The recession has energy, if there is one.. so think the recession is a source amongst other sources and suggest to yourself that your subconscious uses it up with creation of what you will into existence. That is all for this post.
some magic
state the word to the left of the ; or = sign and don;t state the ; or = as its a separator, then when you state the word or phrase you think of the idea or look at the idea to do.
Paul t; he keeps his apartment and passes inspection.
c. create; creative creation is a point you think and you can make by speaking it to have your subconscious create by manifest and it isn't always the same thing created.
paul t; he passes his inspection by feel no matter what.
stimulus; I get a decent stimulus payment. No matter the point, quickly and easily.
en
the wind; the wind blows and things are settled, lafayette doesn't get his way.
Magnetic rebound; The magetic energy you think to create as you focus energy to create rebound from, its with the idea that you can create the magnetic energy that you direct things with or cause by thinking your aura makes it to go from you or come to you by feel. This is a known effect.
amazon.com; they deliver the package I am due by feel to me quickly yet not too quick. no mistakes are made.
done
democrats, the president figures out the right things to do and gets himself and more democrats elected.
roach; producing less roaches.
thoght; no idea is the idea is intense, the experience is relaxing. this is a point in idea.
there; the point is done in the roach.
done; "there is a point you know, think of the idea in regard and do." this causes you to feel dilapidated so be warned that its use is only to kill all bugs.
This is in; think of the idea in use and don't bother illegals.
This is use; use of what is done in site, that means you are aware and know what to do.
This is off; think you off and you cause your subconscious to make you time for things you want to do.
en
This is a concept; use what you know what you do know and what you care for so you create what result you may have done.
This is 90 days; the less the roaches, the less the bugs and the more of flies.
Think of the idea; the thought you have is in use or in idea.
It is; you have a printer and less bugs.
bugs; en o bugs.
en
en; friends
hyrule; high rule.
rel = replicate
abs = absorb
some point; I will wait till I am not high on sugar, sugar substitute and caffeine before I write more. That combo can make you see anything. his might take a bit, so I think I will rest it off. However, it can keep you up, so I suspect that is why game creators use it as their idea can sell. I know then that this means you can make up anything, so think of things that make sense and you create witth the energy that is in the body. This is a known effect. If I avoid sugar and use sugar substitute, I thin or think I won't be high. So here goes.
As I suspected, I didn't have more visions on demand, so I think I am safe. Now to write what I experienced. See, know and do are the rules of the day. Think about your options before doing them. This is a known effect of basil, sugar substitute, oregano and water. It leaves one to wonder what occurs with the combo if used with sugar. I think I won't find out since I no longer use sugar. However I got a weed or drug like sense from it with allot of energy. This is curious as things worked after I focused on them and I "saw" why. The brain let me know many things. So I will then create what I know works from games and things I observe, hope people will use the idea. Think positive as always.
thought; the thought is what abounds, think and you know what to do.
now; why am I here, I realize things and create with a point. So my ability manifests by feel. If not feel, ten by observed idea. I think I know, I summoned myself to take my place as I went to another planet. Thus, I am doing what I can and create with the point done by feel. Think, know and do.
soul shield; the soul shields and absorbs the damages done and things work out by feel except for fillings by the power of the soul.
en
if; if this is illusion, then things I don't want won't happen. what I do want will occur instead. think and you know what to do.
merindy; she answers my texting through facebook to her quickly. This happens no matter what without sending me to the hospital.
interest; think and do by feel if needed. this is the way of life.
en
biden; he turns out to be a strong and unineffectant leader, no matter what.
democrats; they no longer give up on what they wanted to do.
focus; the democrats do what is needed and create good resolve by resolution.
en
money; there is a check going to be direct deposited between now and september.
jardiance; the weight loss fix. in en an.
an in; the point of idea that I see happening.
on in; done by feel.
en
on; ongoing thought ended by mention.
rick astley; he dies from respawining, anyway and quickly.
