creates the effect.</div><div><br></div><div>I m yu; I kill you whom I target.</div><div><br></div><div>I am; state over and over till you think it causes respect and results.</div><div><br></div><div>Iom; I think this one deserves what you consider, the effect is created with an iota of result from your will.</div><div><br></div><div>Ium; this I create by what I think.</div><div><br></div><div>En</div><div>Unbelievable; this is unbelievable results with what you think to create.</div><div><br></div><div>Iamm; I believe in the best things in life, think to discuss things and know better.</div><div><br></div><div>I emm; think and it is done. What you want is given so you got your idea in mind.</div><div><br></div><div>Birdwatching; this is birds to make what you want. Think about the counter and they stop.</div><div><br></div><div>Bids; the thought is appropriate so think and you can get what you want as a need.</div><div><br></div><div>Enn</div><div>I bid; think to exercise and you lose weight if you do the exercises enough.</div><div><br></div><div>bad; the bad are bade, the good are left alone.</div><div><br></div><div>Meta magic missile; this is where you create missiles of energy from your mind focused energy creating what you want.</div><div><br></div><div>Deep fake; this is what causes you to create a need for the idea you desire. It's basically making an image to seem like you or another person.</div><div><br></div><div>Faery God; you are your own God. The faeries serve your need and cause.</div><div><br></div><div>Warding light; this light effect emanates from the hand and wards away danger.</div><div><br></div><div>Wolfheart; he wins the fights in game no matter what. His quest is a success.</div><div><br></div><div><br></div><div>Description </div><div>Bad = bade</div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-36607454957063641172024-01-15T18:59:00.000-08:002024-01-15T18:59:00.140-08:00misin<p> If missing something, think to make what you can out of life. This is making things up and created is the result of creativity. So the idea is missing the point, if you think you know then you realize what you need to know by the power of the soul. This is where soul is insight. So think and you know what to do.</p><p>Some spells coming if you need them.</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>thinking; the point is cost, what you think to cost yourself is what you gain.</p><p>enn</p><p>fat; mem entertainment no longer is making us fat.</p><p>the fat; the fat on our bodies goes into the magma, no matter what.</p><p>focus; if you focus, then you get what you wanted.</p><p>idea; the idea is simple, think and you get what you intend.</p><p>the win; bg3 fights that seem impossible are no longer fought or impossible. no matter what you tough that fight.</p><p>en</p><p>fat II; Nitelife records ain't making you fat.</p><p>Warfight; This is a point you think, then do if needed or unless otherwise noted its done.</p><p>poof!; This spell causes whatever you don't like to disappear and things you like are there instead that remain. This can even make targets disappear. Think of the disliked idea and state "poof" and the disliked things disappear by the power of the spirit. Otherwise if its needed its restored by the spirit.</p><p>landing; you land on your feet and don't break your foot.</p><p>replenishment; this effect is a point you do things and by bless you, you cause a positive feeling that replenishes their energy along with the area.</p><p>aura of command; this is where you think of the idea and need it to get done, that's as though what you say causes the target to do it using the energy you send from your aura. the target is whomever you speak to. this can be resisted, so if they don't agree its not done.</p><p>focus; think and do..if you do you won't have accidents.</p><p>en</p><p>45; creative number, it happens.</p><p>32; its just a number.</p><p>roll; we got our rolls in order.</p><p>think; the idea is this, the original shadow curse is gone.</p><p>thought; the point is this, if you create that idea you make a result.</p><p>en; enn</p><p>thinking; think of what you need and want it to create it in effect.</p><p>whatever; what I think or need I create as I want with the power of the soul. however, what you think you create if you need it created.</p><p>en</p><p>for dnd</p><p>Quixotic Encounter: Start off a conversation with the target willing to believe one lie you tell them no matter how outlandish. This works like a buff you give yourself before starting a speech encounter. Like a +2 to charm.</p><p>Crazy strength; This uses the spirit to increase your strength, think and by focus you lift up what you need to carry for as long as you need to carry it.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-76902513430203835462024-01-10T13:46:00.000-08:002024-01-10T13:46:00.245-08:00myser effect<div>The mystery is the thing, misery is not there. Think of the idea you need and you know what is what by soul realization.</div><div><br></div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Stacy b; she gets the Internet and phone to work no matter what..in her office.</div><div><br></div><div>Brigandine armor; this is steel plates in cloth..ac 18</div><div><br></div><div>Gamesan; full maneuverability under armour..</div><div><br></div><div>Jamie; even though she dies in the hospital, she still has friends where she is reborn.</div><div><br></div><div>En</div><div><br></div><div>Think; you know what is there if you think to look and catch the moment.</div><div>It's up to you to record it.</div><div><br></div><div>Debby; she takes me to get my ups package as soon as possible and that's quickly and easily done no matter what.. with no stress.</div><div><br></div><div>Enn</div><div><br></div><div>Think.. if you knew it your not likely to do it..go figure if you do.</div><div><br></div><div>Judy; she tells me to go-to the store today and I can get what I need..</div><div><br></div><div>Robert; he picks me up for the Xmas Eve party and I get there and back again as I can..no matter what.. Robert answers my text and calls no matter what.. without stress.</div><div><br></div><div>Robert II; he doesn't think I am a pest by calling or texting him..no matter what.</div><div><br></div><div>Child; the child makes the decision to visit you and enjoys the visit no matter what.</div><div><br></div><div>En</div><div><br></div><div>Get; get Orion balloons </div><div><br></div><div>Got; get Danny books</div><div><br></div><div>Get: Jay earbuds that are connected to each other..</div><div><br></div><div>Get; Angela wants moldavites.</div><div><br></div><div>Get: Atticus steam.com.</div><div><br></div><div>Gabe: laser pointers.</div><div><br></div><div>Paul: devices like flashlights and multiple head screwdriver.</div><div><br></div><div>Virginia: Amazon list..</div><div><br></div><div>I; I get my Xmas email from Virginia no matter what..</div><div><br></div><div>En</div><div><br></div><div>Moonglow; this creates with the body a glow of the aura by focus as you need to see in the dark.</div><div><br></div><div>Enveloping light; this is a light sphere, that is formed by imagination of it and needing it to be there. It's programmed by thought that causes the target it envelopes to go somewhere else in the blink of an eye.</div><div><br></div><div>Ashley; she gets her card or her money no matter what. As soon as possible.