This is magic that creates from wealth and welfare by feel. Think energy comes from funding, then you can create with money and make with a thought.This is a point, you think about, that the soul creates. That means this and more is possible. This can even cure welfare, think your not poor and state a word that you intend to create the effect.
Some spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the effect and look to read mentally the definition. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells. So if given enough time for the energies to surge and do the idea for you. This effect is what you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost.
The transform back
The the transform back from dog or other animal form is this, think of your form and feel the form being there instead of the animal form. This can cancel out the shaping and the idea is done. The theft is undone that caused the animal shaping. This takes a half or less a day.
The point; this point is one that causes the server to work, that is done by positive magic.
Dorashi Vonti = Blocks out unnecessary or annoying information from the senses temporarily, up to an hour. Note that it will still be sensed, but it will stop the annoyance of it. This is very useful if you live with others.
Doramti Quenci = clearing of emotional body, clears emotions, brings about more awareness and wisdom surrounding feelings and how to manage them, and use them to your advantage
Shremtyav Dolreth = Clears every unnecessary thought, attachment, focus, and excess energy as well as clears unnecessary or lower brain processes, and heals and activates brain to highest capacity and to it’s best state
Shinyung Delbwrath = Clearing of every body, the soul, the etheric body, and physical body. Purifies all bodily systems(including bone), clears toxins, heals and regenerates every system, grants extra strength to any parts that are intended. Just think of the system when saying it. Also it provides clearing of chakras, blockages, and open the brain to higher function. Grounds and clears excessive energy and calories, and cuts down on hunger pangs too. That one’s really good, I recommend 3 times a day everyday, more if you’d like. Feels safe to do. This can be focused on other people too
Dopa shiro = intense release of dopamine in the body. Very fun
Doranthu Shiyana = Shift to intended reality, or location. Use while thinking of place
Doranthu Veentya = Gives glimpse of what reality you are focusing on. Allows information gathering on realities, places, or people. Focus on the point to recieve info
Dontvi Chichi = Produces and attracts abundance in money form, as well as creates more situations to make more money, like a raise or something
Oodama Selthur = Create deep feelings of relaxation, peace, and clarity as well creating higher brain function and decreases cortisol levels
Arathax Ondashi = Retract aura and create protective essence around body
Oodama Selthur = Create deep feelings of relaxation, peace, and clarity as well creating higher brain function and decreases cortisol levels
Arathax Ondashi = Retract aura and create protective essence around body
Drontyem Villhaus, Gremtra Genti = Full higher self essence embodied. Similar to the elf/dragon/water bear effects
Dora venti =Supplemental energy in place of food. The more said, the fuller of energy
Amayana Torishito =Cleansing of unnecessary information in all forms of recieving, blocks unnecessary info
Klenci, Donta Veri =Balancing of ears, spine, spinal fluid, and brain... balances liquids and movement of liquid, clears physical and energetic blocks.
Jeri Dosha Minta =Produce Joyous feelings, feelings of unity, family, and friend closeness. Attracts those scenarios
Hymn of the earth, to bring grounding=Hera Donta Vera Donta Hera Donta Vera Donta, desha desha dossu desha desha dossu Huuuum
X3
Hymn of Trust of self, joyous connections, laughter, and best qualities to shine out=Vera Dolsa Vera Dolsa, Bien Do Requa, Bien Do Requa Sheeyaa
X4
Hymn of Magical Potency and Clarity=Dera Putta Dera Putta, Vieno, Vieno
X3
Hymn of Earthen shielding and balancing, inspiration=Do-ra! Do-ra! Venta Miyan trru!
