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Tuesday, June 23, 2009

Inverse magic

 
The inverse magics are magics based off math and fairy law represented by chaos math.
With any action there three probable reactions other than what you thought like unkown reactions to any action. Three unknown reactions to your actions that are seeable, or thought out and considered unknown unless thought on. Three unlooked for reactions that are to have an impact and considered later on, unless there are clues. Counted as resolutions to the activity at hand. This chaos math depicts any acton/reaction as you would live to seduce or effect a so called "life". Where the action is to strike a person in the face, the reactions are to fight back, reflect or not react. Three unknown reactions will probably be run, deflect or duck. Finally the three unlooked for reactions are to learn to fight as a resolve, dismiss it or die.

The inverse magics use the void as a source. It will absorb all other energy sources including disbelief as it decides it needs to get the job done. The void if left to its own devices will incinerate the intended victim or thing unless it weakens. Alright, to use inverse magics focus on nothing by thinking on dark matter. Then use it through imagination by visualization and feeling the event. Everything it does is unseen except by pattern and this cones from Edward of the wall. When you utilize nothing know it will do what you imagine as fast as possible by belief powered by disbelief of others with belief from yourself. Thus if you would want to shift time, imagine events going backwards as you want. The effect would instantly shift without you knowing events to some degree. Thus nothing is known of what you do and what you imagine is the limit of the inverse magics. With this magic there is effectively a voiceless spell unless you want to effect the spell further by speaking. A person can detect it with pattern recognition and on realizatlon will it cancel.

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