This is where you think of the idea and make the idea with a will and a way. Think and you know what to do. This creates self-made idea and its what you think about that's made if you need it. So enjoy the rest of the day, think of the point and you know what to expect.
Some spells:
Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.
engorgio; no longer do I grow larger. I grow slimmer instead. no matter what.
joe biden; he does better than is normal, no matter what.
trump; trump won't be elected no matter what.
whatever; whatever the case, I do no longer have less than $30 dollars in the bank.
mary; she doesn't bother me again.
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ray of frost; This is where you call upon the energy of cold and think it effects the target/s.
Shield; protects against many effects and attacks.
Resistance; This spell causes you to be immune to the elements, thats by the power of the creator.
mage armor; this spell is cast thinking energy goes to the aura and protects agains things that effect you.
guided bolt; This is where you think to guide the path of the magic bolt, that you summon from needing the point of a bolt to hit the target/s.
cloud of daggers; think of a cloud of energy, that forms by feel and causes energy daggers to the targets in mind.
spirit weapon; Think of the idea to form and your spirit is creating it by feel. It can fly and do what you want.
ray of sickness; this causes a disease to effect what you think the target should have including sickness.
Animate dead; This is where the creator makes the dead animated and do what you want.
Counterspell; This spell can cause the spells of others you target to fail and you create with the released energy.
Knock; This spell unlocks any lock you target.
spirit guardian; This spell is where you summon a guardian angel to protect you by causing your aura to become charged with fire.
guardian of faith; This causes you to summon a guardian being by thinking its there, and the soul causes it to exist that does what you want.
glyph of warding; this wards away danger as it can exist.
Influence; Think of the energy and feel its effects as you need the target/s to do things.
Ice storm; This is causing a energy storm of ice to effect the targets in an area of 30'.
Death ward; Despite the death, the death doesn't last and the person is alive as they want to live.
Freedom of movement; This frees the stunned or paralyzed victim to become able to move again.
scorching ray; This is where you focus fire and cast it forth as a ray attack.
Energy: art of war; These are enhanced magic missile that splits off into 1d20 of them to attack the targets, that's done by selecting the target and how many effect the targets to create what effect you want as your think it into existence.
insect plague; thic calls upon the target area a allot of insects that causes damages to the targets by infliction.
Desintegrate; This is causing what you think is turning the body to dust.
witchbolt; this spell creates by energy a lightning effect.
butterfly effect; This effect creates changes in time that you notice sometime at the moment you sense or come across it. think to create a change and focus your mind on the idea and you change time by feel.
uncaring; This effect is where you feel that things aren't important and state what you know. That puts people off and causes them not to care.
caring; This is where you feel things are important and state something, then its concern and care put to the idea.
concern; Think and know whats what, this is a point you realize by the idea you know.
black hole; This is where you think a singularity into existance and it sucks whater is in the area into itself like a black hole that your soul makes nonexistant.
psi blast; This creates the effect of mentally blasting the targets and causing damage to them by thinking it to exist.
divine intervention; This is where you call upon the creator or God, to intervene for yourself on the behalf of yourself to effect what you may effect.
shadow shift; This is where you think to step into shadow, and know the shadows will shift you into an area you wanted to be.
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torsion fields; this is time energy, that you can direct by feel that stars exert in energy form. it can be focused by aluminum mirrors for enhanced intuition.
Flying; This spell causes you to be able to fly, at the speed of 30' at will by inertial energy cancelling out gravity, then your will directs where you go by will where you want to go. That makes gravity do what you want. This lasts until you don't need it.
Energy bombs; This is where you form a construct, then instruct it to bomb some target or targets until you no longer need it.
devastating curse; This is the moment you think of bad things and state it to harm your targets. The curse causes your targets to be hindered by feel.
conversion; this is thinking of the idea or condition as though a source and think a new purpose for the energy source that it does instead..that includes pain.
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Psychoport; This is where you think to shift to wherever you want, so basically your soul shifts you using your subconscious mind..
Embue; Allow energy to give you an ability that you choose to have. This only lasts until you sleep.
Sanctity; The targets cannot be attacked or targeted with spells unless they attack.
Elemental effects; This is where you think of an effect that is elemental, like blast of ice or cold, or fire shot.. this could be any element. The elements for use are where this can include, the focused elemental effects, that you gate in with energy by the soul. That's forming what you want and unforming the gate afterwards, where its earth, lightning or electricity, air, ice, lava, water, fire, void, poison, acid.
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Earth; Earth can be used to hold or block things or form earth balls around the target or in the air, that you mentally project towards the target. <br>
Lightning or electricity; This is is shock that can be summoned by thinking it into existance to effect what you want by a soul formed gate, its raw energy in formation where summoned and can rip through armor and the person/s beneath, electrifying them or form lightning balls that go through the targets to instantly shock them. It can electrify anything. However there is a verbal form of lightning called "shock", that you state certain things and get peoples attention to the ideal. This is idea that you think should be viewed or known about in life. So don't be afraid to explain what you want to be known, anything could be a talking point.<br>
Air; Air can form air balls that punch a hole through things, form with earth floating platforms that can levitate you and others, hold things in the air and punch people up.<br>
Ice; Ice can freeze the target amidst activity, freeze out the idea you don't want and form ice balls or hail from the sky.<br>
Lava; Lava can melt things or give the target heat burns for double the damage. Otherwise you can form lava balls that go unerringly to the target and strike with possibility to knock out the person from heat stroke.<br>
Water; Water can change things, burn out machines, heal you or another, and form water from the air into waves or water balls.<br>
Fire; Fire can cause effects, burn things up, make burns or form fire balls. The smaller the fireball formed by compressing it into a psi ball and thrown, will reach the target faster and deal more damage. If you used 2 actions in forming one, your damages or healing would be doubled.<br>
Void; Void can if gated cause void or removal of the energy, erase a target of what is not liked. So it can dissipate the target into energy where you make the target disappear, think to cause the target/s to be drained of stp and mp, you can cause instant death if a void ball is formed in the target/s. Otherwise form draining void balls, that shoot to the target to do deadly damages to disease or whatever you target making the target numbed. This is effective to cure disorders as well, so use it to cure as you want to feel better.<br>
Poison; Poison can create a health drain that lasts some time, and poison balls.<br>
Acid; Acid can be summoned to eat away the flesh of the target/s, eat away the weapon, or form acid balls.
Silence 30'; This silences any sound you don't want to be heard in a 30' diameter.
Disguise; This disguises you with energy cloaking as though another person, and anyone else you want disguised is disguised.
Trap; This spell is where you embue the nature of some element, and a condition that triggers it to effect the target. This trap spell can effect those you want effected, as its not effect you. Like "This effect effects those besides me and my allies."
lessen; this can lessen the weight off a target.
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lafayette jr.; He no longer is addicted to sexual advertisement.
for dnd
Paragon Tier. point feat: Detect enemies; this is a feat that lets you sense enemies that are stealthed by their energy traces.
Dream Crusher; When an enemy scores a critical hit on you it does 25% less damage. Heroic tier point.
Energy body add on: Basically.. So with energy body you absorb spell energy and use it as your own energy. Any attacks you can avoid by turning into energy. Your only acually effected by magic weapons. Think of this like a moment in time your attacked. You change into energy upon attacks, and are having the attacks pass right through you. Then you become solid again and do what you may. This is a very unique energy form. If your wondering what makes that feat possible.. its either your god or the creator. They transform you on demand or need. On transformation, any wounds or conditions you don't want disappear and your full health.