X5
Hymn of Gentle healing and Vast deep energy boosting=Puri Dantyo Puri Dantyo Verakash, Verakash
X6
Hymn of the Warrior and Strengthening of Will=Deri Ventyo Deri Ventyo Shonosi, Shonosi
X4
Note: This can be dangerous if used with malicious intentions, and WILL leave others confused about you
Hymn of Stealth and dark, silence included=Vento Byado Vento Byado Shirovah, Shirovah, beckonti
X4
Hymn of conceal physical and energetic presence=Dokri Dokri Viyama, Deeraxu Deeraxu
X3
Hymn of Confidence, Willpower, and Right Action Brilliance
Shanayavotu Shanayavotu Brillasu, Ovu
X3
Purge all ego based energy and fill with love vibrations =Also changes habits
Dora Venti Doramanu, repeat
Repel lower energy, clear lower from space, repel lower energy beings=Tresh Doku Vento, repeat as much as is felt right
Grow wings, physically, QUICK, DOES WORK=Deera Marku Deera Marku Showsizo
Repeat at least 20 times each day
Hypnosis/trance state engage=I engage trance state with 3...2...1... broken if loud sounds
Remove lower subliminals, affirmations, and programmings=Uwaka Dontre Ventomaya
X3
Build rowdy and fun energy
Shosho BienDon
“Spidersenses” Highly increased sensitivity to energy, telepathy online, fully activated senses and intuition=Druucha Veenta Boolrathi
Turn off extra sensitivity and make more organic, creative, and grounded=Abadu Deetru
Orc essence = Gramtha Devdul Abariya, Consh x3
THIS ENERGY IS VERY FUN AND VERY LIVELY
I definitely recommend testing it out. Just think to reverse it and it’ll be done
Dog essence(general canine energy, tamed)=Odaba Shrexando, Chichi x3
Squirrel essence=Thrasha, Ventama x3
Cat essence=Harshathan Delvour, Kat-thaka
Fox spirit shift=Havaseel Shrathkun, Billraxan x3
Dog essence is reeeaaally nice. I could go a week in that one. The squirrel is not very pleasant
Red Panda/Fire Fox essence
Shretra Doorama Killthauski x3
Raven essence = Drakadu Veratu Shiraku
Jay=Oorakthi Sherathva, odasin
Robin=Yelltrama, Dosha krema
Bluebird=Halldescree, ventoshreta
Mastery of magic, intuition, and energy work- not an essence, but causes the points said.=Deera Vyantu Shrakthi
Ocean’s ring = Badula Sheco, Havridona.
Ocean energy + protect.
Try this out! It’s a really good and healing energy.
Note, most effects I do have immediate effect and last 12 hours. Depends on what it is and the purpose of it though. If the point is only summoning energy it lasts about 12 hours. I’m going to work with planetary energy when I have a moment to do so
Planetary effects(ESSENCE) Reversed only when intended, otherwise always active
Sun=Saradoso Albyenat
Mars=Drakku Bendita
Venus= Shreengala Doorahsho
Moon=Alasha Doreheme
Mercury=Merakka Shrodyant
Earth=Eerathan Bodulast
Jupiter=Heracktha Dontrami
Saturn=Harshami Darantovi
Neptune=Planetra Dorepsi Odval
Pluto=Hella Shrine-do
I activated all of them at once. I feel like a master now, but I got as nosebleed as soon as I did it
Constellations~
Aries=Droshkata Vomonudra
Taurus= Belldrina Ohsoqua
Gemini= Hareshima Doshakrima
Cancer=Harenka Obdulango
Leo=Avdaalshro Chemuul
Virgo= Halasheera Dozara
Libra=Yontramatu Havadeel
Scorpio=Gentrii Baduul Ram
Sagittarius=Hareck Tooramani
Capricorn=Hoshdram Tellvouras
Pisces=Yoranthoom Havadoos
Aquarius=Albyetro Avalkyo
Opiuchus= the healer, Drasha toolasa, meeradoo
Be game character when playing game=Herashi Odatu, Velsacka x3
Immersion in game and done in to shift back, full complete reality experience=Brenckua Doshatri x3
This is energetic not physical shift. VERY interesting to be in when playing a game. It is akin to being another person
Focus and create; this allows you to focus and with the right gesture, you create.