I en rich; I am rich at the end.
shockwave; If you want you can get rid of ghosts through surging the area with energy. On surge, the energy wave that passes through acts like a shockwave to eliminate the ghosts from the area.
linux OS; it doesn't lock up the transfers of files to the USB drive no matter what.
total commander; it works no matter the point, quickly.
double commander; it speeds up the process of transferrance or deletion no matter what without trouble.
paul t; he doesn't get tired of orange soda.
allen sanchez; he responds to my communicatios to him by feel.
stacy butts; she responds to my communications to her by feel.
exercises done; this means I am through with exercise with weight.
en
91; someone good replaces her in the kitchen.
replacements; whomever replaces trump isn't a trumpian. No matter what.
allen; he gets to me the 1000 extra dollars as he gets hired by what he does. no matter the point.
oil and gas; the lower prices are here to stay. No matter what was said.
writing stuff
dnd idea
magic knight class
This is the idea based off of link in zelda breath of the wild. If you ever wanted to play a link like character, use this class.
EX stuff:
Marksmanship (Ex): You are an expert with a bow, with your skill surpassing some of the Rito tribe's best archers. When you are airborne and aiming your bow, time seems to slow down around you to let you line up a good shot, and people watching you while you do this claim you draws your bow back too fast to follow. If you use a bow then add +6 to your ranged attack rolls.
Flurry Rush (Ex): When you dodge an attack at the last possible second, you can unleash a flurry of blows of 1d6 blows with your current weapon to deal immense damage to his opponent.
Stealth (Ex); You can skulk around or not be noticed as you move around. Do a focus check to determine if you succeed.
Weapon Mastery (Ex); You are able to mater any weapon, add +4 to your weapon attack rolls.
Grand knight (Ex); At level 20, you get energy enhancements that allow +4 to al stats and +5 to all rolls. Add +50% health and that is because the energy enhancements are due the effect of energy itself. It improves the health as well. Because your charisma improves, count yourself a grand magic knight as a class.
Ability:
Instant travel; This is where you focus inwards, think of where you want to go and your spirit shifts you, as you intend to be somewhere and you were there in the blink of an eye. if in combat, you need to roll a focus check to shift somewhere. Outside of combat, you can shift as you want without a focus check.
Elemental focus; If you hold your weapon and imagine the elemental color flare, as you strike that energy you gate in will emulate in some manner the element that is used, then you create with the elemental energy running down the weapon as you strike with normal weapon and elemental damage. Otherwise you can target air and create an effect with the weapon strike on air itself. The colors are light blue for chaos or the element of breaking things down or disruptin the energy of the target and leaving them dazed for 1d6 rounds..
Red for fire and setting things aflame. Blue for water and causing soaking or rusting. Brown for earth and smothering things or choking the target into death. Bone white is for death energy and spirit that decays on touch and by feel. White for air and causing a floating platform or force wall that you make by slashing. Black for void that you can use to absorb the life force from the target with by feel, The void can suck the living energy from the target as you think it does, and adding a touch of fire makes the target explode. Each rusted sword or weapon can have reduced damages of -6 penalty.
At level 10, what you can do is cast forth elemental effects from the hand as you gate the energy to effect what you want, and cause effects like pure elemental damage or healing. Think and feel the elemental energy go down the arm to the hand and note that you can't be effected from it as you focus the energy to beam forth or go forth from the hand to effect a result. Also possible is thinking to create an elemental of the elements you think to use. Think to desummon the elemental after the need for it is over as though you think the time is done for the elementals. They imagine them harmlessly dissipate into air or they are voided into the void of space.
This is where the conscious energy forms a being that is shaped like you want and it goes forth to do as you direct. Each round or minute of its formation is requiring a concentration check. A failed concentration check means the elemental is dissipated harmlessly. You can create 1d6 elementals to do your bidding as you focus the effect into existence. Anymore and you lose your focus and the elemental dissipates into nothingness.