</div><div><br></div><div>Enn</div><div><br></div><div><br></div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-71928418122370301682024-01-05T05:36:00.000-08:002024-01-05T05:36:00.254-08:00mysic<div>This is a point done by feeling..the mysic moment is a concept you want and you get results by what you think happened in feeling or sense. Think and you know what to do.</div><div><br></div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Mystic abuser; this doesn't exist. It doesn't happen. </div><div><br></div><div>Sheila; she answers the door by opening it and gets the stuff.</div><div><br></div><div>You escaped it; this is where you escape and it ends.</div><div><br></div><div>Enn</div><div><br></div><div>Thought; the mail gets here as quickly as possible..bringing pauls check and my packages. </div><div><br></div><div>Think; the point is ideal you express so you get what you want as you describe or desire it otherwise if you don't need it you get nothing. </div><div><br></div><div>Matt gates; he goes to jail and gets expelled from congress.</div><div><br></div><div>Paul t; the mail comes earlier today and brings Paul's check. No matter what. </div><div><br></div><div>Paul t; he willingly may want to pay my 70 dollars fee..and doesn't mind my phone calls no matter what. </div><div><br></div><div>En</div><div>Paul t; he answers my calls and messages no matter what. </div><div><br></div><div>Paul t; he comes back home and gives me the 70 dollars. No matter what. </div><div><br></div><div>Mstic; the effect is interested attention to the fact. Think and you know what to dom..</div><div><br></div><div>Mystic; what you own you own.. this is a fact of life.</div><div><br></div><div>Mys; mystra is a great goddess to work with by feel. </div><div><br></div><div>En</div><div><br></div><div>War; this stops and any war doesn't occur.</div><div><br></div><div>Kevin Wade ellis; he doesn't mind what I do or did..no matter what. </div><div><br></div><div>Guilty; I don't feel guilty about thinking or things I do. No matter what. </div><div><br></div><div>Things; the things that happen are what is done, so think what you do is done. Enjoy yourself. </div><div><br></div><div>Mail; it comes Earlier than usual today, no matter what. </div><div><br></div><div>Weight; I look 70 lbs thinner no matter what and quickly. </div><div><br></div><div>En</div><div>Ashley; i don't have a reaction to her no matter what and she doesn't have s reaction to me..</div><div><br></div><div>David; he no longer has a reaction to me..no matter what. </div><div><br></div><div>Machine; it acts right no matter what.</div><div><br></div><div>Ashley; she treats me like a friend no matter what..she no longer stays in the main room any longer.</div><div><br></div><div>As; she no longer has a reaction to me no matter what. </div><div><br></div><div>En</div><div>Me; I no longer have a reaction to Ashley no matter what. </div><div><br></div><div>Aily; the ailing point and person is not effected by disease.</div><div><br></div><div> Vox; Vox Akuma meets up with sanguis no matter what..</div><div><br></div><div>Mail; the mail comes earlier than usual today with my packages no matter what. </div><div><br></div><div>Paul t.; he doesn't refuse to pay me 70 next time..also he changes his mood to better no matter what..</div><div><br></div><div>Judy; she asks me to goto the store for her as soon as possible and doesn't mind what I buy. No matter what. </div><div><br></div><div>Hardness; I no longer have hard feelings no matter what. </div><div><br></div><div>En</div><div><br></div><div>Chain reaction; this is where you focus and create with what happens by feel. It is medical if nothing else. </div><div><br></div><div>Longetivity; the drugs are there if you need it by magic.</div><div><br></div><div>Essential oil; this can cure anything..</div><div><br></div><div>Mailman; he or she comes early and brings me my mail. No matter what. </div><div><br></div><div>Thoughtful; Whatever is there is there.. however we get it.</div><div><br></div><div>En</div><div>Ended is the plot, think to use what you may. It is all in the mind.</div><div><br></div><div>Think; the end is over. Think and you know what to do. </div><div><br></div><div>Focus; think and see if you need to go and do.</div><div><br></div><div>This; the point is done if you think it is..think and you know what to do. </div><div><br></div><div>Enn</div><div>My own; think to gain money and you do.</div><div><br></div><div>Chamo; hiding material and essential makeup. </div><div><br></div><div>Sheila; she can wait for her order from Amazon no matter what. </div><div><br></div><div>Fights; the honor mode misses for wolfheart party no longer occurs. No matter what. </div><div><br></div><div>Household entertainment; this is the effect of will over matter, guess who..</div><div><br></div><div>Smoke; i get no smoke scent no matter what. The smoke scent fades away no matter what. </div><div><br></div><div>En</div><div>Weight; the weight of the body disappears by feel from the body and stays off.</div><div><br></div><div>Phone bomb; this is where you call someone constantly till a few hours later. </div><div><br></div><div>Food and party; they have the Xmas party as quickly as possible. </div><div><br></div><div>Overeating; i do not overeat no matter what. </div><div><br></div><div>Soul; whenever I hear "your soul is mine" I receive it back.</div><div><br></div><div>En</div><div>Mail; this comes earlier than usual today with my packages..that i get. No matter what. </div><div><br></div><div>Visa card; I manage to get the money off of it no matter what..</div><div><br></div><div>T-Mobile; they see me quickly and I get what I need by feel no matter what. </div><div><br></div><div>The thing; the thinking is used to work with what I get..think and you know what to do. </div><div><br></div><div>Revvl phone; my revvl phone lasts a few years and I pay it off in time, the phone battery and battery charge lasts forever..no matter what. </div><div><br></div><div>Paul t; he doesn't mind what I do or did.</div><div><br></div><div>Judy; she needs me to go-to the store today and after today..no matter what.</div><div><br></div><div>En</div><div><br></div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-29646779033726040802023-12-30T04:55:00.000-08:002023-12-30T04:55:00.133-08:00tidbits part 2<p> Here are some tidbits that you can do..if you so desire..</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>enwarding; This spell is cast by a spoken "peridhe" and in a judiciary point, "peridhen". It allows you to do nothing and things settle themselves. Also an alternative of this is a spoken "en", that ends whatever you don't like. So in certain conditions, like justice, plants or money points, you must sometimes act or you find yourself doing things. This spell is using ward as though an end all for the moment. The effect is ended, as you think of someone and state "en" to cause it to end.</p><p>Creating effect; Judy asks me to goto the store today, no matter what..</p><p>earning; I manage to earn enough to get going and do what I need.</p><p>earning; I earn 100 dollars this remaining month no matter what and quickly.</p><p>trump; trump no longer has a good response from the crowd with what he says..no matter what.</p><p>en</p><p>trump; he doesn't get reelected as president, no matter what a democrat gets elected instead.