This is where you join with the creator and create with greater ability, thinking to making the best out of anything. Think and you know what to do..
Some spells..
Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.
I wanted; I get helped in dealing with the bed bug spraying.
buttigieg; he due to character, does things right by feel, no matter what.
paul t; he changes back from being brusque and rude. no matter what he is nice.
Travis; he needs me to goto the store for him..he doesn't mind what I do or did no matter what.
The computer; the computer creates no problems even after I am done. no matter what
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ldnd; the live and modern dnd htm file gets up onto the server, no matter what.
think; the point is energy, things work out in the end so you and I are energy forms in the physical world. think and you know what to do.
travis; he needs me to goto the store for him and I get 5 dollars no matter what.
Judy; She doesn't mind what I do or did. no matter what I do.
Soundwaves; This is where you think of what you want and thump your foot or staff and the energy thought creates it.
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nocohol; This is where you create by the subconscious mind and go on to do what you want. When you fall down and knock your head, due to alcohol. This use is imbibing it too much.
flalunc; flatulence, excessive farting that is more than 20 farts per day.
Focusing iii; the amount of time you focus makes if longer, the more powerful the effect. It works with elemental summons and creation, that's done by the focus with the mind thinking of what you want.
Vid magic; strange experience : relax and sit down. Think as if there is a camera in the room and watch yourself. You are sitting. raise your hand. And you're raising your hand on the camera. first imagine what you are going to do. watch from that camera. do it later. If you dig deep enough, imagine yourself on camera leaving your astral body. and then when you try you can easily astral travel. its like this in general. see what you want to see. that will be made easier. if not, try again and again unless you want to give up from lack of energy.
thought; the point is a concurrence, if you need it its there.
thinking; this is where you win, by the feel and idea being used together.
no fee; there is no fee needed.
energy charging technique : Take a pen with both hands. press very lightly. Imagine your energy going into the pen. Increase the pressure a little more and fill the pen with your energy. When the pen is completely filled with your energy, it will do what you want. When you say "break" 3 times and press lightly, it will break. If you improve at this, you can break, or lighten, even items that wouldn't normally break. or aggravate it.
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for dnd
Disease master class
Ex and Sp
Diseased (Ex); you are diseased by whatever illness that isnt debilitating. You have a -10 penalty to your health. This illness cannot be cured yet doesn't seem to effect you.
Luck (ex); you have found a citrine ring of luck, add 6 to your luck and use a +5 to all rolls.
Disease other (sp); you can cast a debilitating disease at will that causes -5 penalty to all rolls.
Cure illness (sp); you cure any disease or illness no matter whom you are or whom it is. You can cast this spell at will.
Disease lord (ex); at level 20 you combine your will with the creator or god by use of foul transformation.. so you create double the effect roll in damage and gain a +5 to all core stats except constitution. Add +60% health.
Ability
Focus; Think and know what is good by feel. If you suppose its good then it is, so you realize what is good for you.
Purity armor; this is where you think of the creator giving you a pure energy armor. That's formed by energy you gate in around you. That protects you from half the damage.
Creation gate; this is where you create a gate that creates what you intend.
Divine protection; this is where you focus on doing things and successfully do the idea. That is done as you are protected by the creator from all attack and harm. This lasts 1d8 rounds in battle or 1 hour outside of battle.
If there is an ability use and then its done, you are aware of things to do as the opponent can then effect you after 1d8 rounds or 1 hour outside battle. So this is only useful if you want protection as you do an action.
Focusing creation; this is where you think to know things and the creator creates what you want.
Trained response; that is where you create a response to make your desire happen by the instinct. Think of causing fear to make the enemy run away.
Think; the thought is not done if you don't need it.
Reaction correction; this is where you focus and state something thinking of calmness, that in turn calms the person down by your feel.
God magician class
Description: This is yet another Dune movie class that is the main character instead of side characters.
Ability
God magic; This is creating with orange spice what ability is there to create manifests. As though a God or deity makes what you want. (edited)
Subconscious spice ability; this is where you use orange spice and suggest to the subconscious what you want and need. Basically spice use is heightened ability that you can direct any way you want. If you suggest to the subconscious while on it, you create heightened effects.
Think and create; Think of what you need to create nd suggest to a screen that is "on" with a particle accelerator being active. The area changes and the idea is created by what you speak about. Think about it, you are aware and attempt to renegotiate, making use of the active screen.
dirty fighting; This is doing what is creative and disrespectful of the idea people present to get a result. Think of the moment and you know what to do.
Thinking with spice; This is where you create with even better ability, using orange spice and the heightened ability from it. Thinking to create with a point, that is expressed idea at a particle acelerator like the one in a screen. This to get results as you suggest to the screen, that's on and creating with a point in idea..
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