focus and do; this is where you focus and do what is necessary.
this; this is not a source as this is nothing, if this is not there, then you will get something.
vera tera = this is a point of building, think to observe and you will know.
vera nira = the point is near, in idea your aware.
vera nye; you know what and where, think to do what is necessary.
gateway; this is a gate empowered by thought.
focus idea; the point is an idea, if you think the concept you know the point.
cause point; what you think is known if they think they know and their spirit informs them of the idea in mind.
jeet = martial art like water flow.
suppose; I suppose in interest that is the okay. I think this is enough.
the end; the point is a concept in reality, think of the point and you create with an idea. that's if you intend the point to be made.
the point; the point you need to do something, that is the point you get to do the idea. this is a known effect as you are relaxing.
the area; the area no longer has a gate in the center of the place.
people; they don't mind what i do.
I; I don't mind what you do.
this; the point is done, think positive and you get positive result and that includes less weight.
the result; the weight is not there next day, as I have lost it by feel.
the point; this point is a concept that says not and no is actually meaning named unless necessary.
I em in well; This is a point you are well and creating with feel.
answer; I am in the area and well.
I know right; this is where the creator adjusts things and the vibes or vibrations are felt and reacted to positively.
I em you; this is where the target you think of is empathetically felt or bug you don't like is taken out or condemned to die. This is also a way out of a dimension that you think to be in by feel.
I am you; you are a point to work with and things are a point you know.
I am = I know or I believe things are good, so I will go now. ciou and farewell, good-bye.
Heg; this makes you act normal.
Unlesbos; reverted to become thin. Also a food.
naer = the alternative english speaking earth.
neir = speak easy english
nair = this makes things obsolete in idea. if you think of the point, you know of the concept and the concept is what is obsolete.
artemis = self-creative point.
ynlesbos = revert the body to eat less and weigh less. this effect lasts until you eat enough.(edited)
anesborus; the spell effects the idea and reverts it back into energy as a source for what you intend to make.
gabrielle oracourse; This effects the point you intend, you think of a solution and create with a point you do.
ina ora; this is a point you know about, so you end up doing what's right.
arielle oraborg; This causes any kid you may want to get to not happen. This ends the lifecycle of the kid.
ara mobile; this allows you to return by feel to where you were from.
ara noille; this causes you to regenerate, including any lost limbs.
Try this out! This is absess or excess weight reversion by the creator, its stating whenever you want, anny.
Try this out, the process of reversion for any mental condition, state ot.
this is a point of creation with the creator; stating oat.
this is a point of making someone leave, this even effects annoyances, think to leave and state bak.
the end; the point you think and work to create by feel with words.
en
the lengthening; this effect causes you to appear a little chunky with weight loss and sleek with tallness after you eat. so if you think of the moment, you create with a thought and could gain weight, unless you walk or work it off.
Dragon strength in physical body, regenerate and heal too= Abaduul wresha
Cleared asthma effect
To know and do what is best as is best= dota dota
Knowing; the thinking point you need to do is to think of the list I mentioned things and look at any written source. the idea for what you need to know is revealed with the pinneal gland activated and the soul making your third eye from it. this is revealed in the thing you read.
focus; think to respond and you will get a good reply.
bare nu lairt on hear; circle of protection, where you are well and you are protected.
focusing or thinking; the idea you need to eat doesn't happen.
focus; the point is idea, think and you know what to do.
IQ spells
oh IQ. Think you have a high intelligence as you state the word.
oh hi IQ. This gives you a high intelligence boost by oxygen.
an alternative iq spell is smet or hi smet
Memory, focus, info processing, intelligence = mai
hi mai for above average intelligence effects boost
“Ease energy effects” eases sideaffects
Timero x2 = Causes your perception of time to double, making time go by quicker
wait it out; this causes you to wait the time out by feel.
e upsurge = energy upsurge, the energy will surge and create what is necessary.
regen = the regeneration spell(edited)
The regency en; this creates rooms or apartment rent and ends illness.