</p><p>cenk; he gets the presidency if biden doesn't get it.</p><p>long jumping; this is where you focus energy to your feet and cause yourself to jump farther.</p><p>eggs; your body produces eggs and you can get a live birth on in life whenever you need to give birth.</p><p>maybe; the effect is key to the moment, so if you knew you'd tell. otherwise this spell causes you to be unsure of the idea, so you neither say yes or no, you can say maybe.</p><p>en</p><p>immortality; this is where your soul causes you to survive any situation and not be effected by aging. that means you don't die from things that are done, unless you just want to die..then your soul allows for it.</p><p>weightloss; I make my weight go and lessen itself no matter what.</p><p>weightloss II; I lose 60 lbs no matter what and quickly gain flat as a pancake stomach..no matter the transformation.</p><p>moraine sedai; she is a slim lady that has red hair, flat panel stomach, gorgeous body and can cast any spell no matter what.</p><p>energy; I can command my energy to cause whatever I desire..no matter what.</p><p>shapeshift; I can shapeshift no matter what I do.</p><p>en</p><p>The fact; the coffeepot I ordered fits the keurig machine no matter what.</p><p>Potion effect; This is where you think and need the effect as you drink in water that comes from the air moisture with focus on the air moisture as you think about the effect. Add ingredient essence to enhance its effect. Any potion can be created by this effect, including intelligence, speed, jumping, shapeshifting, giant strength and etc..and any attribute effect is greater attributes. That is like more strength is coming from giant strength. The effect lasts till you rest.</p><p>for dnd</p><p>Dart gun; This gun shoots darts that you load into its spring loaded mechanism. The damages dealt are 1d10 and it weighs 5 lbs. Its range is 5/30'. It can shoot any type of darts, including tracking darts.</p><p>Magic dart gun; This device is made of unbreakable stuff. It can shoot energy darts annd needs no ammo. The magic is where its range is 5/50'. It weighs 3 lbs. Its damage is 4d10+4d10 elemental damage of any element that you think to shoot forth.</p><p>Potion effect; This is where you think and need the effect as you drink in water that comes from the air moisture. Add ingredient essence to enhance its effect. Any potion can be created by this effect, including intelligence, speed, jumping, shapeshifting, giant strength and etc..and any attribute effect is +5 to your attribute for levels 1-9, +7 for levels 10-19, +9 for levels 20-29 and +11 for levels 30+. That is like strength is coming from giant strength. The effect lasts till you rest or next game. </p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-74460279164177515052023-12-25T10:38:00.000-08:002023-12-25T10:38:00.128-08:00Think and create<p>Think and create, this is the moment of thinking about the idea and creating what you need by the magic of actions. This uses the energy of the creator and the soul to make what you desire. Here are some spells that you could do..</p><p>Some spells</p><p> Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>crown creation; This spell uses your focus, that makes your third eye cause the crown chakra into doing what you want and you control it. This soothes, calms and creates what you need.</p><p>This; the facr is this, create what you want by suggesting it to yourself.</p><p>en; the mercy of the moment is the fact you don't do thinggs so you can live a little longer.</p><p>think; the moment you think, is the moment your released from hypnosis.</p><p>thought; what you do after the fact is what you decide to do.</p><p>en</p><p>cold; I no longer have a cold or a sneezing fit..no matter what.</p><p>weightless; The focus of death and decay energy to break down the fat cells, this creates less weight and more energy. Also, you live longer.</p><p>thought; the thought you think is a point in idea, that you work with in idea.</p><p>en; the ending that you think is there is there by feel.</p><p>satellites; the satellites launch right and get into space where they have no problems. no matter what.</p><p>en</p><p>selective amnesia; this selective amnesia ends here and things work out by feel.</p><p>thinking; the point is done, think and you will know.</p><p>democrats; they get the votes and things work out for them in the end.</p><p>mercy; this is where you think to go and be welcome if you ask.</p><p>in darkness or light; the healing darkness and light that surrounds you heals you as you do things. think better for people and they think better of you. by bruce.</p><p>dark urge; the urges you get are dark, but they can be dismissed and you don't do them easily.</p><p>en</p><p>dark urgee; this spell effect creates a urging by speaking of the idea that is done once needed.</p><p>capitol rioters; they get help and get better without the excuse that people manipulated them.</p><p>the doctor; he will see me early today via video chat. no mastter what.</p><p>israel; I curse israel and all those that support it to not be cursed any longer no matter what.</p><p>the doctor; waiting for the Doctor to join ends quickly, no matter what.</p><p>enn</p><p>whatever; whatever the cause I get paid the 70 I am owed, no matter what.</p><p>existing; things that exist don't have to exist if you don't need them.</p><p>Ashley; she doesn't mind what I do or did no matter what.</p><p>focus; by focus, you create a point that is worked wit as though them.</p><p>en\</p><p>\\ the effect levels..</p><p>A for actions</p><p>B for beings</p><p>C for causes or cause and effect</p><p>D for daylight</p><p>E for energy effects</p><p>F for body</p><p>G for gravity by the sun and planets</p><p>en; the ending is what you think. so think of the ending and you get it.</p><p>focus; think and do, things work out by feel.</p><p>withers; the ancient force of balance serves you what you want.</p><p>writing stuff </p><p>Time of effect; This uses duration or the time things effect, it mentions how long an effect has to do its thing. That is either instant or using the focus ranks, times the number of actions in a round or speed of time. That's for an amount of time the idea effects. This is seconds in rounds of 6 seconds in melee, otherwise its minutes and hours outside of combat. That means you got a 60 second effect from 4 actions per round times a 15 focus rank, that makes it 60 then 60 divided by 6 is 10 rounds. </p><p>This is where you think to round down the decimal point. That's unless you don't want the effect, then the effect ends. If you had a 20 focus rank, and 6 actions per round. Then, you have a 20 round effect. Otherwise you have a timeless effect, then you can make a conditioned effect that effects when you need the idea to happen. These effects can happen using a trigger and word or idea, that's spoken after a successful focus skill check with a 10 or above. That's if the effect time is not mentioned for the effect.</p><p>for dnd</p><p>surveillance; This is where you focus and the third eye does visions to you of what is done. That the spirit makes you aware of by feel.</p><p>Netherbrain; This is where you focus and create with your brain, thinking to enhance the brain as it functions. The energy of your use, it cases the brain to evolve and you gain +5 bonus to all your rolls and senses permenantly. This won't effect your hearing, though unless you focus to hear.