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Saturday, October 5, 2024

Compulsive behavior

Compulsive behavior is where you feel good about doing things over and over until it ends. This is a point of reliving the feeling of doing things so think and not repeat and you don't burn out of the need.

Some spells follow 

Spells; Some point for spells; the left side of idea is = or ; that means effect activator, and right side is definition. This is where you say the idea for idea with the effect and that's use of the trigger word and look to read the definition that the subconscious does by feel. See that's how this works, if you think about the effect and don't need it, then you can cancel out anything that is existing except other spells as though you will the effect to exist. So if given enough time for the energies to surge and do the idea for you. This is done in effect by what is what where you think, so if you don't mind I think I will go and do what I need. However, what you don't want to happen won't occur, except by ghost. These are the things I think are possible here.

Tumult; Top secret things are known, so beware what is exposed as it could haunt you.

Congruence; I am no longer disastified of what I do or did. no matter what.

Tired; I am no longer tired, no matter what.

Unholy water; Unholy water is made by holding a cup of water and saying dirge. It will help with shadow work.

Auratic chi power;  This is where you focus your body energy to create energy effects. As you focus the body energy, you can see psychically what your energy is in idea. Where you can see inches, the aura is what shows the energy level. So when you focus your energy, the aura shows your chi level..the food and drink you intake empowers this idea.
1 inch shown in the aura is power enough to make easier manifest
2 - inches is easy manifest
3-inches is demigod level.
4-inches is angelic power
5-inches and beyond is God level where the body is immortal
It's felt not really seen. 

Laptop; the laptop OS loads perfectly no mater what or I do the right things to fix it.

Andrew mcdowell; he doesn't mind what I do or did..no matter what he responds nicely.

Crown tap; A tap to the crown chakra will initiate buddy nature; which makes them fight for you with the inability to cause the caster any harm. When the effect fades the soul flees the body to the afterlife leaving a corpse behind, but that isn't the full story.

Lay on hands; If you touch an ungloved palm to one of their seven chakras it is called Lay on Hands; the miracle. This cures the body by feel.

water energy; Shake water to add energy to it.

Lucid dream; If you find a computer in dream land, remember to take the cover off and look inside to lucid dream.

Statement; Iran quits supporting the russians with weapons for war..no matter what.

Magic; Magic is suggested and the soul creates it if you need it created by intention. So think of the idea and you can focus and create the idea. This means you can make almost anything come into existence. However, if contested or countered, it will cease to exist. 

writing stuff 

How to Use Charged Images:

I - You can resize the image (however the broadcast distance and quality will slightly dwindle)

II - You don't have to look at the image, just open it in background

III - You can print it (preferably in color)

IV - You can tell the image certain intentions to focus on

V - You can open the image in Multiple Image Viewers (Should multiply the effects of the broadcast

for dnd

Remove the curse with Holy Water and bless it with tobacco.

Curse return; The curse is returned to the caster or target 3 times worse.

Alistair's Intoxication; It turns brains into alcohol by causing the targets the need to drink it. This distracts the targets for 1d6 rounds.

Trog's Hand; Gives Magic Resistance and HP regen of 3d10+Con mod additional health restored.

Mephitic Cloud; This is a Venom Mage staple for the giant bees and giant insects of the dungeon. If you know Ignite Poison; they synergize and can even be cast around the Venomous to transmute a lesser element poison into a greater element fire. Dealing x2 the poison fire damage.

Cloth Belt of Summon Skeleton; Backpack full of these and you have a skeleton army instantly. THat's where they have 50% health and your stats otherwise. Summon 1 skeleton per belt to do your daring.

Directive fire; Point a finger and fire energy flows from it to form a path of dark lines on a surface. This can be a psychic symbol you draw. Any symbol you fire draw, acts upon the target target that you desire to effect.

Air chisel; This is where you focus air energy to "chisel" out the area you point to by feel. You can even chisel out a white pattern. Which can act as a sigil or empowered picture..that effects anyone you want including whole groups.

Fill in; This is where you chisel out an area or fill in with composite material the area that is a depression in the material you see.

Necromutation; This makes the castor undead. So they no longer need to eat or drink anything. It wears off in case you want to eat and drink. This came from the Necronomicon.

Haunt; This is a Necromancy/Summoning spell that surrounds an enemy with powerful ghosts. It comes from the Necronomicon.

Mass invisibility; This is where you and your party gain improved invisibility. That lasts until you no longer need it. Improved invisibility allows you to not be detected even if you move or make noise.

Energy beam; Think of energy beaming from your 3rd eye, then imagine what effects it has upon hit of target.

Scream at 693 decibels; This causes anything that is near the targets to crack and break including weapons so they can't attack with them. Credit goes to John Tyler Lezer for recreating the Banshee.

Do Not Push Button; This materializes a big red button, that appears in the hands of the targets or yourself. You or your targets just push it and the DM/GM makes something bad happen to the targets. They can never resist pushing the button.

Ionic healing; Think of positive idea and project it negatively or think of negative thoughts and project them positively, thinking to cause healing of x2 the normal healing. 

Internal combustion; The targets turn into ash.

Infernal combustion; This uses hellfire to turn the targets into ash.

Purgetory Fire; The hottest flames to burn the soul for purification. Pray for release of it.

Light phase shift; This is where you think to be somewhere, that's as you step into a lightbeam and you teleport there instantly. You will know if its safe or not by the soul's intuition.

Energy pulse; THis is costing 10% energy that's forming an advanced energy beam, that goes out in waves lasting 1d6 rounds. That's focusing energy to go out from your aura, think and that effects the targets with energy damage.

Psionic blast; This costs 10% energy. That effects the targets by sending out a pulsed wave of mental energy through the auratic energy waves, that's thinking to effect the targets and get them for x2 the mind energy damage.

Mind blast; This effects the target you think to effect. It hits them with mental energy cast forth from the 3rd eye.

Mind scorcher; This is where the mind sends out a scorching ray of fire through the 3rd eye to effect the target you had in mind.

Dynamite; This effects by generating a dynamite effect the target area with all your targets, that get x3 the fire damage to their bodies. This costs 15% energy to cast.

c2; This spell costs 20% energy. What it does is causes an explosion near the targets that effects them all and deals x4 fire damages.

c4; This spell costs 30% energy. Think to effect the targets and the subconscious causes a deadly explosion near them. That means it makes them recieve x6 fire damages.

https://bg3.wiki/wiki/List_of_all_spells









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