This is when you focus and create with faith that the effect will occur, so the test of time is then done.. the longer it takes the more you might lose hope. Think and you might have hope that arises as you think of the idea to create what you intend. This is enigmatic magic.
Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for the effect or trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, by what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.
sheila; she doesn't mind what I do or did.
to fatten; no longer do I fatten by feel.
vladimir putin; he doesn't invade ukraine.
en
hemp oil; I get a donation of at least 13 dollars with no problems.
genetics: you don't have to be able to imagine it to get the result. all you need is the power of words. blind or not, it should work. state what results you intend otherwise, you can listen to subliminals. if blind and you can't imagine, then state out loud what you need and intend it to work. the subconscious will create the change.
focus; the moment I focus, everything works.
en
focusing; the thing you focus is your will and what you do is an event or result by what you think and state.
jay m; he manages to get to me a donation.
jay n angela; they manage to recover from illness very easily and quickly.
thought; if you focus the energy you can make a portal to anywhere you want to be. think of where you intend to be and your thoughts change the destination point as you walk through it.
though; what you see is what you get, if you intend to get it.
songcast; they allow the songs and things bad don't occur.
I; we are doing things right.
Space-x; the weather conditions improve by feel and ideal circumstance quickly manifests to launch the satellite to space easily.
I don't; I don't mind what was done and things work out in the end except for tooth fillings.
en
curse; the curse makes events happen better and correctly by feel.
hex; the hex is to make the body slender no matter the point.
blessing; the blessing is a positive is formed from any negative or other situation.
end; the ending is the same no matter the point, I goto valhalla and enjoy my life there.
en
bernie sanders; he is in agreement with passing the bbb act. he tones it down and works with the senators.
easy; I can easily reupload the files to the songcastmusic.
mgmt; management allows me some food via shopping.
space-x; the space-x space launch goes off the pad successfully and deploys what it's payload is. The time doesn't get pushed back. the video site shows the video of the launch and landing.
focus; on focus you go somewhere else.
en
creator; the being that created us as God or source.
in focus; create as you lose weight quickly.
in creation; I am in height.
in height; I am 6'1" tall.
paul t; pauls disinterested and disheartened or neutral tone of voice when talking to me no longer happens.
en
writing stuff
10 cd's various artists-lala's picks.
If you intend to change into the shape you will change into that shape.
for dnd
weaving ability; This ability is what you use when you focus the energy of the air and body thinking to swirl it around the body and on focus, there is some effect to create what you intend by what you think and the energy forms. This is including the elements themselves, as you think, focus on an idea and create as you feel it is created so you know it's there. This can create almost any effect, that you imagine or think about and that's thought in the energy weave an that creates it. However, it's just one clever way to do a manifest.
chi warrior class
<p><a name="chiwarrior" /><b>Chi warrior</b> (kiwarrior)<br />
For the chi warrior unlisted skills in the Magic system, go <a href="Ars_files/Ars_gloss.htm#kiwar" target="_blank">here</a>.<br />
Saves: Will good<br />
Weapon & Armor Proficiencies: All weapons except exotic with weapon specialist feat at +2.
Has ambidexterity, and if over 15 Str then heavy armor or large shield with Heavy armor proficiency.<br />
Skill points at 1st: (6+Int Mod)x4<br />
Skill points per level: 6+Int Mod<br />
<br />
Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Arcana (Int), Profession (Wis),
Diplomacy (Cha), Heal (Wis), Nature (Int), Perception (Wis) and Focus (Wis).<br />
<br />
Class features:<br />
1st level gains <a href="./Ars_files/Sp.ability.htm#Psionics">Psionics special ability</a>.<br />
2nd level gains 2 Bonus feats.<br />
3rd level gains <a href="#Creator_abl">spell recognition (Wis)</a> and <a href="#kiwarrior">Chi manipulation (Cha)</a>.<br />
4th level gains 2 Bonus feats.<br />
5th level gains Fastcast (Ex) and <a href="#kiwarrior">Illusion (Cha)</a>.<br />
6th level gains 2 Bonus feats.<br />
7th level gains <a href="#kiwarrior">Manifest (Cha)</a> and Lucky strike (Ex).<br />
8th level gains 2 Bonus feats and Danger sense (Ex).<br />
9th level gains Ascension (Ex) and <a href="#kiwarrior">Healing blow (Cha)</a>.<br />
10th level gains 2 Bonus feats.<br />
12th level gains 2 Bonus feats.<br />
14th level gains 2 Bonus feats.<br />
16th level gains 2 Bonus feats.<br />
18th level gains 2 Bonus feats.<br />
20th level gains Ascended mastery (Ex) and 2 Bonus feats.<br />
<br />
A <a href="Ars_files/Ars_gloss.htm#famlr" target="_blank">familiar</a> is gained any level for free or discount. 3 Bonus feats every three levels higher than 20th.
</p>
<h5 align="center"><a href="#cindex">goto class index</a></h5>
abilities
chi manipulation; chi manipulation is the changing of the effect by the source. this is where you can manipulate any effect by realizing and commanding the source. Then thinking the effect is something else instead that you get because of the source you imagine.
illusion; the illusion is what you think, if you feel it's there. Then, the 3rd eye can see through the illusion that is projected forth. it's treated as though real until disbelieved or a savings throw is made versus illusion. The effect of this is per each 2 focus ranks that is with 1d8+cha mod effect of damage or healing. Duration for non-instant effects is 1d6+cha mod rounds per melee or unlimited amount of time outside of battle.
manifest; the spirit is what makes the effect easier and that is any effect that is done as what you want using the soul as a source. This counts as a +5 to your focus and concentration skill rank by what is done. the duration is 1d6+cha mod in melee and everlasting outside of battle until otherwise desired. this can even form objects out of thin air or space. this works by generating a 1d10+cha mod damage or healing per each 2 focus skill ranks for effects.
lucky strike; the luck increases by +5 and you get a +5 to hit bonus.
danger sense; you know when danger is lurking nearby.