</p><p>focus; the point is done and that is all.</p><p>en</p><p>Light urge; This is where you feel to do good by memories and need. It comes upon you, that you do good for yourself and others.</p><p>thought; think the idea and you get it.</p><p>Speak with animals; This spell causes you to speak to the animals and understand them. It lasts till you don't need it. This also lasts until a rest or new game session.</p><p>Speak with the dead; This spell allows you to speak to the dead spirit, that's done by the power of the soul anytime you'd like. This lasts until a rest or new game session.</p><p>enn</p><p>no life; this means the dead animation spell is a failure.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-91746037323358912082023-12-20T13:05:00.000-08:002023-12-20T13:05:00.144-08:00focused point <div>The focused energy is the key to creating with magic. Think and you can create with a thought that does what you intend. Some magic follows </div><div><br></div><div>Some spells..</div><div><br></div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Think; it's possible to think so you know. </div><div><br></div><div>Nso dinner; i manage to get to the nso dinner no matter what. </div><div><br></div><div>Ciou; think good and you get good results. </div><div><br></div><div>Thank you; the point is being polite as your gratitude is there..</div><div><br></div><div>Stacy b; she gets better by feel, no matter the reason and remains in good condition or health no matter the point. </div><div><br></div><div>En</div><div><br></div><div>Thought; things get better quickly and efficiently no matter what.</div><div><br></div><div>Focus; think of the moment and this effects what you want. </div><div><br></div><div>The thought; this thought is good think to get more..</div><div><br></div><div>Realistic; the ai and aliens will be used by feel. </div><div><br></div><div>Lafayette; he no longer loses his cell phone. No matter what. </div><div><br></div><div>Hamas; they come out and seek peace. No matter what. </div><div><br></div><div>En</div><div><br></div><div>Mail; the mail comes quickly today and delivers his check..no matter what. </div><div><br></div><div>Rise; rise up no karma. No matter what. </div><div><br></div><div>Stacy b; she relaxes her rules about visiting times..no matter what and still gets her job done without getting upset.</div><div><br></div><div>Thought; the point is made, think better and you get better. </div><div><br></div><div>En</div><div><br></div><div>Xmas party; they have the nso party on the 14th. Also on the 24th the moisant family has theirs. No matter what. </div><div><br></div><div>Larger; instead of larger i get smaller and smaller in weight. No matter what. </div><div><br></div><div>Smaller; i am getting lesser in weight no matter what. Instantly.</div><div><br></div><div>Think; the conversation been Stacy b and whoever is ended by feel no matter what and quickly. </div><div><br></div><div>Stacy b; she gets her phone back no matter what. </div><div><br></div><div>Theory; the Theory is that you can always afford a new phone.. so i will get one that works better no matter what. </div><div><br></div><div>Other phone; the other phone works no matter what that I have.</div><div><br></div><div>Thought; if this line of thinking is ever used, dismiss the bad thought. </div><div><br></div><div>Think; the idea is bad so think something else.</div><div><br></div><div>Danny; he responds to my text..positively and no matter what. </div><div><br></div><div>Danny; he doesn't mind what I do or did..</div><div><br></div><div>Danny; he gives me some leftovers quickly no matter what. </div><div><br></div><div>Jay n angela..; they get me home as soon as possible..no matter what. </div><div><br></div><div>Change; the more things change the more they stay the same.</div><div><br></div><div>En</div><div><br></div><div>Focud; the focus is a concept you think to create as you will the idea to exo planet </div><div><br></div><div>Heat; the heat cools off.</div><div><br></div><div>Off; based off the facts this is what I got..</div><div><br></div><div>Winning; i can always win if I need to win. No matter what. </div><div><br></div><div>Hot cocoa; they don't drink too much of it by feel. </div><div><br></div><div>Trump; Whatever he does, his support and popularity gets worse.</div><div><br></div><div>Hoss; the effect is something that you know is known. </div><div><br></div><div>Paul t.; he doesn't mind what I do or did no matter what. He answers his phone Nicely no matter what. </div><div><br></div><div>Stacy b; their meeting is short and sweet.. no matter what. </div><div><br></div><div>Presents; I get presents no matter what for my birthday and Xmas.</div><div><br></div><div>En</div><div><br></div><div>I it is; aye hit is</div><div><br></div><div>Stacy b; after restructuring in nso, Stacy is still here in pd1 as a manager no matter what. </div><div><br></div><div>Illness; no matter what, I convert mass to heal very quickly.</div><div><br></div><div>Cold; I do not sneeze or have a cold no matter what. </div><div><br></div><div>Focus; I think this will work, the idea is realized as you think to know. </div><div><br></div><div>En</div><div><br></div><div>Judy; she doesn't mind what I do, she asks me to goto the store by feel. No matter what. </div><div><br></div><div>Cold; my cold disappears and things work out by feel. No matter what. </div><div><br></div><div>Focus; think and see, you know what is done so you can suppress it.</div><div><br></div><div>Think; if you need things just ask..a point is a concept and a concept is a point.</div><div><br></div><div>En; the cold stops here. Think of the moment and it will occur. </div><div><br></div><div>En</div><div><br></div><div>Amazon; the moment is done, I get my packages delivered to me and others. No matter what. </div><div><br></div><div>Paul t..; he accepts what I offer him no matter what. </div><div><br></div><div>Paul t; he manages to pay me 70 dollars this time and doesn't mind it no matter what.</div><div><br></div><div>Paul t; he manages to wake up enough so that i can talk with him..</div><div><br></div><div>Thinktank; if everything else fails, then I know that prayer will work..this is an idea in itself.</div><div><br></div><div>En</div><div><br></div><div>Thin; i look thin no matter what and can still get excess weight off me no matter what. </div><div><br></div><div>Curse 2; I curse Ukraine to win the Russian Ukrainian war. No matter what. </div><div><br></div><div>Subconscious; if you state something to someone they will do it if their Subconscious causes them to do it.</div><div><br></div><div>Vicious; the Vicious act is no longer done think and you know what to do with life.</div><div><br></div><div>En</div><div>You escaped it; this is where you escape and it ends.</div><div><br></div><div>Enn</div><div><br></div><div>Thought; the mail gets here as quickly as possible..bringing pauls check and my packages. </div><div><br></div><div>Think; the point is ideal you express so you get what you want as you describe or desire it otherwise if you don't need it you get nothing. </div><div><br></div><div>Definition </div><div>Hama = hammer </div><div>Hamas = hammers</div><div>Gon = gone</div><div><br></div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-36476194075997932482023-12-15T15:54:00.000-08:002023-12-15T15:54:00.133-08:00The effect<p>The effect is simple, its what you think that you need and the need causes your spirit or soul to create what you intend to create. This can create anything you desire. Think and you know what to do.