The act of sendition is the act of sending energy to create with by your will by feel. This means you create with the thought of energy, that creates what you need by feel. Think and you create an with a point your subconscious directs the result to make what you will and create what you wanted. This is the idea, you think of the concept and things happen that you need when you write them down. This is the effect done by sending things and the energy of the item is what empowers the result. This is what I did with that idea:
Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, by what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.
LOA; One way you could use the LOA in trying to attract people is also by having someone who you already know go through a slight change and some mental growth which will produce the exact same result. LOA isn't just about manifestation for something to happen, but also for something to change and become what you wanted to happen, but in a different way and perspective.
whatever; whatever the reason that I can no longer watch youtube vids including lalate vids, no longer exists. I can now watch youtube vids on firefox with my desktop no matter the point.
en
writing; Write your need on the top of a piece of paper. then write it at the bottom. Fold 2 of them on top of each other. say this verse "he(god) is the one who teaches to write with the pen" carry that paper on you. I guess your need radiates energy at every moment and you get your request in a short time.
nothingness; how about, stating out loud, "I can create with nothingness." and if you focus on nothing and state out loud what you intend as an idea. this generates a result out of nothingness and nothingness contains mana energy. This is where you think, I will create a breeze, then state the affirmation word "breeze" as you look at nothing for a slight breeze in the area. Now realize that everything that comes from the void, goes back to the void. So if you summoned an object from void, it could disappear back to the void.
win 10; the update happens quickly by feel or idea noted no matter the point.
update; the win10 update completes very quickly without trouble suceesfully no matter the idea.
update pause; whatever pauses the win10 update no longer pauses it no matter the point. the update pause at 21% is ended and it continues to update and is installed. the pause at 90% upauses and continues on to finish installing quickly no matter the point without problems.
the internet; it works and I can get connection to the network and the internet is fast in response.
the download; I manage to get the download easily and quickly that I set out to get.
the improvement; The idea of economics is improved upon by activity. Think of the need and it is improved, however there is no negativity.
en
jamie; he and she doesn't mind what I do.
for dnd
templar class:
This class creates with ability and weapons what you think is really cool to do.
<a name="templ"></a>
<p><b>Templar</b> (Templar)<br>
For Templar abilities not in <a href="#mp">Magic system</a> go <a href="LDnD/ldnd_gloss.htm#Templar" target="_blank">here</a>.
<br><br>
Alignment: Any alignment<br>
Saves: Will good<br>
Weapon & Armor Proficiencies: All weapons including gun can be used with ambidexterity and all natural attacks (claw, bite, and so forth) of any form they assume. All light, medium armor (if strength is greater than 16 then heavy armor). Shields are all including tower that can be of use.<br>
Skill points at 1st: (8+Int Mod)x4<br>
Skill points per level: 8+Int Mod</p>
<p><b>Class skills</b>: Streetwise (Cha), Profession (Wis), Perception (Wis), Arcana (Int), Endurance (Con), Technician (Int), Stealth (Dex), Bluff (Cha), Focus (Wis), Survival (Wis) and Concentration (Con).</p>
<p><b>Class features</b>: <br>
1st level gains Improved weapon manifest (Ex), <a href="#general">Focus ability (Wis)</a>.<br>
2nd level gains a Bonus feat.<br>
3rd level gains Nothingness (Cha) and Improved focus (Ex)<br>
4th level gains 2 Bonus feats.<br>
5th level gains LOA change (Cha) and Strength enhancement (Ex).<br>
6th level gains 2 Bonus feats and Dexterity enhancement (Ex).<br>
7th level gains writing magic (Cha).<br>
8th level gains 2 Bonus feats and Weapon specialization (Ex).<br>
9th level gains Time ability (cha).<br>
10th level gains 2 Bonus feats and Weapon focus (Ex).<br>
11th level gains Self-creation (Cha)<br>
12th level gains 2 Bonus Feats.<br>
14th level gains 2 Bonus feats.<br>
16th level gains 2 Bonus feats.<br>
18th level gains 2 Bonus feats.<br>
20th level gains 2 Bonus Feats and Dedication (Ex).</p>
<p> <b>Bonus Feats</b>: At 1st level, a Templar gets the feat that any 1st-level character gets. The epic Templar gains 2 bonus feats every 2 levels higher than 20th (22nd, 24th, 26th, and so on). They must still meet all prerequisites for a bonus feat, including ability score.
<br><br>
An Templar can be any alignment and that they use MP. Any level there is a bonus language.</p>
Ex: active ability
improved weapon handling (Ex); This is where you are improving your weapon skills and gain a +3 to the rolls using the weapon.
improved focus (Ex); Your focusing skill improves and you get double the damage using your focus ability annd energy that your mind directs to the target with a hit of the weapon. Each hit disrupts the target's energy flow with a critical hit, stunning it for 1d6 rounds in battle and 1d10 minutes outside of battle.
strength enhancement (Ex); +1 strength
dexterity enhancement (Ex); +1 dexterity
weapon specialization (Ex); +4 to attack rolls
weapon focus (Ex); +5 to the effect and totals with rolls of the weapon.
Dedication (Ex); The point they reach at level 20 is they become dedicated to a purpose, as long as they are doing their purpose they receive bonuses to their effect and attack rolls. This amounts to +6 to their rolls and totals. They receive a +5 to strength, +4 to constitution and a +50% to their health.
ability
nothingness; how about this with an idea for an ability, stating out loud, "I can create with nothingness." and if you focus on nothing and state out loud what you intend as an idea. this generates a result out of nothingness. Nothingness contains unlimited mana energy. This is where you think, I will create a breeze, then state the affirmation word "breeze" as you look at nothing for a slight breeze in the area.