The ragant = the point is a point, so you know.
The think; the point you ask and get things if you need and intend the idea.
The change; the change you have and no longer appear like a demon.
egal; Everything is legal until you get caught doing it.
oh you might need an instant sleep point spell. so your brain can work right.
that is: ca slep inst, pronounced: can sleep in-s-t(edited)
that is where you sleep yet are awake so you seem to have gotten the right amount of sleep to do things normally. it’s like 8 hours of sleep in only a moment, you might still feel exhausted physically but mentally you feel you are recovering, so think it passes and it will. basically, I said the physical exhaustion passes now and my sinuses fully cleared and I feel much happier. I literally felt a block in my face remove, physically.
Yeon Hon Principle/gamer healing effect- think yeon hon healing principle on body . Heals all mental afflictions, and physical ailments, including fatigue. this is from a manga and Improves mood, heals confusion, etc.
game stuff
Shadow practitioner class, you can only be a shadow practitioner if you neutral or evil alignment
Requirements: To qualify to become a shadow practitioner, a character must fulfill all the following criteria.
Alignment: Any neutral or evil.
Skills: Disguise 3 ranks, Stealth 4 ranks, Focus 3 ranks.
Saves: Reflex and Will good
Weapon & Armor Proficiencies: 1 Exotic weapon, Ambidexterity and crossbow (hand, light, or heavy), dagger (any type), dart, rapier, sap, shortbow (normal and composite), short sword and longsword. Shadow practitioners are proficient with any armor but not with shields.
Skill points at 1st: (7+Int Mod)x4
Skill points per level: 7+Int Mod
Class skills: Bluff (Cha), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Thievery (Dex), Disguise (Cha), Acrobatics (Dex), Forgery (Int), Gather Information (Cha), Stealth (Dex), Intimidate (Cha), Athletics (Str), Perception (Wis), Insight (Wis), Tumble (Dex), Use Magic Device (Cha), Arcana (Int), History (Int), Religion (Int), Poisoning (Int) and Focus (Wis).
Class features: Any level +3 reflex roll, +2 will, +1 save against poison and disease every 2 levels.
1st level gains Shadow elementalism (cha).
2rd level gains Create poison (Ex) and 2 Bonus feats.
3th level gains Resistance (Ex), summon shadows (cha).
4th level gains 2 Bonus feats.
5th level shadow form (cha).
6th level gains 2 Bonus feats.
7th level shadow angel (cha).
8th level gains 2 Bonus feats.
9th level gains Poison aura (feat).
10th level gains 2 Bonus feats.
12th and higher levels, so every 3 levels after 12th, starting with 14th level there is 2 bonus feats and stat raise. Also, there is 5% of additional health percent per every 2 levels after 12th.
15th level gains transformation (Ex).
Shadow elementalism; This can form any element out of the shadows energy or darkness if any darkness is nearby, that effects the target if you think it will and the effect is per each 2 ranks of focus or concentration skill, whatever is higher. This is 1d10+charisma mod. The duration is 1d6 rounds in melee or unlimited outside combat, if any duration will happen from the effect. Until light or fire is exposed on the caster or the area. This shadow element is what can strike even from the shadows of the target.
Create poison (Ex); The point you think to work with poison, you can create from the energy and essence of the shadows itself a poisoning effect, this is done with some gated through shadows poison to make a poisoned weapon or some body poisoned. This has a 2d8+poisoning rank damage for 1d6 rounds in battle and minutes outside of battle.
Resistance (Ex); This is the point you are resistant to poison an disease. If you can do things with poison, you can remain unaffected as your immune to the poison itself.