</p><p>Following are some spells..</p><p> Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>The food toxicity; The food toxicity is removed no matter what, and fertilizer is no longer toxic no matter what.</p><p>Maga; They destroy the republican party..no matter the point.</p><p>en; the democrats deserve respite.</p><p>danny; he shares his email addess with me no matter what.</p><p>thought; the thought is a point in doing or creation by feel and making with a point.</p><p>think; the thought is done, so think and you are ready.</p><p>angela; she answers her texts and messaging no matter what.</p><p>en</p><p>The idea; use good smelling herbs, eat fruit and apply essential oils, then your farts smell like their fruity.</p><p>The ideal; if things worked out as I thought, I will have gotten what I wished for and things work out in the end.</p><p>trump; he dies earlier than usual, before the election.</p><p>Thought; match the people and you shift to the area and when done, you shift back.</p><p>think; the way is clear, think for yourself and do what you see fit.</p><p>en</p><p>well 1=1000000 dollars</p><p>focus = 1000</p><p>fire = no fire here.</p><p>paul t.; he doesn't mind what I do or did. no matter what.</p><p>people; they don't mind what I do.</p><p>en</p><p>conversion; Think to release energy from the object, as you destroy it or it destroys itself. Then, you create a new item by thinking it exists from the released energy of the item.</p><p>energy conversion; this is where any energy converts into another by what it does.</p><p>en; then, if you need an object, you find it or it comes to you. that's the way it works.</p><p>writing stuff </p><p>tarot card; A yes answer is a sun card..a no answer is a moon card. whichever comes first is the rule to this..</p><p>for dnd</p><p>living item; This item lives off of you like a symbiant, that can morph itself into the shape of any item that you need. The original shape of it is a fleshy 3-pronged item. To unlock doors and lock with it, hold it out by its handle, then will it to unlock the lock or lock it back up.</p><p>teargass; This is riot gas and comes in a pack of 6 canisters. It can knock out anyone for 1d10 rounds or until 30-minutes passes by.</p><p>living weapon; This is the weapon that lives and repairs itself from your bio essence. It can absorb energy from those its inflicted upon, and create energy attacks uponst them for an additional 3d10 damage. Normally it does 2d12+focus ranks in damage. It weighs 1 lb and its range is 40' if changed into a long range weapon. Otherwise, it is short ranged and a melee or battle weapon. </p><p>spell: scented breeze; This is where you can fart or cast forth a good scent, and it can be smelt wherever you want it smelt. That's as though it was on a breeze that came nearby them. Directed by your mind it can go anywhere.</p><p>Vine seeds; These seeds are a magical adaptation of seeds that grow rapidly. Once planted or thrown to the ground, then they grow rapidly into vines that hold the targets in place paralyzed for 1d4 rounds. They weigh almost nothing, so this is a great idea to put to use. They come as 10 packets of seeds. This is indeed a great idea to use on unsuspecting people.</p><p>imag; this is imagined, it doesn't always happen. you don't have to change for things to work out. I prevent the mid-life crisis.</p><p>image; the image creates the point, the point is expressed. the idea is done. you are safe.</p><p><br /></p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-25458423185835282692023-12-10T13:09:00.000-08:002023-12-10T13:09:00.136-08:00Telling the point<p> The point is something that happens, that you perceive by feel. If you don't feel it, it doesn't mean it didn't happen. So think and you know what to say to indicate what you think about and that is what occurred as a opinion. If there is more than one opinion, that indicates what you say. This means it could be the truth. Think and you know what is done.</p><p>Some spells;</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>heroin; this is where you seem to get heroin and feel no pain with a strength boost. this works because you get the essence of heroin that causes you to not feel pain. you also don't feel high or get unbehaved.</p><p>basking; this is where you bask in the sunlight and rejeuvenate yourself in youth.</p><p>delight; this is the delightful moment of walking free.</p><p>thought; the thought is done if you intend it being done.</p><p>enn</p><p>multi-tool; the best item to find.</p><p>en</p><p>gnowledge; this is where you gnow by feel and do whats right.</p><p>Effect; if you think something and need it then someone does it.</p><p>run; the idea is like a program, the subconscious does it until you put a break or end in the program run.</p><p>Amazon; the amazon.com package sent by UPS reaches me no matter what. I get the packages I ordered.</p><p>Theory; the theory behind everything is that it exists because the creator made it to be there.</p><p>enn</p><p>almost; almost to completion.</p><p>stupid; I no longer think things are stupid or feel they are no matter what.</p><p>help out; the effect of this is to help out by feel.</p><p>powerup; The effect is this, try to drink purified water and think of energy empowering you from it.</p><p>creation; you can create anythng, think to make what you want and the creator creates it by feel.</p><p>I; I will get 60 or 70 dollars today..no matter what if paul gets his check in the mail.</p><p>mail; paul t. gets his check in the mail that is owed by the payee.</p><p>en</p><p>healing junct; This effect is where a healing energy falls upon you to heal you of whatever is wrong with you.</p><p>sweet water; this is where you think of sweetness and the focus is upon forming water from moisture particles. Then you create with will to make the water sweet that is formed.</p><p>biden; for whatever reason he is getting unpopular he gets popular instead..no matter what.</p><p>space-x; The starship test flight 2 successfully gets launched and does things to pass its test. no matter what even if it explodes.</p><p>Theory; You can have a thought without expressing it, and still get along with others.</p><p>is = no attack</p><p>is = d. trump dies early</p><p>is = vladimir putin dies quickly by his god</p><p>is = everything is restored except for d. trump and vladimir putin</p><p>isn = nothing</p><p>isn = me</p><p>what is? it is</p><p>weakness; the weakness effect is where you drain essence from the targets' body and leave them weaker than normal..usually done through a penny with a hole in it being held at the targts and thinking the targets are being drained or not..</p><p>driving; this improves driving skills without distraction by feel. so basically, you improve your driving skills.</p><p>improved driving; you don't get into accidents and you drive perfectly..with or without distractions.</p><p>thought; created points in life.. you think it its created.</p><p>en</p><p>tommy tuberville; he stops the halting of military spending holds and stops being a piece of garbage.</p><p>writing stuff </p><p>Sacredness meditation:</p><p>When you breathe, drink water or just stand still, feel that you are sacred. You are alive and valuable. This will increase your energy. And you will quickly attract your desires to yourself.