Now realize that everything that comes from the void the character can think it to the void. This is including disease and wounding, goes back to the void that makes it disappear from here. So if you summoned an object from void, it could disappear back to the void of life. So if you thought and needed something, then you ask the void energy to create it. Since that is a point you have, you could think it didn't happen to exist and sending the existing thing's energy to the void could make it not exist.
The effect in DND terms for this is per each time to use this, it's as though 1d10+charisma mod with each 3 focus ranks (rounded down) for effects. That include the elements such as fire, water, earth or air energy or healing. Its like watching a concert, it exists yet doesn't after the fact of it not being needed. The effect is this, you can summon a thought that turns into an object from the void of nothingness. Then you summoned an object.
If you instead summoned a fire energy to cause healing, then its not causing damage its making the body heal quickly and to a certain point. If you summoned the fire energy to create harm, then it causes the fire or heat in the air to make damage. Its an idea that exists by the consciousness of energy. This energy does what you intend by it receivving the thought you need and it does a manifestation of effect..duration is how long you need the fire energy to do the idea you had.
In DnD terms it's 1d6 rounds in battle, and outside of battle it's unlimited until you dismiss the summoning and this causes it not to exist. You you make an instant effect of thinking the wound was the energy and make it by gates of singularities to be sucked back into the void per the amount you rolled or decided with no-dice systems per minute outside of melee or battle. As it does this thing, you heal the wound and restore good health to the body.
This at 20 ranks in focusing and 7 charisma mod means 6d10+7 in amount, that has a max of 67% health restored each round in battle or minute outside of battle. The effect is focused into existence by the power of the creator. In the effect, you have to think and state the desire as a need to create the result as stated by the DM/GM. If you don't, then how do you know it worked? I think it's interesting if it does, and interesting if you get some other result.
LOA change; One way you could use the LOA in trying to attract people is also by having someone who you already know go through a slight change and some mental growth which will produce the exact same result. LOA isn't just about manifestation for something to happen, but also for something to change and become what you wanted to happen, but in a different way and perspective. What you focus upon that comes is changed, thinking of what it is to become by what you want by feel with this ability. This is possible to change a form or attribute of the target you thought to bring to the area, on a successful focus or concentration check with 10 or above results or 15 total with no-dice.
Writing magic; Writing what you think or need or as you describe the idea by writing or statement otherwise thinking to write it like a story, that makes it by the subconscious creating what you describe. This self-creates the point you make by feel or idea you observe. The writing effect in DnD terms will work by rolling a 1d20+focus or concentration ranks with a 10 or above and otherwise with a no-dice determination it's a 15 or above result for success.
Time ability; the character will be able to manipulate time and events by imagining or stating the idea they want and if the energy of the element is summoned by this its through gating. The means create the effect and the idea is the point you speak. This comes into existence as a point of activity. The activity allows you to get things by feel. You can get things done very easily. However, with the time ability, the character gains 1d6 actions per round. They literally speed up and get things done quicker. This means they use the 1d6 for rounds of time speed up. That means you get multiple actions per round and rounds of it.
A DnD result by this effect is a focus or concentration check and 10 or above results to cause fighters to demise as though not existing and things are better after. Otherwise the result is per each 2 focus or concentration ranks round down. The effect is 1d10+charisma mod for the amount. Each amount is used as percent for healing or damage. So a 15 skill rank in concentration, a 5 charisma mod and the intent spoken of "I will create a water effect to heal using the time ability." Creates a 7d10+5 amount in percent. That amount is what summoned water if successful will heal your character by feel.
Self-creation; The character that rolls a focus skill check with 10 or above as a result or has 15 total is the result with no-dice, and that character focuses can create using the energy of the area, that is directed by will and the subconscious creates what you want by feel. This is concentrated energy, so think and you know what to do. The thing this energy does is start the change, that is from imagining what happens within to create without problems. Self-creative thinking can produce the result or effect, that the building or area energy creates by being nearby. Since this is more focused energy, the result is produced by using your focus skill.
The DnD result is creating anything in the area by the power of the area. This means in math terms, that you per each 2 levels, round down, is 1d10+focus ranks of the character for the elements or energy to create as an instant result. A thought of this idea can create the result. It's self-creative from the consciousness of the building or area making the result. What this means, if the area consciousness is awakened, it can create for you what you focus on to create. The result is a total that creates if elemental and healing is intended, with a level 15 character and 15 focus skill ranks, 7d10+15 in amount. This amount has 85% health restored.
The duration or how long it lasts, is what you intend it to last, this means outside of melee or battle its as long as the area lasts and per 1d6 rounds in battle. So say you cast a earth effect, from the earth energy forms the result you intended. And, it lasts a rolled 5 rounds. Say this effect was to create an object, thinking and stating, "the self-creation I intend is to use earth energy to make appear a few hundred gold coins wherever I find them." This creates with an unlimited amount of time, the gold coins that appear from focused earth energy with a successful focus check and since it's outside of battle it's where the gold coins are there indefinitely..unless you are in battle, then it is there for 5 rounds of 6 seconds or 30 seconds.
objects;
flying carpet: this is a carpet you sit or stand on and thinking of where you need to go. As you step on the carpet or sit upon it, say "cruise" and you are off to the area you wanted to be.
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