Summon shadows; This allows you to summon any shadow shape by what you think, The shadow shape can only be effected by light, fire, and magical weapons. Yet the shadows do what you want and can create what you need. Think about the idea and you create with the shadows, if you intend to create a result. The damage and healing that is done by the shadow shape is per each 2 ranks of focus, this is 2d6+charisma mod in amount. Duration is instant. The health of the shadow shape is 100% hp. This is a point you can work with if you think you know the character and want to do things according to the alignment. If you don't, then you will raise or lower your alignment.
Shadow form; The shadow is what is there and you are then the shadow, and if not felt this can be undetected except by you. You revert to normal after you are exposed to light. When you are the shadow, you create with energy and what you create is then up to you. This is what you can use to make any effect to a target, through the shadows. This includes healing or damage of each 2 focus skill ranks, that is 1d10+charisma mod. Duration time is 1d6+charisma mod in rounds or until light has been exposed to by feel. You aren't effected by normal weapons, however elements such as water, fire, earth and air or magical weapons are what can hurt you.
shadow angel; this is the idea, you summon a shadow using night as the energy source. Then think the creator shapes it into an angellic servant. The Gods or Dithemos can command the shadow angel, so that means the angel of shadows will do what you need. The light in the area, this can dispel it, however it can shift from cast shadow to cast shadow and do what you need. The effect is a point you think about, the stats are your stats, the health however, they are 100%. It can send to the target whatever you send through the shadows or dark element. The damage effect is per each 2 focus or concentration ranks of 1d10+charisma mod. The healing effect is with energy you send, this is per each 3 ranks of focus at 1d10+charisma mod healed. Duration is short term, a 1d6 rounds or until daytime if cast at night.
Transformation (Ex); This is a special change where the character is transformed into an angel of shadows. They can do what they want and are able to withstand any light and then unable to be touched by any weapon except magical and elemental or any energy attack rejuevenates them. They gain +5 con, +4 wis, + 4 int, +3 Str and there is a +10 to their attack damage if they are in shadows.
Light creator
This is where you think to turn things with whatever source or non source, that creates what you want by feel.
Saves: Reflex and Will good
Weapon & Armor Proficiencies: Ambidexterity and crossbow (hand, light, or heavy), dagger (any type), dart, rapier, sap, shortbow (normal and composite), short sword and longsword. Light creators are proficient with any armor but not with shields. This means accurate profficiency and light armor, medium armor or heavy armor proficiency.
Skill points at 1st: (7+Int Mod)x4
Skill points per level: 7+Int Mod
Class skills: Bluff (Cha), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Acrobatics (Dex), Gather Information (Cha), Stealth (Dex), Intimidate (Cha), Athletics (Str), Perception (Wis), Insight (Wis), Tumble (Dex), Use Magic Device (Cha), Arcana (Int), History (Int), Religion (Int), Healing (Wis) and Focus (Wis).
Class features: Any level +3 reflex roll, +2 will.
1st level gains Light elementalism (cha) and turning (cha).
2rd level gains Cure poison (Ex) and 2 Bonus feats.
3th level gains Resistance (Ex), summon being (cha).
4th level gains 2 Bonus feats.
5th level light form (cha) and luck (Ex).
6th level gains 2 Bonus feats.
7th level light angel (cha).
8th level gains 2 Bonus feats.
9th level gains light aura (cha).
10th level gains 2 Bonus feats.
12th and higher levels, so every 3 levels after 12th, starting with 14th level there is 2 bonus feats and stat raise. Also, there is 5% of additional health percent per every 2 levels after 12th.
15th level gains light avatar (Ex).
Light elementalism; This can form any element out of the area energy or light if any energy is nearby, that effects the target if you think it will and the effect is per each 2 ranks of focus or concentration skill, whatever is higher. This is 1d10+charisma mod. The duration is 1d6 rounds in melee or unlimited outside combat, if any duration will happen from the effect. Until light or fire is exposed on the caster or the area. This shadow element is what can strike even from the shadows of the target. This proves that energy converts into something else equally.