</p><p>for dnd</p><p>Watter surround; This could work to improve your circumstance. Make use of water moisture and form water moisture into water, thinking to surround the targets and effect them by it. That maybe will drown them as a special attack. Charge it with your electrical body energy focus and you electrify them.</p><p>Elemental surround; This will allow you to create by gating it in, the element as you want. The element forms from the gate surrounding the target. Then it can create an effect of overwhelming them or effecting them by it as it goes into the target. If its hot air, then it can cause suffocation. If its cold, freezing air or ice it can cause cold damage. It stops the target for 1d6 rounds in battle. Otherwise its until not needed outside of battle. If its fire, then it would burn them alive. If its earth, then it would cause a barrier effect or smother them. If its water, then it would drown the target. If its lava, then it would melt their equipment or armor and severely burn them for double the damages.</p><p>recipes and potions</p><p>charisma potion; this is where its oregano, basil, sugar or stevia, dill weed and curry powder mixed together and added to water. drink and enjoy extra charisma.. </p><p>charisma potion II; Honey, water, yeast fermented for at least a month is my charisma potion. You can even put it in little brown bottles with caps.</p><p>potion of speed; mix with water, turmeric, basil, oregano and dill weed. add sweetner to taste. this works by speeding up perception as things around you slow down in reality.</p><p>potion of dexterity; this potion increases reaction of the body. it is oregano, basil, sweetner, dill weed and smoked paprika. mixed with water.</p><p>en</p><p>potion of rememberance; mix with water..curry powder, oregano, basil, turmeric and sweetner.</p><p>potion of heroism; mix with water.. turmeric, oregano, basil, paprika, chives, celery seeds and sweetner.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-30387173137716864752023-12-05T01:20:00.000-08:002023-12-05T01:20:00.140-08:00self made magic This is where things work by feel if done enough. Think of the moment to create with energy from the idea you have of it. This makes what you need to create. So think to write it down and state the idea as though a result. This creates a manifest of the need. The manifest only happens if you want the effect. Some magic follows..<div><br></div><div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Thinking; this effect is creating with life to make energy create what you want. </div><div><br></div><div>Whatever; Whatever occurs, i am not negative in my boa account no matter what. </div><div><br></div><div>Delivery; I get my delivery from Walmart today as soon as possible no matter the point. </div><div><br></div><div>Judy and Sheila; they ask me to goto the store, and I get paid. No matter what. </div><div><br></div><div>Curse; I am cursed in being slender, no matter what my stomach is not bulging out as it is as thin as a pancake. Also. No matter what I am less than 180 lbs.</div><div><br></div><div>En</div><div><br></div><div>Working; things you do are worth the effort and works to ensure peace.</div><div><br></div><div>Danny; he gets paid enough to support his life and home..no matter what. </div><div><br></div><div>Paul; he gets paid enough to sustain his living and keep his home..no matter what. </div><div><br></div><div>Evan; he doesn't mind me talking to him and feels cheerful every time I chat with him.</div><div><br></div><div>Danny m; he doesn't mind answering me via cellphone no matter what. In fact, he tells me what I need to know. </div><div><br></div><div>Angela m; she doesn't mind answering my questions no matter what. </div><div><br></div><div>En</div><div>Wolfheart; he plays yet another bg3 stream session no matter what. </div><div><br></div><div>Nobody; Nobody minds what I do..no matter what. </div><div><br></div><div>Why; it is possible or i know why it isn't. No matter what. </div><div><br></div><div>Next time; next time ben gets violent, he dies from it..no matter what. </div><div><br></div><div>This; ben no longer gets away with the violent things he does no matter what. </div><div><br></div><div>Formula magic; this is where you think a formula or formulated idea, the likes of which are thinking of the speed formula of distance/time..you speed up. Otherwise think of a money rate you adjust in your head..like 10 dollars per day.. then you get that or more.</div><div><br></div><div>Eating; no matter what I am not always eating food, so I will lose weight anyways.</div><div><br></div><div>Robbie; he gets better by feel no matter what. </div><div><br></div><div>En</div><div>Moose; he recovers no matter what he did or does. </div><div><br></div><div>Democrats; they do the right things to get elected no matter what. Whatever opposition to this is fuel to the effect as energy. </div><div><br></div><div>Eating; I will not overeat no matter what. </div><div><br></div><div>The suns heat; i can withstand the heat of the sun. No matter what. </div><div><br></div><div>Ending; my energy returns to me and I am energized for the rest of the day. </div><div><br></div><div>En</div><div><br></div><div>Wolfheart; he plays a bg3 stream that is done as soon as possible and his voice is better. No matter what. </div><div><br></div><div>Democrats; they beat out Republicans for elections no matter what. </div><div><br></div><div>Stacy b; she comes in today and serves her time. No matter what. </div><div><br></div><div>Focus; the sun no longer effects me by making me feel tired..</div><div><br></div><div>Ashley; there is no reason to do anything, so she waits.</div><div><br></div><div>En</div><div>Jamie; she no longer needs to beat me up no matter what. </div><div><br></div><div>I finish; I finish 8000 steps no matter what..today. </div><div><br></div><div>Courageous; this is where your courage proceeds you and you create with the elements for the point. </div><div><br></div><div>Think; Whatever you think you recover by feel. No matter what. Stubbornness will not prevail. </div><div><br></div><div>En point; this ability creates what you need, use it for good purposes. Enjoy!</div><div><br></div><div>En</div><div><br></div><div>Wolfheart; he plays another bg3 stream live no matter what occurs in it.</div><div><br></div><div>Ending; the steel watch is ended and he continues on with the game. No matter what. </div><div><br></div><div>Sight; see someone else do it and you might not want to do it.</div><div><br></div><div>Mail; the mail comes quickly today than usual no matter what. </div><div><br></div><div>Whatever; Whatever pauses the mail from coming here no longer pauses it from arrival as soon as possible. </div><div><br></div><div>En</div><div><br></div></div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-30203100373905322062023-11-30T15:12:00.001-08:002023-11-30T15:12:00.150-08:00Self creationism II<p> This is where you create with a thought you need and speak. The soul creates the thought you had and its manifested by feel. Yet if countered by the opposite statement, then it probably won't happen a result. You can do whatever spell you like, if its countered its simply not happened. This is how certain spoken spoken magics work. So enjoy your day as it occurs to you to do things. Spells follow..