The effect amount is how much damage or healing you want it to do. This is 1d10+charisma mod per each 3 focus ranks, round down, as an amount. The duration is how long the effect will last, if you intend it to last. This amount of time is 1d6 rounds in battle and unlimited until you decide to end it outside if battle. Each amount of damage or healing is in % and that means you have a % of health and damages you deal per effect. Focusing the effect per more actions used will cause greater effect. So think to use this carefully, as you may need to kill the target quickly.
If you know you don't, then you can take your time. The elemental damage at level 10 is 1d10+charisma mod per each 2 focus ranks, round down. So this means if you had a character that's level 15, has 6 charisma mod and 15 focus ranks wanting to deal water damage. You would deal 7d10+6 in amount or total max is 76% water damage. If you deal 80% damage to something it falls apart or breaks easily.
Magnetic rebound; The magetic energy you think to create as you focus energy to create rebound from it, its with the idea that you can create the magnetic energy that you direct things with body energy. Or otherwise cause by thinking, your aura makes what you want to go from you or come to you by feel. This is a known effect.
remote bomb; Rocks and boulders blocking your path? You can detonate a Remote Bomb effect from a safe distance using a thought of what you want and a touch to a crystal as a trigger to cause the bomb effect..that blows up the target into little pieces. This can be used on loving or non living targets.
Cryonis; You can use the Cryonis Rune that you make up by imagining the idea you want as you draw in the air a symbol to cause it. This symbol can be anything. That is used to freeze water into ice pillars that exists as water particles in the area—a surprisingly handy power. These columns of ice may be slippery, but you can use them as a platform for climbing or as a tool.
Energy weapons; These weapons are formed by imagining the weapon in hand, This is creativity as you imagine the effect and creating with its energy to make what you desire. The energy is what forms whatever element, that you want by feel. Of course you gate the energy in, think and it causes the elemental damage or effect like fire/cooling down things by feel. What you do with the element is upto you. The DM/GM has the final say as to whatever happens. The weapon can be anything that you want it to be. The amount it does is 1d12+charisma mod per each 2 focus ranks. The duration is how long it lasts, this is 1d6 rounds in melee or battle and unlimited outside of battle. Thinkk to desummon the weapon after your done.
Stasis; You can use the Stasis rune that you make up, that's done by thinking of what you want and tracing in the air the symbol to cause it. This can be any symbol you want. This is used to stop the flow of time for an item or target, which gives the item a chance to store up kinetic energy. Then, use a sword or other strong weapon to release the pent-up energy and send the object flying. You can even use Stasis to freeze obstacles and targets in place so you can sneak past!
Elemental control; This is where you think and focus and create with control of the self, thinking to make what you think manifested into happening. What you think will occur, if you think it will. So this is a point done by feel. If you think its possile and think psitively, you will get positive and this is good for results. Think ngatively, then you will get bad results. You can get an additional +1d12+charisma mod in amount that is healing or damage.
Mipha's Grace; Revives you with full health and adds 2xconstitution mod extra health to yourself. Requires one day to reuse. Its upgraded form that you get at level 10 requires 8 hours to reuse and you get 4xconstitution mod extra health.
Revali's Gale; Creates an upward draft that can carry you into the sky. Requires 6 hours to reuse. Its upgraded form you get at level 10 and requires 2 hours to reuse.
Daruk's Protection; Creates a red crystal barrier around you when used, protecting you from all attacks and damage while up, as well as deflecting certain attacks back such as energy beams. Requires 8 hours to reuse. Its upgraded form you get t level 10, it requires 6 hours to reuse.
Urbosa's Fury; Forms a spherical field of light around you before lightning comes down and strikes everything in that radius. Dealing 1d12+charisma mod per each 3 focus ranks, round down, in damage amount. Requires 12 hours to reuse. Its upgraded form you get at level 10, that requires 4 hours to reuse.
objects;
wind glider: this object can use the wind to lift you off the ground as it will carry you through the sky.