Turning; Turning is where you change the point of idea that the being, person or thing does. This is where you think to turn something or what have you that you don't like, and the energy is what does the effect of turning away. You could turn a monster or goblin into doing something you intend to be done. This is all done by a focus check or concentration check.
Cure poison (Ex); The point you think to work with poison or illness and create a curation, you can create a cure from the energy and essence of the light itself a enlightening effect, this is done with some gated through cure to make a cured body. This has a 3d8+focus rank curation and health restoration as that is instant.
Resistance (Ex); This is the point you are resistant to poison and disease. If you can do things with poison, you can remain unaffected from poison as if your immune to the poison itself.
luck (Ex); this is where you gain +10 luck. you are able to create with a point, and make with an idea what you intend with people or items by your charisma rising +6 and you basically can get away with what you intend to get unusually lucky with or without an example.
Summon being; This allows you to summon any being that is shaped by what you think, said being can create with what energy or particles are there. The being shape can only be effected by elementalism, and magical weapons. Yet the being do what you want and can create what you need. Think about the idea and you create with the being, if you intend to create a result. The damage and healing that is done by the being is per each 2 ranks of focus. This is an 2d6+charisma mod in amount for what is desired. Duration is instant unless you desire some timed effect with 1d6 rounds in melee or unlimited time outside of battle and said being is cancelled out by the darkness that is directed it's way. The health of the being shaped by will is 100% hp and they act as you direct them. The light energy is what creates your will by itself. So all you really need to do is think about the point to create and direct the conscious energy. This is done by the energy consciousness making what you want or intend.
Light form; The light is what is alive there and you are then the being, and if not felt this can be undetected except by you. You revert to normal after you are exposed to directed darkness. When you are the light, you create with energy particles and what you create is then a concept if up to you. That is energy reacts as though you created something from the energy, this means that you focus by thought the energy and your energy waves or vibes program the area consciousness to create by itself. This is what you can use to make any effect to a target, that effects through the sunlight or light. This includes healing or damage of each 2 focus skill ranks, that is 1d10+charisma mod. Duration time is 1d6+charisma mod in rounds or until directed darkness has been exposed to that is done by feel. You aren't effected by normal weapons as your immune to weapons that seem to pass through you, however elements such as water, fire, earth and air or magical weapons are what can hurt you.
light angel; this is the idea, you summon a light being using the creator or a god as the energy source. Then think the creator shapes it into an angellic servant. The Gods can command the light angel, so that means the angel of light will do what you need. The light in the area, this can cause regeneration to it, and it dissipates as darkness is directed at it. However, it can shift from any in point and this is used in the light to create any other area effect with light or particles. The effect is a point you think about, the stats are your stats, yet note the health however, they are 100%. It can send to the target whatever you want to effect them through the light gate summoning the idea or themselves. The damage effect is per each 2 focus or concentration ranks of 1d10+charisma mod. The healing effect is using thought with energy you send, this is per each 3 ranks of focus at 1d10+charisma mod healed. Duration is short term, a 1d6 rounds or until dark if cast in the daytime.
light aura; This is a point you think of the concept of light particles as an energy wave, that create the healing and light shift of compatriots and yourself as a form of teleport self or others if you intend to shift. Think of where you want to go, then you will shift yourself and others you think to shift that get near your aura. Healing done by this is 2d10+healing rank in percent of health. This is a point, that you create and make work with what you get. You can shift teleport anywhere you think to exist and imagine.
Light avatar (Ex); This is creating a special change where the character is transformed into an avatar of light and only the particles do what they want. They can do what they want and are able to withstand any light or darkness, and then unable to be touched by any weapon except magical and absorb elemental energy. Otherwise that is doing the point by any energy attack that rejuevenates them. They gain +3 con, +3 wis, + 4 int, +3 Str and there is a +5 to their attack damage if they are in the light. This avatar form can create a point or make an idea, that creates itself as though from the particles themselves.
defined
cinderella; cinder cone activity. otherwise a poof moment.
or = ore
foci = focusing point.
create = creation in idea
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