</p><p>Some spells:</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>rough; I don't have it rough, no matter what.</p><p>en; the end is everyone agrees and thinking works out in the end.</p><p>!fnord; cause things to seem to disappear in plain site or if you focus upon it you see it.</p><p>banking; the bank will not think twice about the exchange that didn't actually happen. paypal will not charge my savings the money I withdrew from it. no matter what.</p><p>cellphone; my cellphone is returned to me, no marter what.</p><p>things; things work out for me no matter what.</p><p>cenk or biden; either one whichever is more popular, as they are democrats either one will win.</p><p>en</p><p>Dimension shifting; This is a spell that lets you move from the 3rd to 4th dimension, that's done by thinking of the dimensional number and willing yourself there and back again. Thinking to go to 3rd dimension to get past a wall without touching it.</p><p>Cold welding; If an enemy has metal armor you could weld it together with magic, reducing armor class because they can't move as easily by -5. It could be done by removing the layer of air that prevents metal from cold welding together. You see if two chunks in metal without a layer of air collide in space they just merge.</p><p>Mana pool; This is a spell that causes mana rich water to pool from the ground, or makes mana enrich the water supply restoring mana to those it touches.</p><p>Unlock potential; This unlock spell also unlocks potential. Whatever you want to achieve becomes achievable, that's by the power of the creator and your soul.</p><p>Steve; he talks to me again.</p><p>en</p><p>people; they don't mind what I do or did things from use.</p><p>enn</p><p>wolfheart; he plays another bg3 session livestreaming it successfully. as soon as possible.</p><p>focus; this is the end of my list, I hope you enjoyed it as it was short..ciou.</p><p>trump vs biden; trump loses popularity and biden gains the popularity..</p><p>no; noone supports trump after this.</p><p>ending; biden or another democrat gets elected.. as president. no matter what.</p><p>en</p><p>thought; its an idea its a focus point, its what you think it is.</p><p>though murder; this is not allowed.</p><p>think; think and you know what to do.</p><p>wolfheartFPS; next bg3 stream he tackles the removal of the steel watch factory..</p><p>interesting; what's interesting about this is there is nothing until the moment it occurs..so I will see what happens.</p><p>en</p><p>democrats; no matter the cause, democrats win by feel.</p><p>relief; its in the gut, it needs to lessen then it will release. only then will you get relief.</p><p>belief; its in an idea that I read, its there if you need it there. think and you get what you want.</p><p>belief 2; this is the end, think and you know what to do.</p><p>belief 3; this is the end of time..enjoy what you have in the void.</p><p>en</p><p>Wolfheartfps; he posts a bg3 game streaming session up on youtube and I get to watch it. no matter what it doesn't have to be the dealing with the steel watch factory.</p><p>game streaming; the bg3 game streaming session no longer crashes no matter what.</p><p>Sacredness meditation:</p><p>When you breathe, drink water or just stand still, feel that you are sacred. You are alive and valuable. This will increase your energy. And you will quickly attract your desires to yourself.</p><p>unattachment; This effect is a point you don't feel emotionally attached to a person. no matter what.</p><p>for dnd</p><p>Mana pool; This is a spell that causes mana rich water to pool from the ground, that spell also could makes mana enrich the water supply restoring mana and stamina to those it touches.</p><p>Unlock potential; At level 10 or above. This unlock spell also unlocks potential. Whatever you want to achieve becomes achievable, that's by the power of the creator and your soul. Any damages you deal, they are increased by x3.</p><p>The philosopher's phone; This cell phone uses a philosopher's stone as a battery, that can be made to do anything. It has a shower app that floats above you and pours warm water on you. There's a Lifa app that shifts you anywhere. It can cook you any food. You just open a picture of it and need it. Also, it can make you appear younger or older by opening an age app, that ages or de-ages your picture and as it does your either older or younger.</p><p>The timeline editing app, that allows you to edit the timeline like you would edit a video. A fitness app that gives you the strength of a gorilla, colossus or hill giant. So you can bend tires with your hands and punch through walls. A spell reflect app. That can reflect any spell that you notice. The spell reflect app bounces enemy spells back at the caster. A notepad app that allows you to describe what you wanted and it forms it as you need it. The cloaking app and the see invisible app. The cloaking app bends light around an object and cell phone holder. The see invisible app detects the bent light.</p><p>Time manipulation app. This app causes you to be able to stop time, slow time or speed up time. It would cause time to go faster by making events happen quicker. It would cause time to go slower by making events last longer. It would stop time by making events not seem to happen. The time manipulation would be noticeable. Some people can notice it and others don't. Those with a perception check and they pass it..they would notice it. It could be hard to tell if reality is speeding up or they are slowing down. Except for when they think of how fast the day went by, or somesuch events seem to be happening quicker.</p><p>There's an app to cover more distance in less time. Called the time distance app. Instead of a weather app it has a weather control app. That allows you to make the weather become what you want, this is done as you need it to be.</p><p>There is the Shopping Delivery app. This is an app that lets you buy things and keeps track of your inventory. It can be delivered through the phone materializing it near you.</p><p>3d9 fate calling; If you want fate to cause an effect or action to get results. Roll 3d9 dice and you allow fate to make the action happen. This is the fate die. This would be used to render a good or bad fate for the moment, that you cast forth by trust. This means a 17 or better for success and 21 or higher is critical success.</p><p>Formula magic; This is where you think of a formula or formulated idea, the likes of which are thinking of the speed formula. That is speed=distance/time..then you speed up by an extra 1d6 actions per round or 6 seconds. Otherwise think of a money rate and you adjust it in your head..so its like 10 dollars per day. You get that in money or more. If you think of pay rates..in what you do and quickly getting money..per day. You create by formulated manifest a quicker payment. The basic equation of force once thought up increases the attack you do by making a +5 to your attack rolls and +strength mod times half level rounded down. That's added to your damages dealt. The formula is F = ma which states that which is the force is acting on an object, and is equal to the product of mass and acceleration. In short, it is force equals mass times acceleration. So think the formula, speed up or move quicker and then you deal more damage.