Ascension; this point is this, you ascend to a higher plane and effect what you need or want. This allows you effects where you want and when you want it. this has the effect in duration of 1d6+cha mod in melee and unlimited outside of battle until otherwise needed. Also there is 2d10+cha mod per each 2 focus skill ranks in damage or healing.
Healing blow; this is a shield to anybody or any effect you don't want. the healing blow is the effect of programming the blows energy not to effect you by damaging you and you heal instead.
ascended mastery; you are transformed into a transcended master by the chi energy coming into the body and this is elongating the person's lifetime by 30 to 100 years or a d100 where anything under 30 is counted as 30. That creates what he wills and makes what he wants with critical hits at a 10 rolled instead of 20 and the chi energy or life energy is what comes easily to hand to create a +10 to any damages and healing effects.
chi master class
<p><a name=kimst" /><b>Chi master</b> (Chi master)<br />
For the chi master unlisted skills in the Magic system, go <a href="Ars_files/Ars_gloss.htm#kimst" target="_blank">here</a>.<br />
Saves: Will good<br />
Weapon & Armor Proficiencies: All weapons except exotic with weapon specialist feat at +2.
Has ambidexterity, and if over 15 Str then heavy armor or large shield with Heavy armor proficiency.<br />
Skill points at 1st: (6+Int Mod)x4<br />
Skill points per level: 6+Int Mod<br />
<br />
Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Arcana (Int), Profession (Wis),
Diplomacy (Cha), Heal (Wis), Nature (Int), Perception (Wis) and Focus (Wis).<br />
<br />
Class features:<br />
1st level gains <a href="#Chimst">Chi Elemency</a>.<br />
2nd level gains 2 Bonus feats.<br />
3rd level gains <a href="#Creator_abl">spell recognition (Wis)</a> and <a href="#Chimst">Chi shield (Cha)</a>.<br />
4th level gains 2 Bonus feats and Chi boost (Ex).<br />
5th level gains Lucky chance (Ex)</a>.<br />
6th level gains 2 Bonus feats.<br />
7th level gains <a href="#Chimst">Manifestation (Cha)</a> and Danger sense (Ex).<br />
8th level gains 2 Bonus feats.<br />
9th level gains Transcendancy (Ex).<br />
10th level gains 2 Bonus feats.<br />
11th level gains <a href="#Chimst">Transfiguration (cha)</a><br />
12th level gains 2 Bonus feats.<br />
14th level gains 2 Bonus feats.<br />
16th level gains 2 Bonus feats.<br />
18th level gains 2 Bonus feats.<br />
20th level gains Transcendant master (Ex) and 2 Bonus feats.<br />
<br />
A <a href="Ars_files/Ars_gloss.htm#famlr" target="_blank">familiar</a> is gained any level for free or discount. 3 Bonus feats every three levels higher than 20th.
</p>
<h5 align="center"><a href="#cindex">goto class index</a></h5>
ability
chi elemency; using your chis energy or life energy, you can focus into existence any element that exists. this is a 1d10+cha mod per each 2 focus skill ranks in effects. also the duration depends on the effect you desire, so if you desired a fie effect, it lasts until the fire is put out or eats the material up. mainly duration that is 1d6+cha mod in rounds in melee and everlating outside of melee until desired otherwise.
Chi shield; Your chi energy causes your aura to become a shield, that is absorbing the energy and reprogramming the attack and effect energy to not occur. This converts the damage amount into healing energy, so you should heal instantly the amount of damage done and then it's leaving you unharmed and unaffected.
chi boost; this is use of the chi life energy to boost anyone or yourself in energy as though reenergized. MP goes to 100% and is boosted by an additional 1d20.
lucky chance; your luck is added to by 5.
manifestation; the manifest is life energy that more easily creates what you intend by what you desire. you can create any effect using chi energy as a life force. this is a +5 to your focus and concentration skill. Duruation of the effect is 1d6+cha mod in melee, out of combat is everlasting until otherwise needed. say you wanted to instantly shift, it's more easily done than usual by the roll of a 1d20+focus or concentration skill rank with a 10 or above result and you appear where you intend to appear to do what you need by feel. this can even make objects appear from thin air or space.
danger sense; you know when danger is lurking nearby.
transcendancy; the character can enter into a trance and go into a acendant point, this is when the character is in a higher plane and the character can make what he or she wants where and when he wants no matter what time it is. the effects are 2d10+cha mod per each 2 focus ranks. Duration is 1d6+cha mod in mekee and unlimited effect outside of battle.
transfiguration; by the power of chi, your body changes into what you want your body to become until you don't want to be that shape.
transcendant master; chi energy comes into the body and causes knowledge of anything. if you use it, that's up to you. enjoy yourself as you do things. this means +5 to all knowledge skills, and you can create instant results without the need to focus.
recipes and potions
weight gain potion; mix with water, curry powder, sugar and no sugar fruit flavors that you like. drink and enjoy! repeated use of this could make you gain 10 lbs.
papaya drink; mix orange with strawberry drink mix and add cocoa powder with some stevia or sugar.. with water. Then mix it up and enjoy!
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