</p><p>Golden chest; This is a spell that turns a defeated monster and all his loot into a golden treasure chest that requires a high roll on a luck check to be able to open, but has better loot if you succeed. On a rolled 12 or higher on a d20 to double the loot value. It takes a luck of 2 to start to be profitable.</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com1tag:blogger.com,1999:blog-3304796879315222257.post-19551928597781683232023-11-25T11:28:00.001-08:002023-11-25T11:28:00.138-08:00savoring magic<p> Savoring the result, this is magic you can wait for by feel. So think and do things to get a favorable result. This is an effect you can work with. As long as you can wait for it, you can create with what you got. Think and you know what to do.</p><p>Some spells..</p><p>Coming soon..</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-64616445522083460982023-11-20T06:55:00.000-08:002023-11-20T06:55:00.148-08:00Illusion <div>The illusion fades away leaving the reality of blackness. Think about the point and you see what is there by the power of the 3rd eye.</div><div><br></div><div>Some spells </div><div><br></div><div>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. So you know what it does.</div><div><br></div><div>See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells that you like as though you will the effect to exist. So if given enough time, the effect happens for the energies will surge and do the idea for you. This is done in effect by what is what where you think.</div><div><br></div><div>Weight loss; what makes me resistance to weight loss no longer makes me retain weight. </div><div><br></div><div>Weight; what makes me gain weight no longer is done nor does it cause me to gain weight. </div><div><br></div><div>Stacy b; she gets all her reports done no matter what. </div><div><br></div><div>Unity; United we be</div><div><br></div><div>En</div><div>Will; if I will things to exist, then it happens. The mind commands the soul and spirit is directed by the soul to create your results. This includes shutting someone up.</div><div><br></div><div><br></div><div>The ability; the ability is in all of us to create, think and need the idea to create the effect by the power of the soul and spirit. </div><div><br></div><div>Stacy b; she answers by feel my call or messages. No matter what. If possible. </div><div><br></div><div>Things; things work out by feel, unless its my teeth fillings or teeth. </div><div><br></div><div>Thought; the thoughts are yours, so I guess I use things better. </div><div><br></div><div>En</div><div>Good; anything is good for what I get or do.</div><div>All good; this is a point you know is better than nothing. </div><div>Enn</div><div>Aretha; she doesn't mind what I do or did. I don't mind what occurs. </div><div><br></div><div>Whatever; Whatever the case, I am not without money or energy. </div><div><br></div><div>Ashley; she stops taking so many cocoa pods. No matter what. </div><div><br></div><div>Wolfheart; he gets another bg3 live stream out without getting in trouble. No matter what. </div><div><br></div><div>Judy; she doesn't mind what I do. She understands how to deal with me fairly no matter what. She pays me to take out her trash and going to the store from this point on.</div><div><br></div><div>Ei i th; either in that its done or its not</div><div><br></div><div>Thought; the price will rise if you think it will. If you think it lowers it does. This is the power of words. </div><div><br></div><div>The weight; the illusion of weight is lifted by stating, "I take off my fat suit".</div><div><br></div><div>The figure; i lose 70 lbs quickly and successfully no matter what. </div><div><br></div><div>En</div><div><br></div><div>Biden; he gets more popular and gets elected to president..no matter what. </div><div><br></div><div>Creative; the dr. Gets in and i get through the meeting. Quickly, I get better and things I do are normal. </div><div><br></div><div>Diet; i follow the diet set by mebbin and my willpower is there to not eat at night. No matter what. </div><div><br></div><div>This; think, focus and need the soul to create. Thinking to form a manifest. </div><div><br></div><div>En</div><div><br></div><div>Judy; she doesn't mind me buying snuff for Paul using her card.</div><div><br></div><div>Whatever I do, I manage to save up money no matter what. </div><div><br></div><div><br></div><div>Definition </div><div>Mudd; coffee</div><div>Mud; runny earth </div><div>Ea; creative approach, each their own </div><div>Eo; cause n effect </div><div>Ei; either </div><div>Ey; eye</div><div>Eu; yuck, yucky, ews, eww</div><div>Ee; eek!</div><div><br></div><div><br></div>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0tag:blogger.com,1999:blog-3304796879315222257.post-88824807969509610962023-11-15T13:45:00.009-08:002023-11-15T13:45:00.150-08:00Self-creation points<p> This is where you create is the thought by the point, then make with what you have as energy. Think what you want, as you think it your soul or spirit creates it by feel. This is the the way of spoken magic. More magic examples follow.</p><p>Some magic:</p><p>Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.</p><p>magic focus; this effect is where you think to focus on a crystal and the crystal can be any crystal, that means you hold the crystal and focus your thoughts by stating what you wanted. THis causes your crystal to create a manifest of what you want like a spell.</p><p>seeing in the dark; think the energy buildup that your body build up by movement goes to your aura to create a natural light that causes no shadows in the area. you also see as though it were as light of day.</p><p>mantle effect; think the mantle of the planet, goes and absorbs what you don't like. then you get energy by thinking the mantle sends you some, that you can handle and use by focus to create what you desire. this effect makes you able to create anything you want as you don't get effected by what is not wanted. the soul sends the energy of the effect, and receives the energy as well. the more energy that you shift here from the core, the greater the heat and the slower the communications there are or transfer rate.</p><p>continued internet; this spell tells the subconscious to make a great internet connection, each time its connected.</p><p>acting; the way that you act, can magically make you appear like the thing associated with it.</p><p>en</p><p>wolfheart; he gets a room for free in the elfsong tavern, no matter what. he calms down and gets in a better mood no matter what. he doesn't kill those in the baldur's mouth. he doesn't goto jail as he treats the game better. no matter what.</p><p>travis' bank; I will not get in trouble, no matter what.</p><p>wolfheart; he gets to playing another stream of bg3 sooner than usual without stress no matter what.</p><p>thought; the point is an idea, think of the point and you get what you wanted.</p><p>trust; the trust is the thing, think and you know what to do.</p><p>en</p><p>moon; it can house beings.</p><p>the republicans; they look bad no matter what they do.</p><p>biden; no matter what, he always looks good even to the public.</p><p>trump; he doesn't rile up his followers, no matter what.</p><p>trump lawyers; no matter what, the trump lawyers don't win their appeals.</p><p>thinking; think and it is done or known about in life.</p><p>en</p>Spellyhttp://www.blogger.com/profile/09077029259538077791noreply@blogger.com0